==> Building on larvesta ==> Checking for remote environment... ==> Syncing package to remote host... sending incremental file list created directory packages/scummvm ./ .SRCINFO 991 100% 0.00kB/s 0:00:00 991 100% 0.00kB/s 0:00:00 (xfr#1, to-chk=2/4) PKGBUILD 1,177 100% 1.12MB/s 0:00:00 1,177 100% 1.12MB/s 0:00:00 (xfr#2, to-chk=1/4) scummvm-2.9.0-2.log 362 100% 353.52kB/s 0:00:00 362 100% 353.52kB/s 0:00:00 (xfr#3, to-chk=0/4) sent 1,706 bytes received 115 bytes 3,642.00 bytes/sec total size is 2,363 speedup is 1.30 ==> Patching arch to riscv64... ==> Running pkgctl build --arch riscv64 --repo extra on remote host... ==> WARNING: unsupported architecture: riscv64 ==> Building scummvm  -> repo: extra  -> arch: riscv64  -> worker: felix-0 ==> Building scummvm for [extra] (riscv64) ]2;🔵 Container arch-nspawn-1217081 on larvesta.felixc.at\[?25l:: Synchronizing package databases... core downloading... extra downloading... :: Starting full system upgrade... there is nothing to do [?25h==> Building in chroot for [extra] (riscv64)... ==> Synchronizing chroot copy [/var/lib/archbuild/extra-riscv64/root] -> [felix-0]...done ==> Making package: scummvm 2.9.0-2 (Tue Mar 4 13:21:11 2025) ==> Retrieving sources...  -> Downloading scummvm-2.9.0.tar.xz... % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:01 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:02 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:03 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:03 --:--:-- 0 0 209M 0 32578 0 0 6802 0 8:58:47 0:00:04 8:58:43 6802 0 209M 0 111k 0 0 19636 0 3:06:38 0:00:05 3:06:33 23739 0 209M 0 303k 0 0 45041 0 1:21:22 0:00:06 1:21:16 69409 0 209M 0 639k 0 0 84414 0 0:43:24 0:00:07 0:43:17 140k 0 209M 0 1103k 0 0 125k 0 0:28:25 0:00:08 0:28:17 221k 1 209M 1 2814k 0 0 288k 0 0:12:24 0:00:09 0:12:15 559k 3 209M 3 7899k 0 0 733k 0 0:04:52 0:00:10 0:04:42 1580k 6 209M 6 14.2M 0 0 1237k 0 0:02:53 0:00:11 0:02:42 2935k 9 209M 9 20.7M 0 0 1653k 0 0:02:09 0:00:12 0:01:57 4043k 12 209M 12 25.7M 0 0 1919k 0 0:01:51 0:00:13 0:01:38 5066k 14 209M 14 31.2M 0 0 2157k 0 0:01:39 0:00:14 0:01:25 5770k 17 209M 17 36.6M 0 0 2378k 0 0:01:30 0:00:15 0:01:15 5923k 19 209M 19 41.3M 0 0 2528k 0 0:01:24 0:00:16 0:01:08 5565k 22 209M 22 47.6M 0 0 2750k 0 0:01:18 0:00:17 0:01:01 5629k 25 209M 25 53.6M 0 0 2924k 0 0:01:13 0:00:18 0:00:55 5674k 27 209M 27 58.2M 0 0 2989k 0 0:01:11 0:00:19 0:00:52 5390k 29 209M 29 62.8M 0 0 3099k 0 0:01:09 0:00:20 0:00:49 5373k 31 209M 31 66.5M 0 0 3132k 0 0:01:08 0:00:21 0:00:47 5155k 34 209M 34 71.7M 0 0 3228k 0 0:01:06 0:00:22 0:00:44 4925k 36 209M 36 77.2M 0 0 3328k 0 0:01:04 0:00:23 0:00:41 4853k 39 209M 39 82.7M 0 0 3423k 0 0:01:02 0:00:24 0:00:38 5221k 42 209M 42 88.8M 0 0 3517k 0 0:01:01 0:00:25 0:00:36 5215k 44 209M 44 93.7M 0 0 3582k 0 0:00:59 0:00:26 0:00:33 5532k 47 209M 47 99.7M 0 0 3667k 0 0:00:58 0:00:27 0:00:31 5638k 50 209M 50 105M 0 0 3749k 0 0:00:57 0:00:28 0:00:29 5697k 53 209M 53 112M 0 0 3856k 0 0:00:55 0:00:29 0:00:26 6003k 55 209M 55 115M 0 0 3840k 0 0:00:55 0:00:30 0:00:25 5497k 57 209M 57 119M 0 0 3855k 0 0:00:55 0:00:31 0:00:24 5305k 58 209M 58 122M 0 0 3824k 0 0:00:56 0:00:32 0:00:24 4687k 60 209M 60 125M 0 0 3803k 0 0:00:56 0:00:33 0:00:23 4119k 61 209M 61 129M 0 0 3786k 0 0:00:56 0:00:34 0:00:22 3381k 63 209M 63 132M 0 0 3772k 0 0:00:56 0:00:35 0:00:21 3353k 64 209M 64 135M 0 0 3771k 0 0:00:56 0:00:36 0:00:20 3232k 68 209M 68 142M 0 0 3869k 0 0:00:55 0:00:37 0:00:18 4174k 72 209M 72 151M 0 0 4007k 0 0:00:53 0:00:38 0:00:15 5427k 76 209M 76 159M 0 0 4104k 0 0:00:52 0:00:39 0:00:13 6415k 80 209M 80 167M 0 0 4214k 0 0:00:50 0:00:40 0:00:10 7520k 83 209M 83 175M 0 0 4313k 0 0:00:49 0:00:41 0:00:08 8291k 88 209M 88 184M 0 0 4421k 0 0:00:48 0:00:42 0:00:06 8616k 92 209M 92 192M 0 0 4515k 0 0:00:47 0:00:43 0:00:04 8454k 95 209M 95 200M 0 0 4589k 0 0:00:46 0:00:44 0:00:02 8442k 98 209M 98 207M 0 0 4632k 0 0:00:46 0:00:45 0:00:01 8044k 100 209M 100 209M 0 0 4653k 0 0:00:46 0:00:46 --:--:-- 7888k ==> Validating source files with sha512sums... scummvm-2.9.0.tar.xz ... Passed ==> Validating source files with b2sums... scummvm-2.9.0.tar.xz ... Passed ^[[A ]2;🔵 Container arch-nspawn-1218210 on larvesta.felixc.at\^[[ ^[  ==> Making package: scummvm 2.9.0-2 (Tue Mar 4 05:22:51 2025) ==> Checking runtime dependencies... ==> Installing missing dependencies... [?25lresolving dependencies... :: There are 2 providers available for jack: :: Repository extra 1) jack2 2) pipewire-jack Enter a number (default=1): looking for conflicting packages... warning: dependency cycle detected: warning: mesa will be installed before its libglvnd dependency warning: dependency cycle detected: warning: harfbuzz will be installed before its freetype2 dependency Package (112) New Version Net Change Download Size extra/adobe-source-code-pro-fonts 2.042u+1.062i+1.026vf-2 1.86 MiB extra/adwaita-cursors 47.0-1 10.02 MiB extra/adwaita-icon-theme 47.0-1 1.17 MiB extra/adwaita-icon-theme-legacy 46.2-3 2.23 MiB extra/alsa-lib 1.2.13-1 1.68 MiB extra/alsa-topology-conf 1.2.5.1-4 0.33 MiB extra/alsa-ucm-conf 1.2.13-2 0.45 MiB extra/at-spi2-core 2.54.1-1 3.93 MiB extra/avahi 1:0.8+r194+g3f79789-3 1.80 MiB extra/cairo 1.18.2-2 1.44 MiB extra/cantarell-fonts 1:0.303.1-2 0.19 MiB extra/dav1d 1.5.1-1 0.62 MiB extra/dconf 0.40.0-3 0.43 MiB extra/default-cursors 3-1 0.00 MiB extra/desktop-file-utils 0.28-1 0.19 MiB extra/duktape 2.7.0-7 0.78 MiB extra/fontconfig 2:2.16.0-2 1.06 MiB extra/fribidi 1.0.16-1 0.24 MiB extra/gdk-pixbuf2 2.42.12-2 2.96 MiB extra/glib-networking 1:2.80.1-1 0.63 MiB extra/graphite 1:1.3.14-4 0.18 MiB extra/gsettings-desktop-schemas 47.1-1 5.34 MiB extra/gsettings-system-schemas 47.1-1 0.01 MiB extra/gtk-update-icon-cache 1:4.16.12-1 0.03 MiB extra/harfbuzz 10.4.0-1 4.02 MiB extra/hicolor-icon-theme 0.18-1 0.05 MiB extra/hidapi 0.14.0-3 0.13 MiB extra/iso-codes 4.17.0-1 20.25 MiB extra/jack2 1.9.22-1 1.68 MiB extra/jbigkit 2.1-8 0.13 MiB extra/json-glib 1.10.6-1 0.99 MiB extra/lame 3.100-5 1.11 MiB extra/lcms2 2.17-1 0.64 MiB extra/libasyncns 1:0.8+r3+g68cd5af-3 0.04 MiB extra/libbsd 0.12.2-2 0.32 MiB extra/libcloudproviders 0.3.6-1 0.47 MiB extra/libcolord 1.4.7-2 1.20 MiB extra/libcups 2:2.4.11-2 0.79 MiB extra/libdaemon 0.14-6 0.05 MiB extra/libdatrie 0.2.13-4 0.47 MiB extra/libdrm 2.4.124-1 1.18 MiB core/libedit 20250104_3.1-1 0.25 MiB extra/libepoxy 1.5.10-3 2.76 MiB extra/libinstpatch 1.1.6-3 1.13 MiB 0.31 MiB extra/libmd 1.1.0-2 0.10 MiB extra/libogg 1.3.5-2 0.44 MiB extra/libpciaccess 0.18.1-2 0.05 MiB extra/libpipewire 1:1.2.7-1 1.52 MiB extra/libproxy 0.5.9-1 0.09 MiB extra/libpulse 17.0+r43+g3e2bb8a1e-1 1.38 MiB extra/librsvg 2:2.59.2-1 10.18 MiB extra/libsamplerate 0.2.2-3 1.55 MiB extra/libsndfile 1.2.2-3 0.93 MiB 0.33 MiB extra/libsoup3 3.6.4-1 1.94 MiB extra/libstemmer 2.2.0-2 0.80 MiB extra/libthai 0.1.29-3 1.21 MiB extra/libtiff 4.7.0-1 1.64 MiB extra/libx11 1.8.11-1 9.73 MiB extra/libxau 1.0.12-1 0.02 MiB extra/libxcb 1.17.0-1 3.69 MiB extra/libxcomposite 0.4.6-2 0.02 MiB extra/libxcursor 1.2.3-1 0.06 MiB extra/libxdamage 1.1.6-2 0.01 MiB extra/libxdmcp 1.1.5-1 0.13 MiB extra/libxext 1.3.6-1 0.29 MiB extra/libxfixes 6.0.1-2 0.03 MiB extra/libxft 2.3.8-2 0.12 MiB extra/libxi 1.8.2-1 0.47 MiB extra/libxinerama 1.1.5-2 0.02 MiB extra/libxkbcommon 1.8.0-1 0.87 MiB extra/libxrandr 1.5.4-1 0.06 MiB extra/libxrender 0.9.12-1 0.09 MiB extra/libxshmfence 1.3.3-1 0.01 MiB extra/libxtst 1.2.5-1 0.11 MiB extra/libxxf86vm 1.1.6-1 0.03 MiB extra/llvm-libs 19.1.7-1 126.10 MiB extra/lm_sensors 1:3.6.0.r41.g31d1f125-3 0.42 MiB core/lzo 2.10-5 0.34 MiB extra/mesa 1:24.3.4-1 73.24 MiB extra/mpg123 1.32.10-1 1.04 MiB extra/opus 1.5.2-1 5.19 MiB extra/pango 1:1.56.1-1 2.30 MiB extra/pixman 0.44.2-1 0.44 MiB extra/portaudio 1:19.7.0-3 0.31 MiB extra/shared-mime-info 2.4-1 4.54 MiB extra/spirv-tools 1:1.4.304.1-2 6.23 MiB extra/tinysparql 3.8.2-3 3.71 MiB extra/wayland 1.23.1-1 0.79 MiB extra/xcb-proto 1.17.0-3 1.02 MiB extra/xkeyboard-config 2.44-1 6.58 MiB extra/xorg-xprop 1.2.8-1 0.05 MiB extra/xorgproto 2024.1-2 1.46 MiB extra/a52dec 0.8.0-2 0.09 MiB 0.04 MiB extra/faad2 2.11.1-1 0.53 MiB 0.23 MiB extra/flac 1.5.0-1 1.06 MiB 0.33 MiB extra/fluidsynth 2.4.3-1 0.62 MiB 0.26 MiB extra/freetype2 2.13.3-3 1.58 MiB extra/giflib 5.2.2-1 0.23 MiB extra/glew 2.2.0-7 3.56 MiB 0.48 MiB extra/glu 9.0.3-2 0.30 MiB extra/gtk3 1:3.24.48-2 52.63 MiB extra/libglvnd 1.7.0-1 3.72 MiB extra/libjpeg-turbo 3.1.0-1 1.99 MiB extra/libmad 0.15.1b-10 0.14 MiB 0.06 MiB extra/libmpeg2 0.5.1-10 0.17 MiB 0.07 MiB extra/libpng 1.6.47-1 0.53 MiB extra/libspeechd 0.12.0-1 0.08 MiB 0.03 MiB extra/libtheora 1.1.1-6 1.56 MiB extra/libvorbis 1.3.7-4 0.84 MiB extra/sdl2 2.30.11-1 4.83 MiB extra/sdl2_net 1:2.2.0-2 0.06 MiB 0.02 MiB extra/sndio 1.10.0-1 0.26 MiB 0.13 MiB Total Download Size: 2.31 MiB Total Installed Size: 421.39 MiB :: Proceed with installation? [Y/n] :: Retrieving packages... glew-2.2.0-7-riscv64 downloading... libsndfile-1.2.2-3-riscv64 downloading... flac-1.5.0-1-riscv64 downloading... libinstpatch-1.1.6-3-riscv64 downloading... fluidsynth-2.4.3-1-riscv64 downloading... faad2-2.11.1-1-riscv64 downloading... sndio-1.10.0-1-riscv64 downloading... libmpeg2-0.5.1-10-riscv64 downloading... libmad-0.15.1b-10-riscv64 downloading... a52dec-0.8.0-2-riscv64 downloading... libspeechd-0.12.0-1-riscv64 downloading... sdl2_net-1:2.2.0-2-riscv64 downloading... checking keyring... checking package integrity... loading package files... checking for file conflicts... :: Processing package changes... installing libpng... installing libogg... installing libtheora... installing xcb-proto... installing xorgproto... installing libxdmcp... installing libxau... installing libxcb... installing libx11... installing libxext... installing libxrender... installing libpciaccess... installing libdrm... Optional dependencies for libdrm cairo: needed for modetest tool [pending] installing libxshmfence... installing libxxf86vm... installing libedit... installing llvm-libs... installing lm_sensors... Optional dependencies for lm_sensors rrdtool: for logging with sensord perl: for sensor detection and configuration convert [installed] installing spirv-tools... installing default-cursors... Optional dependencies for default-cursors