==> Building on PP ==> Checking for remote environment... ==> Syncing package to remote host... sending incremental file list created directory packages/directx-shader-compiler ./ PKGBUILD 1,275 100% 0.00kB/s 0:00:00 1,275 100% 0.00kB/s 0:00:00 (xfr#1, to-chk=1/3) directx-shader-compiler-1.7.2212-1.log 252 100% 246.09kB/s 0:00:00 252 100% 246.09kB/s 0:00:00 (xfr#2, to-chk=0/3) sent 985 bytes received 112 bytes 731.33 bytes/sec total size is 1,464 speedup is 1.33 ==> Applying RISC-V patches... sending incremental file list ./ 0001-Port-to-RISC-V.patch 32,768 45% 0.00kB/s 0:00:00 72,343 100% 6.29MB/s 0:00:00 (xfr#1, to-chk=1/3) riscv64.patch 845 100% 117.89kB/s 0:00:00 845 100% 117.89kB/s 0:00:00 (xfr#2, to-chk=0/3) sent 19,326 bytes received 57 bytes 12,922.00 bytes/sec total size is 73,188 speedup is 3.78 patching file PKGBUILD Hunk #1 FAILED at 10. Hunk #2 succeeded at 18 (offset -7 lines). 1 out of 2 hunks FAILED -- saving rejects to file PKGBUILD.rej receiving incremental file list sent 8 bytes received 8 bytes 32.00 bytes/sec total size is 0 speedup is 0.00