adwaita-cursors: default cursor theme [pending] installing wayland... installing mesa... Optional dependencies for mesa opengl-man-pages: for the OpenGL API man pages installing libglvnd... installing libxfixes... installing libxcursor... installing hidapi... Optional dependencies for hidapi libusb: for hidapi-libusb [installed] installing sdl2... Optional dependencies for sdl2 alsa-lib: ALSA audio driver [pending] libpulse: PulseAudio audio driver [pending] jack: JACK audio driver [pending] pipewire: PipeWire audio driver libdecor: Wayland client decorations installing sdl2_net... installing alsa-topology-conf... installing alsa-ucm-conf... installing alsa-lib... installing libsamplerate... installing opus... installing jack2... Optional dependencies for jack2 a2jmidid: for ALSA MIDI to JACK MIDI bridging libffado: for firewire support using FFADO jack-example-tools: for official JACK example-clients and tools jack2-dbus: for dbus integration jack2-docs: for developer documentation realtime-privileges: for realtime privileges installing flac... installing lame... installing libvorbis... installing mpg123... Optional dependencies for mpg123 sdl2: for sdl audio support [installed] jack: for jack audio support [installed] libpulse: for pulse audio support [pending] perl: for conplay [installed] installing libsndfile... Optional dependencies for libsndfile alsa-lib: for sndfile-play [installed] installing libinstpatch... installing libpipewire... installing libasyncns... installing libpulse... Optional dependencies for libpulse pulse-native-provider: PulseAudio backend installing portaudio... installing fluidsynth... installing faad2... installing libmad... installing graphite... Optional dependencies for graphite graphite-docs: Documentation installing harfbuzz... Optional dependencies for harfbuzz harfbuzz-utils: utilities installing freetype2... installing glu... installing libjpeg-turbo... Optional dependencies for libjpeg-turbo java-runtime>11: for TurboJPEG Java wrapper installing libmpeg2... installing a52dec... installing giflib... installing glew... Optional dependencies for glew libx11: for glxewinfo and visualinfo [installed] installing libspeechd... installing hicolor-icon-theme... installing adwaita-icon-theme-legacy... installing adwaita-cursors... installing adwaita-icon-theme... installing dconf... installing gsettings-system-schemas... installing adobe-source-code-pro-fonts... installing cantarell-fonts... installing gsettings-desktop-schemas... installing libxi... installing libxtst... installing xorg-xprop... installing at-spi2-core... installing fontconfig... Creating fontconfig configuration... Rebuilding fontconfig cache... installing lzo... installing pixman... installing cairo... installing desktop-file-utils... installing fribidi... installing jbigkit... installing libtiff... Optional dependencies for libtiff freeglut: for using tiffgt installing shared-mime-info... installing gdk-pixbuf2... Optional dependencies for gdk-pixbuf2 libwmf: Load .wmf and .apm libopenraw: Load .dng, .cr2, .crw, .nef, .orf, .pef, .arw, .erf, .mrw, and .raf libavif: Load .avif libheif: Load .heif, .heic, and .avif libjxl: Load .jxl librsvg: Load .svg, .svgz, and .svg.gz [pending] webp-pixbuf-loader: Load .webp installing iso-codes... installing libcloudproviders... installing lcms2... installing libcolord... installing libdaemon... installing avahi... Optional dependencies for avahi gtk3: avahi-discover, avahi-discover-standalone, bshell, bssh, bvnc [pending] libevent: libevent bindings [installed] nss-mdns: NSS support for mDNS python-dbus: avahi-bookmarks, avahi-discover python-gobject: avahi-bookmarks, avahi-discover python-twisted: avahi-bookmarks qt5-base: qt5 bindings installing libcups... installing libepoxy... installing dav1d... Optional dependencies for dav1d dav1d-doc: HTML documentation installing libdatrie... installing libthai... installing libxft... installing pango... installing librsvg... installing libxcomposite... installing libxdamage... installing libxinerama... installing xkeyboard-config... installing libxkbcommon... Optional dependencies for libxkbcommon libxkbcommon-x11: xkbcli interactive-x11 wayland: xkbcli interactive-wayland [installed] installing libxrandr... installing json-glib... installing duktape... installing libproxy... installing glib-networking... installing libsoup3... Optional dependencies for libsoup3 samba: Windows Domain SSO installing libstemmer... installing tinysparql... installing gtk-update-icon-cache... installing gtk3... Optional dependencies for gtk3 evince: Default print preview command installing libmd... installing libbsd... installing sndio... :: Running post-transaction hooks... ( 1/14) Creating system user accounts... Creating group 'avahi' with GID 972. Creating user 'avahi' (Avahi mDNS/DNS-SD daemon) with UID 972 and GID 972. ( 2/14) Reloading system manager configuration... Skipped: Current root is not booted. ( 3/14) Reloading user manager configuration... Skipped: Current root is not booted. ( 4/14) Arming ConditionNeedsUpdate... ( 5/14) Updating the MIME type database... ( 6/14) Updating fontconfig configuration... ( 7/14) Reloading system bus configuration... Skipped: Current root is not booted. ( 8/14) Updating fontconfig cache... ( 9/14) Probing GDK-Pixbuf loader modules... (10/14) Updating GIO module cache... (11/14) Compiling GSettings XML schema files... (12/14) Probing GTK3 input method modules... (13/14) Updating icon theme caches... (14/14) Updating the desktop file MIME type cache... [?25h==> Checking buildtime dependencies... ==> Retrieving sources...  -> Found scummvm-2.9.0.tar.xz ==> WARNING: Skipping all source file integrity checks. ==> Extracting sources...  -> Extracting scummvm-2.9.0.tar.xz with bsdtar ==> Starting build()... Running ScummVM configure... Looking for C++ compiler... g++ Checking if compiler supports C++11... yes Checking for compiler version... GCC 14.2.1, ok Checking if C++11 initializer list is available... yes Checking if C++11 std::nullptr_t is available... yes Checking if C++11 alignas and alignof keywords are available... yes Using LLD linker... no Using Mold linker... no Checking for whether C++ compiler accepts -Wglobal-constructors... no Checking for whether C++ compiler accepts -Wno-undefined-var-template... no Checking for whether C++ compiler accepts -Wno-pragma-pack... no Checking for whether C++ compiler accepts -Wno-address-of-packed-member... yes Checking endianness... little Alignment required... yes Checking host CPU architecture... RISC-V Checking hosttype... linux-gnu Checking for pkg-config... yes Looking for sdl-config... /usr/bin/sdl2-config Checking for SDL... yes Checking for SDL_Net... yes Checks for ENet... Checking for sendmsg... yes Checking for recvmsg... yes Optional checks for ENet... Checking for getaddrinfo... yes Checking for getnameinfo... yes Checking for gethostbyaddr_r... yes Checking for gethostbyname_r... yes Checking for poll... yes Checking for fcntl... yes Checking for inet_pton... yes Checking for inet_ntop... yes Checking for msghdr.msg_flags... yes Checking for socklen_t... yes Checking if host is POSIX compliant... yes Checking if posix_spawn is supported... yes Checking if fseeko with 64-bit off_t is supported... yes Checking whether to have a verbose build... no Checking whether building plugins was requested... no Checking if detection features building statically... yes Checking if building detection features for all engines... yes Checking for Ogg... yes Checking for TTS libraries... yes Checking for Vorbis... yes Checking for Tremor... no (Vorbis/Tremor support is mutually exclusive) Checking for OPL2LPT... no Checking for RetroWave OPL3... no Checking for FLAC >= 1.1.3... yes Checking for MAD... yes Checking for ALSA >= 0.9... yes Checking for libjpeg >= v6b... yes Checking for PNG >= 1.2.8... yes Checking for GIF >= 5.0.0... yes Checking for libtheoradec >= 1.0... yes Checking for libvpx >= 1.6... no Checking for libfaad... yes Checking for SEQ MIDI... yes Checking for sndio... yes Checking for TiMidity... yes Checking for zlib... yes Checking for libmpeg2 >= 0.4.0... yes Checking for liba52... yes Looking for curl-config... /usr/bin/curl-config Checking for libcurl... yes Checking for libopenmpt... no Looking for mikmod-config... none found! Checking for libmikmod... no Checking for libmpcdec... no Cloud integration... local, servers Checking for FluidSynth... yes Checking for FluidLite... no (FluidSynth/FluidLite support is mutually exclusive) Checking for Sonivox >= 3.6.12... no Checking for readline... skipping (text console disabled) Checking for libunity... no Checking for gtk... yes Checking for FreeType2... yes Checking for OpenGL... yes (runtime detection) Checking for OpenGL for game... yes (shaders enabled) Checking for Linux CD-ROM... yes Checking for curl... yes Checking for FriBidi... yes Test C++11 compatibility during compilation... no Checking for Discord RPC... no Checking for ImGui... yes Building translation support... yes (with runtime language detection) Building taskbar integration support... no Building system dialogs support... gtk Building text-to-speech support... speech dispatcher Building TinyGL support... yes Building any 3D game... yes Building Bink video support... yes Building updates support... no Enabling Address Sanitizer... no Enabling Thread Sanitizer... no Enabling Undefined Behavior Sanitizer... no Enabling x86/amd64 SSE2... no Enabling x86/amd64 AVX2... no Enabling ARM NEON... no Backend... sdl (2.30.11), 16bit color, high resolution, TinyGL, savegame timestamp, HQ and Edge scalers, aspect ratio correction, MT-32 emulator, Lua, Nuked OPL emulator, cloud, ENet Engines (builtin): SCUMM [all games] Access ADL AGI AGOS [all games] Adventure Game Studio Sanitarium Lord Avalot d'Argent BAGEL Beavis and Butthead in Virtual Stupidity Blade Runner The Journeyman Project 2: Buried in Time CGE CGE2 Chamber Chewy: Esc from F5 Cinematique evo 1 Magic Composer CRAB Cinematique evo 2 Lost Eden Cryo Omni3D games [all games] Darkseed Dynamix Game Development System Macromedia Director Dungeon Master Dragon History Blazing Dragons Drascula: The Vampire Strikes Back Dreamweb Escape From Hell Freescape Glk Interactive Fiction games UFOs Gobli*ns The Griffon Legend Grim [all games] Groovie [all games] Hades Challenge Hyperspace Delivery Boy! Hopkins FBI Hpl1 Hugo Trilogy Hypnotix Inc. In Cold Blood Illusions Engine The Immortal Kingdom: The Far Reaches Kyra [all games] Labyrinth of Time The Last Express Lilliput Lure of the Temptress M4 MacVenture MADE MADS [all games] Might and Magic [all games] Mohawk [all games] Mortevielle mTropolis Mutation of JB Myst 3 Nancy Drew Neverhood Nikita Game Interface Parallaction The Journeyman Project: Pegasus Prime Red Comrades Pink Panther Playground 3d: the testing and playground environment for 3d renderers Plumbers Don't Wear Ties The Prince and The Coward Private Eye QD Engine Flight of the Amazon Queen SAGA [all games] SAGA2 SCI [all games] The Lost Files of Sherlock Holmes Beneath a Steel Sky Sludge The Longest Journey Star Trek 25th Anniversary/Judgment Rites Mission Supernova Broken Sword Broken Sword II Broken Sword 2.5 Teen Agent TestBed: the Testing framework Tetraedge Tinsel Starship Titanic 3 Skulls of the Toltecs Tony Tough and the Night of Roasted Moths Toonstruck Touche: The Adventures of the Fifth Musketeer Trecision Adventure Module TsAGE Bud Tucker in Double Trouble Little Big Adventure Thimbleweed Park Ultima [all games] V-Cruise Voyeur WAGE The Watchmaker Wintermute [all games] Z-Vision WARNING: This ScummVM build contains the following UNSTABLE engines: Lord Avalot d'Argent Chamber Lost Eden Darkseed Dungeon Master Grim [Escape from Monkey Island] Hpl1 In Cold Blood The Immortal The Last Express Lilliput MacVenture MADS [MADS V2] Mohawk [Where in Time is Carmen Sandiego?] Mutation of JB Playground 3d: the testing and playground environment for 3d renderers Sludge Star Trek 25th Anniversary/Judgment Rites TestBed: the Testing framework Ultima [Ultima I - The First Age of Darkness] WAGE The Watchmaker Wintermute [Wintermute3D] Creating engines/engines.mk Creating engines/detection_table.h Creating engines/plugins_table.h Creating config.h Creating config.mk /bin/sh: line 1: git: command not found C++ engines/access/detection.o C++ engines/adl/detection.o C++ engines/agi/detection.o C++ engines/agi/wagparser.o C++ engines/agos/detection.o C++ engines/ags/detection.o C++ engines/asylum/detection.o C++ engines/avalanche/detection.o C++ engines/bagel/detection.o C++ engines/bbvs/detection.o C++ engines/bladerunner/detection.o C++ engines/buried/detection.o C++ engines/cge/detection.o C++ engines/cge2/detection.o C++ engines/chamber/detection.o C++ engines/chewy/detection.o C++ engines/cine/detection.o C++ engines/composer/detection.o C++ engines/crab/detection.o C++ engines/cruise/detection.o C++ engines/cryo/detection.o C++ engines/cryomni3d/detection.o C++ engines/darkseed/detection.o C++ engines/dgds/detection.o C++ engines/director/detection.o C++ engines/dm/detection.o C++ engines/draci/detection.o C++ engines/dragons/detection.o C++ engines/drascula/detection.o C++ engines/dreamweb/detection.o C++ engines/efh/detection.o C++ engines/freescape/detection.o C++ engines/gnap/detection.o C++ engines/gob/detection/detection.o C++ engines/griffon/detection.o C++ engines/grim/detection.o C++ engines/groovie/detection.o C++ engines/hadesch/detection.o C++ engines/hdb/detection.o C++ engines/hopkins/detection.o C++ engines/hpl1/detection.o C++ engines/hugo/detection.o C++ engines/hypno/detection.o C++ engines/icb/detection.o C++ engines/illusions/detection.o C++ engines/immortal/detection.o C++ engines/kingdom/detection.o C++ engines/kyra/detection.o C++ engines/lab/detection.o C++ engines/lastexpress/detection.o C++ engines/lilliput/detection.o C++ engines/lure/detection.o C++ engines/m4/detection.o C++ engines/macventure/detection.o C++ engines/made/detection.o C++ engines/mads/detection.o C++ engines/mm/detection.o C++ engines/mohawk/detection.o C++ engines/mortevielle/detection.o C++ engines/mtropolis/detection.o C++ engines/mutationofjb/detection.o C++ engines/myst3/detection.o C++ engines/nancy/detection.o C++ engines/neverhood/detection.o C++ engines/ngi/detection.o C++ engines/parallaction/detection.o C++ engines/pegasus/detection.o C++ engines/petka/detection.o C++ engines/pink/detection.o C++ engines/playground3d/detection.o C++ engines/plumbers/detection.o C++ engines/prince/detection.o C++ engines/private/detection.o C++ engines/qdengine/detection.o C++ engines/queen/detection.o C++ engines/saga/detection.o C++ engines/saga2/detection.o C++ engines/sci/detection.o C++ engines/scumm/detection.o C++ engines/sherlock/detection.o C++ engines/sky/detection.o C++ engines/sludge/detection.o C++ engines/stark/detection.o C++ engines/startrek/detection.o C++ engines/supernova/detection.o C++ engines/sword1/detection.o C++ engines/sword2/detection.o C++ engines/sword25/detection.o C++ engines/teenagent/detection.o C++ engines/testbed/detection.o C++ engines/tetraedge/detection.o C++ engines/tinsel/detection.o C++ engines/titanic/detection.o C++ engines/toltecs/detection.o C++ engines/tony/detection.o C++ engines/toon/detection.o C++ engines/touche/detection.o C++ engines/trecision/detection.o C++ engines/tsage/detection.o C++ engines/tucker/detection.o C++ engines/twine/detection.o C++ engines/twp/detection.o C++ engines/ultima/detection.o C++ engines/vcruise/detection.o C++ engines/voyeur/detection.o C++ engines/wage/detection.o C++ engines/watchmaker/detection.o C++ engines/wintermute/detection.o C++ engines/zvision/detection.o C++ backends/platform/sdl/sdl.o C++ backends/platform/sdl/sdl-window.o C++ backends/platform/sdl/posix/posix-main.o C++ backends/platform/sdl/posix/posix.o C++ base/test_new_standards.o C++ base/main.o C++ base/commandLine.o C++ base/plugins.o C++ engines/scumm/actor.o C++ engines/scumm/akos.o C++ engines/scumm/base-costume.o C++ engines/scumm/bomp.o C++ engines/scumm/boxes.o C++ engines/scumm/camera.o C++ engines/scumm/cdda.o C++ engines/scumm/charset.o C++ engines/scumm/charset-fontdata.o C++ engines/scumm/costume.o C++ engines/scumm/cursor.o C++ engines/scumm/debugger.o C++ engines/scumm/dialogs.o C++ engines/scumm/file.o C++ engines/scumm/file_nes.o C++ engines/scumm/gfx_gui.o C++ engines/scumm/gfx_mac.o C++ engines/scumm/gfx_towns.o C++ engines/scumm/gfx.o C++ engines/scumm/he/mixer_he.o C++ engines/scumm/he/resource_he.o C++ engines/scumm/he/script_v60he.o C++ engines/scumm/he/script_v70he.o C++ engines/scumm/he/sound_he.o C++ engines/scumm/help.o C++ engines/scumm/imuse/imuse.o C++ engines/scumm/imuse/imuse_part.o C++ engines/scumm/imuse/imuse_player.o C++ engines/scumm/imuse/instrument.o C++ engines/scumm/imuse/sysex_samnmax.o C++ engines/scumm/imuse/sysex_scumm.o C++ engines/scumm/imuse/drivers/amiga.o C++ engines/scumm/imuse/drivers/fmtowns.o C++ engines/scumm/imuse/drivers/midi.o C++ engines/scumm/imuse/drivers/mac_m68k.o C++ engines/scumm/imuse/drivers/pcspk.o C++ engines/scumm/input.o C++ engines/scumm/ks_check.o C++ engines/scumm/macgui/macgui.o C++ engines/scumm/macgui/macgui_dialogwindow.o C++ engines/scumm/macgui/macgui_impl.o C++ engines/scumm/macgui/macgui_indy3.o C++ engines/scumm/macgui/macgui_loom.o C++ engines/scumm/macgui/macgui_strings.o C++ engines/scumm/macgui/macgui_v5.o C++ engines/scumm/macgui/macgui_widgets.o C++ engines/scumm/metaengine.o C++ engines/scumm/midiparser_ro.o C++ engines/scumm/object.o C++ engines/scumm/palette.o C++ engines/scumm/players/player_ad.o C++ engines/scumm/players/player_apple2.o C++ engines/scumm/players/player_he.o C++ engines/scumm/players/player_mac_indy3.o C++ engines/scumm/players/player_mac_loom_monkey.o C++ engines/scumm/players/player_mac_new.o C++ engines/scumm/players/player_mod.o C++ engines/scumm/players/player_nes.o C++ engines/scumm/players/player_pce.o C++ engines/scumm/players/player_sid.o C++ engines/scumm/players/player_towns.o C++ engines/scumm/players/player_v1.o C++ engines/scumm/players/player_v2.o C++ engines/scumm/players/player_v2a.o C++ engines/scumm/players/player_v2base.o C++ engines/scumm/players/player_v2cms.o C++ engines/scumm/players/player_v3a.o C++ engines/scumm/players/player_v4a.o C++ engines/scumm/resource_v2.o C++ engines/scumm/resource_v3.o C++ engines/scumm/resource_v4.o C++ engines/scumm/resource.o C++ engines/scumm/room.o C++ engines/scumm/saveload.o C++ engines/scumm/script_v0.o C++ engines/scumm/script_v2.o C++ engines/scumm/script_v3.o C++ engines/scumm/script_v4.o C++ engines/scumm/script_v5.o C++ engines/scumm/script_v6.o C++ engines/scumm/script.o C++ engines/scumm/scumm.o C++ engines/scumm/sound.o C++ engines/scumm/string.o C++ engines/scumm/usage_bits.o C++ engines/scumm/util.o C++ engines/scumm/vars.o C++ engines/scumm/verbs.o C++ engines/scumm/nut_renderer.o C++ engines/scumm/string_v7.o C++ engines/scumm/script_v8.o C++ engines/scumm/imuse_digi/dimuse_bndmgr.o C++ engines/scumm/imuse_digi/dimuse_codecs.o C++ engines/scumm/imuse_digi/dimuse_sndmgr.o C++ engines/scumm/imuse_digi/dimuse_tables.o C++ engines/scumm/imuse_digi/dimuse_engine.o C++ engines/scumm/imuse_digi/dimuse_cmds.o C++ engines/scumm/imuse_digi/dimuse_dispatch.o C++ engines/scumm/imuse_digi/dimuse_fades.o C++ engines/scumm/imuse_digi/dimuse_files.o C++ engines/scumm/imuse_digi/dimuse_groups.o C++ engines/scumm/imuse_digi/dimuse_internalmixer.o C++ engines/scumm/imuse_digi/dimuse_scripts.o C++ engines/scumm/imuse_digi/dimuse_streamer.o C++ engines/scumm/imuse_digi/dimuse_tracks.o C++ engines/scumm/imuse_digi/dimuse_triggers.o C++ engines/scumm/imuse_digi/dimuse_utils.o C++ engines/scumm/imuse_digi/dimuse_wave.o C++ engines/scumm/imuse_digi/dimuse_waveout.o C++ engines/scumm/insane/insane.o C++ engines/scumm/insane/insane_ben.o C++ engines/scumm/insane/insane_enemy.o C++ engines/scumm/insane/insane_scenes.o C++ engines/scumm/insane/insane_iact.o C++ engines/scumm/smush/codec1.o C++ engines/scumm/smush/codec20.o C++ engines/scumm/smush/codec37.o C++ engines/scumm/smush/codec47.o C++ engines/scumm/smush/smush_player.o C++ engines/scumm/he/animation_he.o C++ engines/scumm/he/basketball/ai.o C++ engines/scumm/he/basketball/basketball.o C++ engines/scumm/he/basketball/collision/bball_collision.o C++ engines/scumm/he/basketball/collision/bball_collision_basketball.o C++ engines/scumm/he/basketball/collision/bball_collision_box.o C++ engines/scumm/he/basketball/collision/bball_collision_cylinder.o C++ engines/scumm/he/basketball/collision/bball_collision_node.o C++ engines/scumm/he/basketball/collision/bball_collision_object.o C++ engines/scumm/he/basketball/collision/bball_collision_player.o C++ engines/scumm/he/basketball/collision/bball_collision_shields.o C++ engines/scumm/he/basketball/collision/bball_collision_sphere.o C++ engines/scumm/he/basketball/collision/bball_collision_stack.o C++ engines/scumm/he/basketball/collision/bball_collision_tree.o C++ engines/scumm/he/basketball/court.o C++ engines/scumm/he/basketball/cursor.o C++ engines/scumm/he/basketball/geo_translation.o C++ engines/scumm/he/basketball/obstacle_avoidance.o C++ engines/scumm/he/basketball/passing.o C++ engines/scumm/he/basketball/shooting.o C++ engines/scumm/he/basketball/trajectory.o C++ engines/scumm/he/cup_player_he.o C++ engines/scumm/he/gfx_comp/aux_comp.o C++ engines/scumm/he/gfx_comp/mrle_comp.o C++ engines/scumm/he/gfx_comp/trle_comp.o C++ engines/scumm/he/gfx_primitives_he.o C++ engines/scumm/he/logic_he.o C++ engines/scumm/he/math_he.o C++ engines/scumm/he/palette_he.o C++ engines/scumm/he/polygon_he.o C++ engines/scumm/he/script_v71he.o C++ engines/scumm/he/script_v72he.o C++ engines/scumm/he/script_v80he.o C++ engines/scumm/he/script_v90he.o C++ engines/scumm/he/script_v100he.o C++ engines/scumm/he/sprite_he.o C++ engines/scumm/he/wiz_he.o C++ engines/scumm/he/wizwarp_he.o C++ engines/scumm/he/localizer.o C++ engines/scumm/he/logic/baseball2001.o C++ engines/scumm/he/logic/basketball_logic.o C++ engines/scumm/he/logic/football.o C++ engines/scumm/he/logic/funshop.o C++ engines/scumm/he/logic/moonbase_logic.o C++ engines/scumm/he/logic/puttrace.o C++ engines/scumm/he/logic/soccer.o C++ engines/scumm/he/moonbase/ai_defenseunit.o C++ engines/scumm/he/moonbase/ai_main.o C++ engines/scumm/he/moonbase/ai_node.o C++ engines/scumm/he/moonbase/ai_targetacquisition.o C++ engines/scumm/he/moonbase/ai_traveller.o C++ engines/scumm/he/moonbase/ai_tree.o C++ engines/scumm/he/moonbase/ai_types.o C++ engines/scumm/he/moonbase/ai_weapon.o C++ engines/scumm/he/moonbase/dialog-mapgenerator.o C++ engines/scumm/he/moonbase/map_katton.o C++ engines/scumm/he/moonbase/map_main.o C++ engines/scumm/he/moonbase/map_mif.o C++ engines/scumm/he/moonbase/map_spiff.o C++ engines/scumm/he/moonbase/moonbase.o C++ engines/scumm/he/moonbase/moonbase_fow.o C++ engines/scumm/he/moonbase/moonbase_gfx.o C++ engines/scumm/dialog-createsession.o C++ engines/scumm/dialog-sessionselector.o C++ engines/scumm/he/net/net_main.o C++ engines/scumm/he/net/net_lobby.o C++ engines/access/animation.o C++ engines/access/asurface.o C++ engines/access/access.o C++ engines/access/bubble_box.o C++ engines/access/char.o C++ engines/access/data.o C++ engines/access/debugger.o C++ engines/access/decompress.o C++ engines/access/events.o C++ engines/access/files.o C++ engines/access/font.o C++ engines/access/inventory.o C++ engines/access/metaengine.o C++ engines/access/player.o C++ engines/access/resources.o C++ engines/access/room.o C++ engines/access/screen.o C++ engines/access/scripts.o C++ engines/access/sound.o C++ engines/access/video.o C++ engines/access/video/movie_decoder.o C++ engines/access/amazon/amazon_game.o C++ engines/access/amazon/amazon_logic.o C++ engines/access/amazon/amazon_player.o C++ engines/access/amazon/amazon_resources.o C++ engines/access/amazon/amazon_room.o C++ engines/access/amazon/amazon_scripts.o C++ engines/access/martian/martian_game.o C++ engines/access/martian/martian_player.o C++ engines/access/martian/martian_resources.o C++ engines/access/martian/martian_room.o C++ engines/access/martian/martian_scripts.o C++ engines/adl/adl.o C++ engines/adl/adl_v2.o C++ engines/adl/adl_v3.o C++ engines/adl/adl_v4.o C++ engines/adl/adl_v5.o C++ engines/adl/console.o C++ engines/adl/disk.o C++ engines/adl/display.o C++ engines/adl/display_a2.o C++ engines/adl/hires1.o C++ engines/adl/hires2.o C++ engines/adl/hires4.o C++ engines/adl/hires5.o C++ engines/adl/hires6.o C++ engines/adl/metaengine.o C++ engines/adl/sound.o C++ engines/agi/agi.o C++ engines/agi/checks.o C++ engines/agi/console.o C++ engines/agi/cycle.o C++ engines/agi/disk_image.o C++ engines/agi/font.o C++ engines/agi/global.o C++ engines/agi/graphics.o C++ engines/agi/inv.o C++ engines/agi/keyboard.o C++ engines/agi/loader_a2.o C++ engines/agi/loader_v1.o C++ engines/agi/loader_v2.o C++ engines/agi/loader_v3.o C++ engines/agi/logic.o C++ engines/agi/lzw.o C++ engines/agi/menu.o C++ engines/agi/metaengine.o C++ engines/agi/motion.o C++ engines/agi/objects.o C++ engines/agi/opcodes.o C++ engines/agi/op_cmd.o C++ engines/agi/op_dbg.o C++ engines/agi/op_test.o C++ engines/agi/picture.o C++ engines/agi/saveload.o C++ engines/agi/sound.o C++ engines/agi/sound_2gs.o C++ engines/agi/sound_a2.o C++ engines/agi/sound_coco3.o C++ engines/agi/sound_midi.o C++ engines/agi/sound_pcjr.o C++ engines/agi/sound_sarien.o C++ engines/agi/sprite.o C++ engines/agi/systemui.o C++ engines/agi/text.o C++ engines/agi/view.o C++ engines/agi/words.o C++ engines/agi/preagi/preagi.o C++ engines/agi/preagi/mickey.o C++ engines/agi/preagi/troll.o C++ engines/agi/preagi/winnie.o C++ engines/agos/drivers/accolade/adlib.o C++ engines/agos/drivers/accolade/casio.o C++ engines/agos/drivers/accolade/cms.o C++ engines/agos/drivers/accolade/driverfile.o C++ engines/agos/drivers/accolade/pc98.o C++ engines/agos/drivers/accolade/mt32.o C++ engines/agos/drivers/simon1/adlib.o C++ engines/agos/agos.o C++ engines/agos/charset.o C++ engines/agos/charset-fontdata.o C++ engines/agos/contain.o C++ engines/agos/cursor.o C++ engines/agos/debug.o C++ engines/agos/debugger.o C++ engines/agos/draw.o C++ engines/agos/event.o C++ engines/agos/gfx.o C++ engines/agos/icons.o C++ engines/agos/input.o C++ engines/agos/input_pn.o C++ engines/agos/items.o C++ engines/agos/menus.o C++ engines/agos/metaengine.o C++ engines/agos/midi.o C++ engines/agos/midiparser_gmf.o C++ engines/agos/midiparser_s1d.o C++ engines/agos/midiparser_simonwin.o C++ engines/agos/pn.o C++ engines/agos/res.o C++ engines/agos/res_ami.o C++ engines/agos/res_snd.o C++ engines/agos/rooms.o C++ engines/agos/saveload.o C++ engines/agos/script.o C++ engines/agos/script_pn.o C++ engines/agos/script_e1.o C++ engines/agos/script_e2.o C++ engines/agos/script_ww.o C++ engines/agos/script_s1.o C++ engines/agos/script_s2.o C++ engines/agos/sfxparser_accolade.o C++ engines/agos/sound.o C++ engines/agos/string.o C++ engines/agos/string_pn.o C++ engines/agos/subroutine.o C++ engines/agos/verb.o C++ engines/agos/verb_pn.o C++ engines/agos/vga.o C++ engines/agos/vga_pn.o C++ engines/agos/vga_e2.o C++ engines/agos/vga_ww.o C++ engines/agos/vga_s1.o C++ engines/agos/vga_s2.o C++ engines/agos/window.o C++ engines/agos/zones.o C++ engines/agos/animation.o C++ engines/agos/feeble.o C++ engines/agos/oracle.o C++ engines/agos/script_dp.o C++ engines/agos/script_ff.o C++ engines/agos/script_pp.o C++ engines/agos/vga_ff.o C++ engines/ags/ags.o C++ engines/ags/dialogs.o C++ engines/ags/events.o C++ engines/ags/game_scanner.o C++ engines/ags/globals.o C++ engines/ags/metaengine.o C++ engines/ags/music.o C++ engines/ags/console.o C++ engines/ags/lib/aastr-0.1.1/aarot.o C++ engines/ags/lib/aastr-0.1.1/aastr.o C++ engines/ags/lib/aastr-0.1.1/aautil.o C++ engines/ags/lib/alfont/alfont.o C++ engines/ags/lib/allegro/color.o C++ engines/ags/lib/allegro/config.o C++ engines/ags/lib/allegro/draw.o C++ engines/ags/lib/allegro/file.o C++ engines/ags/lib/allegro/fixed.o C++ engines/ags/lib/allegro/flood.o C++ engines/ags/lib/allegro/gfx.o C++ engines/ags/lib/allegro/graphics.o C++ engines/ags/lib/allegro/math.o C++ engines/ags/lib/allegro/rotate.o C++ engines/ags/lib/allegro/surface.o C++ engines/ags/lib/allegro/surface_generic.o C++ engines/ags/lib/allegro/system.o C++ engines/ags/lib/allegro/unicode.o C++ engines/ags/lib/system/datetime.o C++ engines/ags/shared/ac/dynobj/script_audio_clip.o C++ engines/ags/shared/ac/audio_clip_type.o C++ engines/ags/shared/ac/character_info.o C++ engines/ags/shared/ac/common.o C++ engines/ags/shared/ac/dialog_topic.o C++ engines/ags/shared/ac/game_setup_struct.o C++ engines/ags/shared/ac/game_setup_struct_base.o C++ engines/ags/shared/ac/inventory_item_info.o C++ engines/ags/shared/ac/keycode.o C++ engines/ags/shared/ac/mouse_cursor.o C++ engines/ags/shared/ac/sprite_cache.o C++ engines/ags/shared/ac/sprite_file.o C++ engines/ags/shared/ac/view.o C++ engines/ags/shared/ac/words_dictionary.o C++ engines/ags/shared/core/asset.o C++ engines/ags/shared/core/asset_manager.o C++ engines/ags/shared/debugging/debug_manager.o C++ engines/ags/shared/font/fonts.o C++ engines/ags/shared/font/ttf_font_renderer.o C++ engines/ags/shared/font/wfn_font.o C++ engines/ags/shared/font/wfn_font_renderer.o C++ engines/ags/shared/game/custom_properties.o C++ engines/ags/shared/game/interactions.o C++ engines/ags/shared/game/main_game_file.o C++ engines/ags/shared/game/room_file.o C++ engines/ags/shared/game/room_file_base.o C++ engines/ags/shared/game/room_file_deprecated.o C++ engines/ags/shared/game/room_struct.o C++ engines/ags/shared/game/tra_file.o C++ engines/ags/shared/gfx/allegro_bitmap.o C++ engines/ags/shared/gfx/bitmap.o C++ engines/ags/shared/gfx/image.o C++ engines/ags/shared/gui/gui_button.o C++ engines/ags/shared/gui/gui_inv.o C++ engines/ags/shared/gui/gui_label.o C++ engines/ags/shared/gui/gui_listbox.o C++ engines/ags/shared/gui/gui_main.o C++ engines/ags/shared/gui/gui_object.o C++ engines/ags/shared/gui/gui_slider.o C++ engines/ags/shared/gui/gui_textbox.o C++ engines/ags/shared/script/cc_common.o C++ engines/ags/shared/script/cc_script.o C++ engines/ags/shared/util/buffered_stream.o C++ engines/ags/shared/util/compress.o C++ engines/ags/shared/util/data_ext.o C++ engines/ags/shared/util/data_stream.o C++ engines/ags/shared/util/directory.o C++ engines/ags/shared/util/file.o C++ engines/ags/shared/util/file_stream.o C++ engines/ags/shared/util/geometry.o C++ engines/ags/shared/util/ini_file.o C++ engines/ags/shared/util/ini_util.o C++ engines/ags/shared/util/lzw.o C++ engines/ags/shared/util/memory_stream.o C++ engines/ags/shared/util/multi_file_lib.o C++ engines/ags/shared/util/path.o C++ engines/ags/shared/util/stdio_compat.o C++ engines/ags/shared/util/stream.o C++ engines/ags/shared/util/string.o C++ engines/ags/shared/util/string_compat.o C++ engines/ags/shared/util/string_utils.o C++ engines/ags/shared/util/text_stream_reader.o C++ engines/ags/shared/util/text_stream_writer.o C++ engines/ags/shared/util/version.o C++ engines/ags/shared/util/wgt2_allg.o C++ engines/ags/engine/ac/audio_channel.o C++ engines/ags/engine/ac/audio_clip.o C++ engines/ags/engine/ac/button.o C++ engines/ags/engine/ac/cd_audio.o C++ engines/ags/engine/ac/character.o C++ engines/ags/engine/ac/character_extras.o C++ engines/ags/engine/ac/character_info_engine.o C++ engines/ags/engine/ac/date_time.o C++ engines/ags/engine/ac/dialog.o C++ engines/ags/engine/ac/dialog_options_rendering.o C++ engines/ags/engine/ac/display.o C++ engines/ags/engine/ac/draw.o C++ engines/ags/engine/ac/drawing_surface.o C++ engines/ags/engine/ac/draw_software.o C++ engines/ags/engine/ac/dynamic_sprite.o C++ engines/ags/engine/ac/event.o C++ engines/ags/engine/ac/file.o C++ engines/ags/engine/ac/game.o C++ engines/ags/engine/ac/game_setup.o C++ engines/ags/engine/ac/game_state.o C++ engines/ags/engine/ac/global_api.o C++ engines/ags/engine/ac/global_audio.o C++ engines/ags/engine/ac/global_button.o C++ engines/ags/engine/ac/global_character.o C++ engines/ags/engine/ac/global_date_time.o C++ engines/ags/engine/ac/global_debug.o C++ engines/ags/engine/ac/global_dialog.o C++ engines/ags/engine/ac/global_display.o C++ engines/ags/engine/ac/global_drawing_surface.o C++ engines/ags/engine/ac/global_dynamic_sprite.o C++ engines/ags/engine/ac/global_file.o C++ engines/ags/engine/ac/global_game.o C++ engines/ags/engine/ac/global_gui.o C++ engines/ags/engine/ac/global_hotspot.o C++ engines/ags/engine/ac/global_inventory_item.o C++ engines/ags/engine/ac/global_inv_window.o C++ engines/ags/engine/ac/global_label.o C++ engines/ags/engine/ac/global_listbox.o C++ engines/ags/engine/ac/global_mouse.o C++ engines/ags/engine/ac/global_object.o C++ engines/ags/engine/ac/global_overlay.o C++ engines/ags/engine/ac/global_palette.o C++ engines/ags/engine/ac/global_parser.o C++ engines/ags/engine/ac/global_region.o C++ engines/ags/engine/ac/global_room.o C++ engines/ags/engine/ac/global_screen.o C++ engines/ags/engine/ac/global_slider.o C++ engines/ags/engine/ac/global_string.o C++ engines/ags/engine/ac/global_textbox.o C++ engines/ags/engine/ac/global_timer.o C++ engines/ags/engine/ac/global_translation.o C++ engines/ags/engine/ac/global_video.o C++ engines/ags/engine/ac/global_viewport.o C++ engines/ags/engine/ac/global_view_frame.o C++ engines/ags/engine/ac/global_walkable_area.o C++ engines/ags/engine/ac/global_walk_behind.o C++ engines/ags/engine/ac/gui.o C++ engines/ags/engine/ac/gui_control.o C++ engines/ags/engine/ac/gui_inv.o C++ engines/ags/engine/ac/hotspot.o C++ engines/ags/engine/ac/interface_button.o C++ engines/ags/engine/ac/interface_element.o C++ engines/ags/engine/ac/inventory_item.o C++ engines/ags/engine/ac/inv_window.o C++ engines/ags/engine/ac/label.o C++ engines/ags/engine/ac/listbox.o C++ engines/ags/engine/ac/math.o C++ engines/ags/engine/ac/mouse.o C++ engines/ags/engine/ac/move_list.o C++ engines/ags/engine/ac/object.o C++ engines/ags/engine/ac/overlay.o C++ engines/ags/engine/ac/parser.o C++ engines/ags/engine/ac/properties.o C++ engines/ags/engine/ac/region.o C++ engines/ags/engine/ac/rich_game_media.o C++ engines/ags/engine/ac/room.o C++ engines/ags/engine/ac/room_object.o C++ engines/ags/engine/ac/room_status.o C++ engines/ags/engine/ac/route_finder.o C++ engines/ags/engine/ac/route_finder_impl.o C++ engines/ags/engine/ac/route_finder_impl_legacy.o C++ engines/ags/engine/ac/route_finder_jps.o C++ engines/ags/engine/ac/screen.o C++ engines/ags/engine/ac/screen_overlay.o C++ engines/ags/engine/ac/script_containers.o C++ engines/ags/engine/ac/slider.o C++ engines/ags/engine/ac/speech.o C++ engines/ags/engine/ac/sprite.o C++ engines/ags/engine/ac/string.o C++ engines/ags/engine/ac/system.o C++ engines/ags/engine/ac/sys_events.o C++ engines/ags/engine/ac/textbox.o C++ engines/ags/engine/ac/timer.o C++ engines/ags/engine/ac/translation.o C++ engines/ags/engine/ac/view_frame.o C++ engines/ags/engine/ac/viewport_script.o C++ engines/ags/engine/ac/walkable_area.o C++ engines/ags/engine/ac/walk_behind.o C++ engines/ags/engine/ac/dynobj/cc_ags_dynamic_object.o C++ engines/ags/engine/ac/dynobj/cc_audio_channel.o C++ engines/ags/engine/ac/dynobj/cc_audio_clip.o C++ engines/ags/engine/ac/dynobj/cc_character.o C++ engines/ags/engine/ac/dynobj/cc_dialog.o C++ engines/ags/engine/ac/dynobj/cc_dynamic_array.o C++ engines/ags/engine/ac/dynobj/cc_gui.o C++ engines/ags/engine/ac/dynobj/cc_gui_object.o C++ engines/ags/engine/ac/dynobj/cc_hotspot.o C++ engines/ags/engine/ac/dynobj/cc_inventory.o C++ engines/ags/engine/ac/dynobj/cc_object.o C++ engines/ags/engine/ac/dynobj/cc_region.o C++ engines/ags/engine/ac/dynobj/cc_serializer.o C++ engines/ags/engine/ac/dynobj/cc_static_array.o C++ engines/ags/engine/ac/dynobj/dynobj_manager.o C++ engines/ags/engine/ac/dynobj/managed_object_pool.o C++ engines/ags/engine/ac/dynobj/script_camera.o C++ engines/ags/engine/ac/dynobj/script_date_time.o C++ engines/ags/engine/ac/dynobj/script_dialog_options_rendering.o C++ engines/ags/engine/ac/dynobj/script_dict.o C++ engines/ags/engine/ac/dynobj/script_drawing_surface.o C++ engines/ags/engine/ac/dynobj/script_dynamic_sprite.o C++ engines/ags/engine/ac/dynobj/script_file.o C++ engines/ags/engine/ac/dynobj/script_game.o C++ engines/ags/engine/ac/dynobj/script_mouse.o C++ engines/ags/engine/ac/dynobj/script_overlay.o C++ engines/ags/engine/ac/dynobj/script_set.o C++ engines/ags/engine/ac/dynobj/script_string.o C++ engines/ags/engine/ac/dynobj/script_system.o C++ engines/ags/engine/ac/dynobj/script_user_object.o C++ engines/ags/engine/ac/dynobj/script_viewport.o C++ engines/ags/engine/ac/dynobj/script_view_frame.o C++ engines/ags/engine/debugging/debug.o C++ engines/ags/engine/debugging/file_based_ags_debugger.o C++ engines/ags/engine/debugging/log_file.o C++ engines/ags/engine/debugging/message_buffer.o C++ engines/ags/engine/device/mouse_w32.o C++ engines/ags/engine/font/fonts_engine.o C++ engines/ags/engine/game/game_init.o C++ engines/ags/engine/game/savegame.o C++ engines/ags/engine/game/savegame_components.o C++ engines/ags/engine/game/savegame_v321.o C++ engines/ags/engine/game/viewport.o C++ engines/ags/engine/gfx/ali_3d_scummvm.o C++ engines/ags/engine/gfx/blender.o C++ engines/ags/engine/gfx/color_engine.o C++ engines/ags/engine/gfx/gfx_driver_base.o C++ engines/ags/engine/gfx/gfx_driver_factory.o C++ engines/ags/engine/gfx/gfx_util.o C++ engines/ags/engine/gfx/gfxfilter_scaling.o C++ engines/ags/engine/gfx/gfxfilter_scummvm_renderer.o C++ engines/ags/engine/gui/animating_gui_button.o C++ engines/ags/engine/gui/csci_dialog.o C++ engines/ags/engine/gui/gui_dialog.o C++ engines/ags/engine/gui/gui_engine.o C++ engines/ags/engine/gui/my_label.o C++ engines/ags/engine/gui/my_listbox.o C++ engines/ags/engine/gui/my_push_button.o C++ engines/ags/engine/gui/my_textbox.o C++ engines/ags/engine/gui/new_control.o C++ engines/ags/engine/main/config.o C++ engines/ags/engine/main/engine.o C++ engines/ags/engine/main/engine_setup.o C++ engines/ags/engine/main/game_file.o C++ engines/ags/engine/main/game_run.o C++ engines/ags/engine/main/game_start.o C++ engines/ags/engine/main/graphics_mode.o C++ engines/ags/engine/main/main.o C++ engines/ags/engine/main/quit.o C++ engines/ags/engine/main/update.o C++ engines/ags/engine/media/audio/ambient_sound.o C++ engines/ags/engine/media/audio/audio.o C++ engines/ags/engine/media/audio/clip_my_midi.o C++ engines/ags/engine/media/audio/queued_audio_item.o C++ engines/ags/engine/media/audio/sound.o C++ engines/ags/engine/media/audio/sound_clip.o C++ engines/ags/engine/media/video/video.o C++ engines/ags/engine/platform/base/ags_platform_driver.o C++ engines/ags/engine/platform/base/sys_main.o C++ engines/ags/engine/platform/scummvm/scummvm_platform_driver.o C++ engines/ags/engine/script/cc_instance.o C++ engines/ags/engine/script/executing_script.o C++ engines/ags/engine/script/exports.o C++ engines/ags/engine/script/runtime_script_value.o C++ engines/ags/engine/script/script.o C++ engines/ags/engine/script/script_api.o C++ engines/ags/engine/script/script_runtime.o C++ engines/ags/engine/script/system_imports.o C++ engines/ags/plugins/ags_plugin.o C++ engines/ags/plugins/plugin_base.o C++ engines/ags/plugins/core/core.o C++ engines/ags/plugins/core/audio_channel.o C++ engines/ags/plugins/core/audio_clip.o C++ engines/ags/plugins/core/button.o engines/ags/plugins/ags_plugin.cpp: In member function ‘virtual void AGS3::IAGSEngine::GetRenderStageDesc(AGS3::AGSRenderStageDesc*)’: engines/ags/plugins/ags_plugin.cpp:748:73: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 748 | _G(gfxDriver)->GetStageMatrixes((RenderMatrixes &)desc->Matrixes); | ~~~~~~^~~~~~~~ C++ engines/ags/plugins/core/character.o C++ engines/ags/plugins/core/date_time.o C++ engines/ags/plugins/core/dialog.o C++ engines/ags/plugins/core/dialog_options_rendering_info.o C++ engines/ags/plugins/core/drawing_surface.o C++ engines/ags/plugins/core/dynamic_sprite.o C++ engines/ags/plugins/core/file.o C++ engines/ags/plugins/core/game.o C++ engines/ags/plugins/core/global_api.o C++ engines/ags/plugins/core/gui.o C++ engines/ags/plugins/core/gui_control.o C++ engines/ags/plugins/core/hotspot.o C++ engines/ags/plugins/core/inventory_item.o C++ engines/ags/plugins/core/inv_window.o C++ engines/ags/plugins/core/label.o C++ engines/ags/plugins/core/listbox.o C++ engines/ags/plugins/core/maths.o C++ engines/ags/plugins/core/mouse.o C++ engines/ags/plugins/core/object.o C++ engines/ags/plugins/core/overlay.o C++ engines/ags/plugins/core/parser.o C++ engines/ags/plugins/core/region.o C++ engines/ags/plugins/core/room.o C++ engines/ags/plugins/core/slider.o C++ engines/ags/plugins/core/string.o C++ engines/ags/plugins/core/system.o C++ engines/ags/plugins/core/textbox.o C++ engines/ags/plugins/core/view_frame.o C++ engines/ags/plugins/ags_agi/ags_agi.o C++ engines/ags/plugins/ags_app_open_url/ags_app_open_url.o C++ engines/ags/plugins/ags_blend/ags_blend.o C++ engines/ags/plugins/ags_bm_font_renderer/ags_bm_font_renderer.o C++ engines/ags/plugins/ags_clipboard/ags_clipboard.o C++ engines/ags/plugins/ags_collision_detector/ags_collision_detector.o C++ engines/ags/plugins/ags_consoles/ags_consoles.o C++ engines/ags/plugins/ags_controller/ags_controller.o C++ engines/ags/plugins/ags_controller/ags_controller_arcnor.o C++ engines/ags/plugins/ags_creditz/ags_creditz.o C++ engines/ags/plugins/ags_creditz/ags_creditz1.o C++ engines/ags/plugins/ags_creditz/ags_creditz2.o C++ engines/ags/plugins/ags_creditz/drawing.o C++ engines/ags/plugins/ags_fire/ags_fire.o C++ engines/ags/plugins/ags_flashlight/ags_flashlight.o C++ engines/ags/plugins/ags_flashlight/gfx.o C++ engines/ags/plugins/ags_galaxy_steam/ags_wadjeteye_steam.o C++ engines/ags/plugins/ags_galaxy_steam/ags_galaxy_steam.o C++ engines/ags/plugins/ags_joy/ags_joy.o C++ engines/ags/plugins/ags_nickenstien_gfx/ags_nickenstien_gfx.o C++ engines/ags/plugins/ags_pal_render/ags_pal_render.o C++ engines/ags/plugins/ags_pal_render/raycast.o C++ engines/ags/plugins/ags_parallax/ags_parallax.o C++ engines/ags/plugins/ags_snow_rain/ags_snow_rain.o C++ engines/ags/plugins/ags_snow_rain/weather.o engines/ags/plugins/ags_pal_render/raycast.cpp: In function ‘AGS3::Plugins::AGSPalRender::fsqrt(double)’: engines/ags/plugins/ags_pal_render/raycast.cpp:179:32: warning: ‘tempf’ is used uninitialized [-Wuninitialized] 179 | *tfptr = (0xbfcdd90a - *tfptr) >> 1; /* estimate of 1/sqrt(y) */ | ^~~~~~ engines/ags/plugins/ags_pal_render/raycast.cpp:175:22: note: ‘tempf’ declared here 175 | double x, z, tempf; | ^~~~~ C++ engines/ags/plugins/ags_sock/ags_sock.o C++ engines/ags/plugins/ags_sprite_font/ags_sprite_font.o C++ engines/ags/plugins/ags_sprite_font/ags_sprite_font_clifftop.o C++ engines/ags/plugins/ags_sprite_font/character_entry.o C++ engines/ags/plugins/ags_sprite_font/color.o C++ engines/ags/plugins/ags_sprite_font/sprite_font.o C++ engines/ags/plugins/ags_sprite_font/sprite_font_renderer.o C++ engines/ags/plugins/ags_sprite_font/sprite_font_renderer_clifftop.o C++ engines/ags/plugins/ags_sprite_font/variable_width_font.o C++ engines/ags/plugins/ags_sprite_font/variable_width_sprite_font.o C++ engines/ags/plugins/ags_sprite_font/variable_width_sprite_font_clifftop.o C++ engines/ags/plugins/ags_sprite_video/ags_sprite_video.o C++ engines/ags/plugins/ags_shell/ags_shell.o C++ engines/ags/plugins/ags_tcp_ip/ags_tcp_ip.o C++ engines/ags/plugins/ags_touch/ags_touch.o C++ engines/ags/plugins/ags_trans/ags_trans.o C++ engines/ags/plugins/ags_wadjet_util/ags_wadjet_util.o C++ engines/ags/plugins/ags_waves/ags_waves.o C++ engines/ags/plugins/ags_waves/data.o C++ engines/ags/plugins/ags_waves/draw.o C++ engines/ags/plugins/ags_waves/sound.o C++ engines/ags/plugins/ags_waves/warper.o C++ engines/ags/plugins/ags_waves/weather.o C++ engines/ags/lib/freetype-2.1.3/autohint/ahangles.o C++ engines/ags/lib/freetype-2.1.3/autohint/ahglobal.o C++ engines/ags/lib/freetype-2.1.3/autohint/ahglyph.o C++ engines/ags/lib/freetype-2.1.3/autohint/ahhint.o C++ engines/ags/lib/freetype-2.1.3/ftgloadr.o C++ engines/ags/lib/freetype-2.1.3/ftutil.o C++ engines/asylum/puzzles/board.o C++ engines/asylum/puzzles/boardkeyhidesto.o C++ engines/asylum/puzzles/boardsalvation.o C++ engines/asylum/puzzles/boardyouth.o C++ engines/asylum/puzzles/clock.o C++ engines/asylum/puzzles/fisherman.o C++ engines/asylum/puzzles/hivecontrol.o C++ engines/asylum/puzzles/hivemachine.o C++ engines/asylum/puzzles/lock.o C++ engines/asylum/puzzles/morguedoor.o C++ engines/asylum/puzzles/pipes.o C++ engines/asylum/puzzles/puzzle.o C++ engines/asylum/puzzles/puzzles.o C++ engines/asylum/puzzles/tictactoe.o C++ engines/asylum/puzzles/timemachine.o C++ engines/asylum/puzzles/vcr.o C++ engines/asylum/puzzles/wheel.o C++ engines/asylum/puzzles/writings.o C++ engines/asylum/resources/actor.o C++ engines/asylum/resources/data.o C++ engines/asylum/resources/object.o C++ engines/asylum/resources/encounters.o C++ engines/asylum/resources/inventory.o C++ engines/asylum/resources/polygons.o C++ engines/asylum/resources/script.o C++ engines/asylum/resources/special.o C++ engines/asylum/resources/worldstats.o C++ engines/asylum/system/config.o C++ engines/asylum/system/cursor.o C++ engines/asylum/system/graphics.o C++ engines/asylum/system/savegame.o C++ engines/asylum/system/screen.o C++ engines/asylum/system/sound.o C++ engines/asylum/system/speech.o C++ engines/asylum/system/text.o C++ engines/asylum/views/insertdisc.o C++ engines/asylum/views/menu.o C++ engines/asylum/views/resviewer.o C++ engines/asylum/views/scene.o C++ engines/asylum/views/scenetitle.o C++ engines/asylum/views/video.o C++ engines/asylum/asylum.o C++ engines/asylum/console.o C++ engines/asylum/metaengine.o C++ engines/asylum/respack.o C++ engines/avalanche/animation.o C++ engines/avalanche/avalanche.o C++ engines/avalanche/avalot.o C++ engines/avalanche/background.o C++ engines/avalanche/closing.o C++ engines/avalanche/console.o C++ engines/avalanche/graphics.o C++ engines/avalanche/dropdown.o C++ engines/avalanche/parser.o C++ engines/avalanche/dialogs.o C++ engines/avalanche/sequence.o C++ engines/avalanche/sound.o C++ engines/avalanche/timer.o C++ engines/avalanche/metaengine.o C++ engines/avalanche/nim.o C++ engines/avalanche/clock.o C++ engines/avalanche/ghostroom.o C++ engines/avalanche/help.o C++ engines/avalanche/shootemup.o C++ engines/avalanche/mainmenu.o C++ engines/avalanche/highscore.o C++ engines/bagel/bagel.o C++ engines/bagel/console.o C++ engines/bagel/metaengine.o C++ engines/bagel/music.o C++ engines/bagel/baglib/area_object.o C++ engines/bagel/baglib/bagel.o C++ engines/bagel/baglib/base_pda.o C++ engines/bagel/baglib/bmp_object.o C++ engines/bagel/baglib/button_object.o C++ engines/bagel/baglib/character_object.o C++ engines/bagel/baglib/chat_wnd.o C++ engines/bagel/baglib/command_object.o C++ engines/bagel/baglib/cursor.o C++ engines/bagel/baglib/dev_dlg.o C++ engines/bagel/baglib/dossier_object.o C++ engines/bagel/baglib/event_sdev.o C++ engines/bagel/baglib/exam.o C++ engines/bagel/baglib/expression.o C++ engines/bagel/baglib/expression_object.o C++ engines/bagel/baglib/fmovie.o C++ engines/bagel/baglib/help.o C++ engines/bagel/baglib/ifstream.o C++ engines/bagel/baglib/inv.o C++ engines/bagel/baglib/link_object.o C++ engines/bagel/baglib/log_msg.o C++ engines/bagel/baglib/master_win.o C++ engines/bagel/baglib/menu_dlg.o C++ engines/bagel/baglib/moo.o C++ engines/bagel/baglib/movie_object.o C++ engines/bagel/baglib/object.o C++ engines/bagel/baglib/paint_table.o C++ engines/bagel/baglib/pan_bitmap.o C++ engines/bagel/baglib/pan_window.o C++ engines/bagel/baglib/parse_object.o C++ engines/bagel/baglib/pda.o C++ engines/bagel/baglib/rp_object.o C++ engines/bagel/baglib/save_game_file.o C++ engines/bagel/baglib/sound_object.o C++ engines/bagel/baglib/sprite_object.o C++ engines/bagel/baglib/storage_dev_bmp.o C++ engines/bagel/baglib/storage_dev_win.o C++ engines/bagel/baglib/text_object.o C++ engines/bagel/baglib/time_object.o C++ engines/bagel/baglib/var.o C++ engines/bagel/baglib/variable_object.o C++ engines/bagel/baglib/wield.o C++ engines/bagel/baglib/zoom_pda.o C++ engines/bagel/boflib/app.o C++ engines/bagel/boflib/cache.o C++ engines/bagel/boflib/crc.o C++ engines/bagel/boflib/dat_file.o C++ engines/bagel/boflib/debug.o C++ engines/bagel/boflib/error.o C++ engines/bagel/boflib/event_loop.o C++ engines/bagel/boflib/file.o C++ engines/bagel/boflib/file_functions.o C++ engines/bagel/boflib/llist.o C++ engines/bagel/boflib/log.o C++ engines/bagel/boflib/misc.o C++ engines/bagel/boflib/options.o C++ engines/bagel/boflib/queue.o C++ engines/bagel/boflib/string_functions.o C++ engines/bagel/boflib/res.o C++ engines/bagel/boflib/sound.o C++ engines/bagel/boflib/string.o C++ engines/bagel/boflib/timer.o C++ engines/bagel/boflib/vector.o C++ engines/bagel/boflib/gfx/bitmap.o C++ engines/bagel/boflib/gfx/cursor.o C++ engines/bagel/boflib/gfx/palette.o C++ engines/bagel/boflib/gfx/sprite.o C++ engines/bagel/boflib/gfx/text.o C++ engines/bagel/boflib/gui/button.o C++ engines/bagel/boflib/gui/dialog.o C++ engines/bagel/boflib/gui/edit_text.o C++ engines/bagel/boflib/gui/list_box.o C++ engines/bagel/boflib/gui/movie.o C++ engines/bagel/boflib/gui/scroll_bar.o C++ engines/bagel/boflib/gui/text_box.o C++ engines/bagel/boflib/gui/window.o C++ engines/bagel/dialogs/credits_dialog.o C++ engines/bagel/dialogs/next_cd_dialog.o C++ engines/bagel/dialogs/opt_window.o C++ engines/bagel/dialogs/quit_dialog.o C++ engines/bagel/dialogs/restart_dialog.o C++ engines/bagel/dialogs/restore_dialog.o C++ engines/bagel/dialogs/save_dialog.o C++ engines/bagel/dialogs/start_dialog.o C++ engines/bagel/spacebar/spacebar.o C++ engines/bagel/spacebar/bib_odds_wnd.o C++ engines/bagel/spacebar/bibble_window.o C++ engines/bagel/spacebar/computer.o C++ engines/bagel/spacebar/filter.o C++ engines/bagel/spacebar/full_wnd.o C++ engines/bagel/spacebar/main_link_object.o C++ engines/bagel/spacebar/main_window.o C++ engines/bagel/spacebar/master_win.o C++ engines/bagel/spacebar/nav_window.o C++ engines/bagel/spacebar/slot_wnd.o C++ engines/bagel/spacebar/sraf_computer.o C++ engines/bagel/spacebar/thud.o C++ engines/bagel/spacebar/vid_wnd.o C++ engines/bbvs/bbvs.o C++ engines/bbvs/dialogs.o C++ engines/bbvs/gamemodule.o C++ engines/bbvs/graphics.o C++ engines/bbvs/logic.o C++ engines/bbvs/metaengine.o C++ engines/bbvs/saveload.o C++ engines/bbvs/scene.o C++ engines/bbvs/sound.o C++ engines/bbvs/spritemodule.o C++ engines/bbvs/videoplayer.o C++ engines/bbvs/walk.o C++ engines/bbvs/minigames/bbairguitar.o C++ engines/bbvs/minigames/bbairguitar_anims.o C++ engines/bbvs/minigames/bbant.o C++ engines/bbvs/minigames/bbant_anims.o C++ engines/bbvs/minigames/bbloogie.o C++ engines/bbvs/minigames/bbloogie_anims.o C++ engines/bbvs/minigames/bbtennis.o C++ engines/bbvs/minigames/bbtennis_anims.o C++ engines/bbvs/minigames/minigame.o C++ engines/bladerunner/actor.o C++ engines/bladerunner/actor_clues.o C++ engines/bladerunner/actor_combat.o C++ engines/bladerunner/actor_dialogue_queue.o C++ engines/bladerunner/actor_walk.o C++ engines/bladerunner/adpcm_decoder.o C++ engines/bladerunner/archive.o C++ engines/bladerunner/ambient_sounds.o C++ engines/bladerunner/aud_stream.o C++ engines/bladerunner/audio_cache.o C++ engines/bladerunner/audio_mixer.o C++ engines/bladerunner/audio_player.o C++ engines/bladerunner/audio_speech.o C++ engines/bladerunner/bladerunner.o C++ engines/bladerunner/boundingbox.o C++ engines/bladerunner/chapters.o C++ engines/bladerunner/color.o C++ engines/bladerunner/combat.o C++ engines/bladerunner/crimes_database.o C++ engines/bladerunner/debugger.o C++ engines/bladerunner/decompress_lcw.o C++ engines/bladerunner/decompress_lzo.o C++ engines/bladerunner/dialogue_menu.o C++ engines/bladerunner/framelimiter.o C++ engines/bladerunner/fog.o C++ engines/bladerunner/font.o C++ engines/bladerunner/game_flags.o C++ engines/bladerunner/game_info.o C++ engines/bladerunner/image.o C++ engines/bladerunner/item.o C++ engines/bladerunner/item_pickup.o C++ engines/bladerunner/items.o C++ engines/bladerunner/light.o C++ engines/bladerunner/lights.o C++ engines/bladerunner/matrix.o C++ engines/bladerunner/metaengine.o C++ engines/bladerunner/mouse.o C++ engines/bladerunner/movement_track.o C++ engines/bladerunner/music.o C++ engines/bladerunner/obstacles.o C++ engines/bladerunner/outtake.o C++ engines/bladerunner/overlays.o C++ engines/bladerunner/regions.o C++ engines/bladerunner/savefile.o C++ engines/bladerunner/scene.o C++ engines/bladerunner/scene_objects.o C++ engines/bladerunner/screen_effects.o C++ engines/bladerunner/script/script.o C++ engines/bladerunner/script/init_script.o C++ engines/bladerunner/script/kia_script.o C++ engines/bladerunner/script/vk_script.o C++ engines/bladerunner/script/esper_script.o C++ engines/bladerunner/script/police_maze.o C++ engines/bladerunner/script/ai_script.o C++ engines/bladerunner/script/ai/answering_machine.o C++ engines/bladerunner/script/ai/baker.o C++ engines/bladerunner/script/ai/blimp_guy.o C++ engines/bladerunner/script/ai/bryant.o C++ engines/bladerunner/script/ai/bullet_bob.o C++ engines/bladerunner/script/ai/chew.o C++ engines/bladerunner/script/ai/clovis.o C++ engines/bladerunner/script/ai/crazylegs.o C++ engines/bladerunner/script/ai/dektora.o C++ engines/bladerunner/script/ai/desk_clerk.o C++ engines/bladerunner/script/ai/dispatcher.o C++ engines/bladerunner/script/ai/early_q.o C++ engines/bladerunner/script/ai/early_q_bartender.o C++ engines/bladerunner/script/ai/fish_dealer.o C++ engines/bladerunner/script/ai/free_slot_a.o C++ engines/bladerunner/script/ai/free_slot_b.o C++ engines/bladerunner/script/ai/gaff.o C++ engines/bladerunner/script/ai/general_doll.o C++ engines/bladerunner/script/ai/generic_walker_a.o C++ engines/bladerunner/script/ai/generic_walker_b.o C++ engines/bladerunner/script/ai/generic_walker_c.o C++ engines/bladerunner/script/ai/gordo.o C++ engines/bladerunner/script/ai/governor_kolvig.o C++ engines/bladerunner/script/ai/grigorian.o C++ engines/bladerunner/script/ai/guzza.o C++ engines/bladerunner/script/ai/hanoi.o C++ engines/bladerunner/script/ai/hasan.o C++ engines/bladerunner/script/ai/hawkers_barkeep.o C++ engines/bladerunner/script/ai/hawkers_parrot.o C++ engines/bladerunner/script/ai/holloway.o C++ engines/bladerunner/script/ai/howie_lee.o C++ engines/bladerunner/script/ai/hysteria_patron1.o C++ engines/bladerunner/script/ai/hysteria_patron2.o C++ engines/bladerunner/script/ai/hysteria_patron3.o C++ engines/bladerunner/script/ai/insect_dealer.o C++ engines/bladerunner/script/ai/isabella.o C++ engines/bladerunner/script/ai/izo.o C++ engines/bladerunner/script/ai/klein.o C++ engines/bladerunner/script/ai/lance.o C++ engines/bladerunner/script/ai/leon.o C++ engines/bladerunner/script/ai/lockup_guard.o C++ engines/bladerunner/script/ai/lucy.o C++ engines/bladerunner/script/ai/luther.o C++ engines/bladerunner/script/ai/maggie.o C++ engines/bladerunner/script/ai/male_announcer.o C++ engines/bladerunner/script/ai/marcus.o C++ engines/bladerunner/script/ai/mccoy.o C++ engines/bladerunner/script/ai/mia.o C++ engines/bladerunner/script/ai/moraji.o C++ engines/bladerunner/script/ai/murray.o C++ engines/bladerunner/script/ai/mutant1.o C++ engines/bladerunner/script/ai/mutant2.o C++ engines/bladerunner/script/ai/mutant3.o C++ engines/bladerunner/script/ai/newscaster.o C++ engines/bladerunner/script/ai/officer_grayford.o C++ engines/bladerunner/script/ai/officer_leary.o C++ engines/bladerunner/script/ai/photographer.o C++ engines/bladerunner/script/ai/rachael.o C++ engines/bladerunner/script/ai/rajif.o C++ engines/bladerunner/script/ai/runciter.o C++ engines/bladerunner/script/ai/sadik.o C++ engines/bladerunner/script/ai/sebastian.o C++ engines/bladerunner/script/ai/sergeant_walls.o C++ engines/bladerunner/script/ai/shoeshine_man.o C++ engines/bladerunner/script/ai/steele.o C++ engines/bladerunner/script/ai/taffy.o C++ engines/bladerunner/script/ai/taffy_patron.o C++ engines/bladerunner/script/ai/teenager.o C++ engines/bladerunner/script/ai/the_bard.o C++ engines/bladerunner/script/ai/transient.o C++ engines/bladerunner/script/ai/tyrell.o C++ engines/bladerunner/script/ai/tyrell_guard.o C++ engines/bladerunner/script/ai/zuben.o C++ engines/bladerunner/script/scene_script.o C++ engines/bladerunner/script/scene/ar01.o C++ engines/bladerunner/script/scene/ar02.o C++ engines/bladerunner/script/scene/bb01.o C++ engines/bladerunner/script/scene/bb02.o C++ engines/bladerunner/script/scene/bb03.o C++ engines/bladerunner/script/scene/bb04.o C++ engines/bladerunner/script/scene/bb05.o C++ engines/bladerunner/script/scene/bb06.o C++ 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engines/bladerunner/script/scene/dr03.o C++ engines/bladerunner/script/scene/dr04.o C++ engines/bladerunner/script/scene/dr05.o C++ engines/bladerunner/script/scene/dr06.o C++ engines/bladerunner/script/scene/hc01.o C++ engines/bladerunner/script/scene/hc02.o C++ engines/bladerunner/script/scene/hc03.o C++ engines/bladerunner/script/scene/hc04.o C++ engines/bladerunner/script/scene/hf01.o C++ engines/bladerunner/script/scene/hf02.o C++ engines/bladerunner/script/scene/hf03.o C++ engines/bladerunner/script/scene/hf04.o C++ engines/bladerunner/script/scene/hf05.o C++ engines/bladerunner/script/scene/hf06.o C++ engines/bladerunner/script/scene/hf07.o C++ engines/bladerunner/script/scene/kp01.o C++ engines/bladerunner/script/scene/kp02.o C++ engines/bladerunner/script/scene/kp03.o C++ engines/bladerunner/script/scene/kp04.o C++ engines/bladerunner/script/scene/kp05.o C++ engines/bladerunner/script/scene/kp06.o C++ engines/bladerunner/script/scene/kp07.o C++ engines/bladerunner/script/scene/ma01.o C++ engines/bladerunner/script/scene/ma02.o C++ engines/bladerunner/script/scene/ma04.o C++ engines/bladerunner/script/scene/ma05.o C++ engines/bladerunner/script/scene/ma06.o C++ engines/bladerunner/script/scene/ma07.o C++ engines/bladerunner/script/scene/ma08.o C++ engines/bladerunner/script/scene/nr01.o C++ engines/bladerunner/script/scene/nr02.o C++ engines/bladerunner/script/scene/nr03.o C++ engines/bladerunner/script/scene/nr04.o C++ engines/bladerunner/script/scene/nr05.o C++ engines/bladerunner/script/scene/nr06.o C++ engines/bladerunner/script/scene/nr07.o C++ engines/bladerunner/script/scene/nr08.o C++ engines/bladerunner/script/scene/nr09.o C++ engines/bladerunner/script/scene/nr10.o C++ engines/bladerunner/script/scene/nr11.o C++ engines/bladerunner/script/scene/ps01.o C++ engines/bladerunner/script/scene/ps02.o C++ engines/bladerunner/script/scene/ps03.o C++ engines/bladerunner/script/scene/ps04.o C++ 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C++ engines/bladerunner/text_resource.o C++ engines/bladerunner/time.o C++ engines/bladerunner/ui/elevator.o C++ engines/bladerunner/ui/end_credits.o C++ engines/bladerunner/ui/esper.o C++ engines/bladerunner/ui/kia.o C++ engines/bladerunner/ui/kia_log.o C++ engines/bladerunner/ui/kia_section_base.o C++ engines/bladerunner/ui/kia_section_clues.o C++ engines/bladerunner/ui/kia_section_crimes.o C++ engines/bladerunner/ui/kia_section_diagnostic.o C++ engines/bladerunner/ui/kia_section_help.o C++ engines/bladerunner/ui/kia_section_load.o C++ engines/bladerunner/ui/kia_section_pogo.o C++ engines/bladerunner/ui/kia_section_save.o C++ engines/bladerunner/ui/kia_section_settings.o C++ engines/bladerunner/ui/kia_section_suspects.o C++ engines/bladerunner/ui/scores.o C++ engines/bladerunner/ui/spinner.o C++ engines/bladerunner/ui/ui_check_box.o C++ engines/bladerunner/ui/ui_container.o C++ engines/bladerunner/ui/ui_image_picker.o C++ engines/bladerunner/ui/ui_input_box.o C++ engines/bladerunner/ui/ui_scroll_box.o C++ engines/bladerunner/ui/ui_slider.o C++ engines/bladerunner/ui/ui_dropdown.o C++ engines/bladerunner/ui/vk.o C++ engines/bladerunner/view.o C++ engines/bladerunner/vqa_decoder.o C++ engines/bladerunner/vqa_player.o C++ engines/bladerunner/waypoints.o C++ engines/bladerunner/zbuffer.o C++ engines/buried/agent_evaluation.o C++ engines/buried/avi_frames.o C++ engines/buried/biochip_right.o C++ engines/buried/biochip_view.o C++ engines/buried/buried.o C++ engines/buried/complete.o C++ engines/buried/console.o C++ engines/buried/credits.o C++ engines/buried/death.o C++ engines/buried/frame_window.o C++ engines/buried/gameui.o C++ engines/buried/graphics.o C++ engines/buried/inventory_info.o C++ engines/buried/inventory_window.o C++ engines/buried/livetext.o C++ engines/buried/main_menu.o C++ engines/buried/metaengine.o C++ engines/buried/navarrow.o C++ engines/buried/overview.o C++ engines/buried/saveload.o C++ engines/buried/scene_view.o C++ engines/buried/sound.o C++ engines/buried/title_sequence.o C++ engines/buried/video_window.o C++ engines/buried/window.o C++ engines/buried/demo/demo_menu.o C++ engines/buried/demo/features.o C++ engines/buried/demo/movie_scene.o C++ engines/buried/environ/agent3_lair.o C++ engines/buried/environ/ai_lab.o C++ engines/buried/environ/alien.o C++ engines/buried/environ/castle.o C++ engines/buried/environ/da_vinci.o C++ engines/buried/environ/future_apartment.o C++ engines/buried/environ/mayan.o C++ engines/buried/environ/scene_base.o C++ engines/buried/environ/scene_common.o C++ engines/buried/environ/scene_factory.o C++ engines/cge/bitmap.o C++ engines/cge/cge.o C++ engines/cge/cge_main.o C++ engines/cge/console.o C++ engines/cge/events.o C++ engines/cge/fileio.o C++ engines/cge/game.o C++ engines/cge/metaengine.o C++ engines/cge/snail.o C++ engines/cge/sound.o C++ engines/cge/talk.o C++ engines/cge/text.o C++ engines/cge/vga13h.o C++ engines/cge/vmenu.o C++ engines/cge/walk.o C++ engines/cge2/cge2.o C++ engines/cge2/vga13h.o C++ engines/cge2/bitmap.o C++ engines/cge2/fileio.o C++ engines/cge2/sound.o C++ engines/cge2/cge2_main.o C++ engines/cge2/text.o C++ engines/cge2/hero.o C++ engines/cge2/snail.o C++ engines/cge2/spare.o C++ engines/cge2/talk.o C++ engines/cge2/events.o C++ engines/cge2/map.o C++ engines/cge2/metaengine.o C++ engines/cge2/vmenu.o C++ engines/cge2/saveload.o C++ engines/cge2/toolbar.o C++ engines/cge2/inventory.o C++ engines/cge2/console.o C++ engines/chamber/anim.o C++ engines/chamber/bkbuff.o C++ engines/chamber/cga.o C++ engines/chamber/chamber.o C++ engines/chamber/cursor.o C++ engines/chamber/decompr.o C++ engines/chamber/dialog.o C++ engines/chamber/ifgm.o C++ engines/chamber/input.o C++ engines/chamber/invent.o C++ engines/chamber/kult.o C++ engines/chamber/menu.o C++ engines/chamber/metaengine.o C++ engines/chamber/portrait.o C++ engines/chamber/print.o C++ engines/chamber/r_pers.o C++ engines/chamber/r_puzzl.o C++ engines/chamber/r_sprit.o C++ engines/chamber/r_texts.o C++ engines/chamber/resdata.o C++ engines/chamber/room.o C++ engines/chamber/savegame.o C++ engines/chamber/script.o C++ engines/chamber/sound.o C++ engines/chamber/timer.o C++ engines/chewy/atds.o C++ engines/chewy/barriers.o C++ engines/chewy/chewy.o C++ engines/chewy/cursor.o C++ engines/chewy/console.o C++ engines/chewy/detail.o C++ engines/chewy/effect.o C++ engines/chewy/events.o C++ engines/chewy/font.o C++ engines/chewy/globals.o C++ engines/chewy/inits.o C++ engines/chewy/main.o C++ engines/chewy/mcga_graphics.o C++ engines/chewy/memory.o C++ engines/chewy/menus.o C++ engines/chewy/metaengine.o C++ engines/chewy/movclass.o C++ engines/chewy/object.o C++ engines/chewy/object_extra.o C++ engines/chewy/r_event.o C++ engines/chewy/room.o C++ engines/chewy/resource.o C++ engines/chewy/sound.o C++ engines/chewy/sprite.o C++ engines/chewy/t_event.o C++ engines/chewy/text.o C++ engines/chewy/timer.o C++ engines/chewy/types.o C++ engines/chewy/audio/chewy_voc.o C++ engines/chewy/audio/module_tmf.o C++ engines/chewy/audio/tmf_stream.o C++ engines/chewy/dialogs/cinema.o C++ engines/chewy/dialogs/credits.o C++ engines/chewy/dialogs/files.o C++ engines/chewy/dialogs/inventory.o C++ engines/chewy/dialogs/main_menu.o C++ engines/chewy/dialogs/options.o C++ engines/chewy/video/cfo_decoder.o C++ engines/chewy/video/video_player.o C++ engines/chewy/rooms/room00.o C++ engines/chewy/rooms/room01.o C++ engines/chewy/rooms/room02.o C++ engines/chewy/rooms/room03.o C++ engines/chewy/rooms/room04.o C++ engines/chewy/rooms/room05.o C++ engines/chewy/rooms/room06.o C++ engines/chewy/rooms/room07.o C++ engines/chewy/rooms/room08.o C++ engines/chewy/rooms/room09.o C++ engines/chewy/rooms/room10.o C++ engines/chewy/rooms/room11.o C++ engines/chewy/rooms/room12.o C++ engines/chewy/rooms/room13.o C++ engines/chewy/rooms/room14.o C++ engines/chewy/rooms/room16.o C++ engines/chewy/rooms/room17.o C++ engines/chewy/rooms/room18.o C++ 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engines/chewy/rooms/room85.o C++ engines/chewy/rooms/room86.o C++ engines/chewy/rooms/room87.o C++ engines/chewy/rooms/room88.o C++ engines/chewy/rooms/room89.o C++ engines/chewy/rooms/room90.o C++ engines/chewy/rooms/room91.o C++ engines/chewy/rooms/room92.o C++ engines/chewy/rooms/room93.o C++ engines/chewy/rooms/room94.o C++ engines/chewy/rooms/room95.o C++ engines/chewy/rooms/room96.o C++ engines/chewy/rooms/room97.o C++ engines/cine/anim.o C++ engines/cine/bg.o C++ engines/cine/bg_list.o C++ engines/cine/console.o C++ engines/cine/cine.o C++ engines/cine/gfx.o C++ engines/cine/main_loop.o C++ engines/cine/metaengine.o C++ engines/cine/msg.o C++ engines/cine/object.o C++ engines/cine/pal.o C++ engines/cine/part.o C++ engines/cine/prc.o C++ engines/cine/rel.o C++ engines/cine/saveload.o C++ engines/cine/script_fw.o C++ engines/cine/script_os.o C++ engines/cine/sound.o C++ engines/cine/texte.o C++ engines/cine/unpack.o C++ engines/cine/various.o C++ engines/composer/console.o C++ engines/composer/composer.o C++ engines/composer/graphics.o C++ engines/composer/metaengine.o C++ engines/composer/resource.o C++ engines/composer/saveload.o C++ engines/composer/scripting.o C++ engines/crab/app.o C++ engines/crab/crab.o C++ engines/crab/collision.o C++ engines/crab/console.o C++ engines/crab/filesystem.o C++ engines/crab/game.o C++ engines/crab/GameParam.o C++ engines/crab/loaders.o C++ engines/crab/LoadingScreen.o C++ engines/crab/metaengine.o C++ engines/crab/mainmenu.o C++ engines/crab/PathfindingAgent.o C++ engines/crab/PathfindingGraphNode.o C++ engines/crab/PathfindingGrid.o C++ engines/crab/Polygon.o C++ engines/crab/Rectangle.o C++ engines/crab/ScreenSettings.o C++ engines/crab/Shape.o C++ engines/crab/splash.o C++ engines/crab/timer.o C++ engines/crab/XMLDoc.o C++ engines/crab/TTSHandler.o C++ engines/crab/ai/moveeffect.o C++ engines/crab/ai/movement.o C++ engines/crab/ai/spriteai.o C++ engines/crab/ai/SpriteConstant.o C++ engines/crab/animation/animation.o C++ engines/crab/animation/AnimationFrame.o C++ engines/crab/animation/animframe.o C++ engines/crab/animation/animset.o C++ engines/crab/animation/fightanim.o C++ engines/crab/animation/fightmove.o C++ engines/crab/animation/fightmoves.o C++ engines/crab/animation/imageeffect.o C++ engines/crab/animation/PopUp.o C++ engines/crab/animation/sprite.o C++ engines/crab/animation/walkframes.o C++ engines/crab/event/conversationdata.o C++ engines/crab/event/effect.o C++ engines/crab/event/EventSeqGroup.o C++ engines/crab/event/EventSequence.o C++ engines/crab/event/eventstore.o C++ engines/crab/event/gameevent.o C++ engines/crab/event/GameEventInfo.o C++ engines/crab/event/gameeventmanager.o C++ engines/crab/event/quest.o C++ engines/crab/event/trigger.o C++ engines/crab/event/triggerset.o C++ engines/crab/image/Image.o C++ engines/crab/image/ImageManager.o C++ engines/crab/input/cursor.o C++ engines/crab/input/fightinput.o C++ engines/crab/input/hotkey.o C++ engines/crab/input/input.o C++ engines/crab/item/Item.o C++ engines/crab/item/ItemCollection.o C++ engines/crab/item/ItemMenu.o C++ engines/crab/item/ItemSlot.o C++ engines/crab/item/StatPreview.o C++ engines/crab/level/level_ai.o C++ engines/crab/level/level_collide.o C++ engines/crab/level/level_draw.o C++ engines/crab/level/level_load.o C++ engines/crab/level/level_objects.o C++ engines/crab/level/level.o C++ engines/crab/level/LevelExit.o C++ engines/crab/level/MusicArea.o C++ engines/crab/level/Stairs.o C++ engines/crab/level/talknotify.o C++ engines/crab/music/MusicManager.o C++ engines/crab/people/opinion.o C++ engines/crab/people/person.o C++ engines/crab/people/personbase.o C++ engines/crab/people/trait.o C++ engines/crab/stat/Stat.o C++ engines/crab/stat/StatDrawHelper.o C++ engines/crab/stat/StatTemplate.o C++ engines/crab/text/color.o C++ engines/crab/text/TextManager.o C++ engines/crab/TMX/TMXLayer.o C++ engines/crab/TMX/TMXTileSet.o C++ engines/crab/TMX/TMXMap.o C++ engines/crab/ui/AlphaImage.o C++ engines/crab/ui/button.o C++ engines/crab/ui/Caption.o C++ engines/crab/ui/ChapterIntro.o C++ engines/crab/ui/ClipButton.o C++ engines/crab/ui/CreditScreen.o C++ engines/crab/ui/DevConsole.o C++ engines/crab/ui/dialogbox.o C++ engines/crab/ui/element.o C++ engines/crab/ui/emotion.o C++ engines/crab/ui/FileData.o C++ engines/crab/ui/GameOverMenu.o C++ engines/crab/ui/GeneralSettingMenu.o C++ engines/crab/ui/GfxSettingMenu.o C++ engines/crab/ui/HealthIndicator.o C++ engines/crab/ui/HoverInfo.o C++ engines/crab/ui/hud.o C++ engines/crab/ui/ImageData.o C++ engines/crab/ui/Inventory.o C++ engines/crab/ui/journal.o C++ engines/crab/ui/KeyBindMenu.o C++ engines/crab/ui/map.o C++ engines/crab/ui/MapData.o C++ engines/crab/ui/MapMarkerMenu.o C++ engines/crab/ui/ModMenu.o C++ engines/crab/ui/OptionMenu.o C++ engines/crab/ui/OptionSelect.o C++ engines/crab/ui/ParagraphData.o C++ engines/crab/ui/PauseMenu.o C++ engines/crab/ui/PersonHandler.o C++ engines/crab/ui/PersonScreen.o C++ engines/crab/ui/ProgressBar.o C++ engines/crab/ui/questmenu.o C++ engines/crab/ui/QuestText.o C++ engines/crab/ui/ReplyButton.o C++ engines/crab/ui/ReplyMenu.o C++ engines/crab/ui/ResolutionMenu.o C++ engines/crab/ui/SaveGameMenu.o C++ engines/crab/ui/SectionHeader.o C++ engines/crab/ui/slider.o C++ engines/crab/ui/SlideShow.o C++ engines/crab/ui/StateButton.o C++ engines/crab/ui/textarea.o C++ engines/crab/ui/textdata.o C++ engines/crab/ui/ToggleButton.o C++ engines/crab/ui/TraitButton.o C++ engines/crab/ui/TraitMenu.o C++ engines/cruise/actor.o C++ engines/cruise/background.o C++ engines/cruise/backgroundIncrust.o C++ engines/cruise/cell.o C++ engines/cruise/cruise.o C++ engines/cruise/cruise_main.o C++ engines/cruise/ctp.o C++ engines/cruise/dataLoader.o C++ engines/cruise/debugger.o C++ engines/cruise/decompiler.o C++ engines/cruise/delphine-unpack.o C++ engines/cruise/font.o C++ engines/cruise/function.o C++ engines/cruise/gfxModule.o C++ engines/cruise/linker.o C++ engines/cruise/mainDraw.o C++ engines/cruise/menu.o C++ engines/cruise/metaengine.o C++ engines/cruise/mouse.o C++ engines/cruise/object.o C++ engines/cruise/overlay.o C++ engines/cruise/perso.o C++ engines/cruise/polys.o C++ engines/cruise/saveload.o C++ engines/cruise/script.o C++ engines/cruise/sound.o C++ engines/cruise/stack.o C++ engines/cruise/staticres.o C++ engines/cruise/various.o C++ engines/cruise/vars.o C++ engines/cruise/volume.o C++ engines/cryo/cryo.o C++ engines/cryo/cryolib.o C++ engines/cryo/debugger.o C++ engines/cryo/eden.o C++ engines/cryo/eden_graphics.o C++ engines/cryo/metaengine.o C++ engines/cryo/resource.o C++ engines/cryo/sound.o C++ engines/cryomni3d/fonts/cryoextfont.o C++ engines/cryomni3d/fonts/cryofont.o C++ engines/cryomni3d/image/hlz.o C++ engines/cryomni3d/image/hnm.o C++ engines/cryomni3d/cryomni3d.o C++ engines/cryomni3d/datstream.o C++ engines/cryomni3d/dialogs_manager.o C++ engines/cryomni3d/fixed_image.o C++ engines/cryomni3d/font_manager.o C++ engines/cryomni3d/metaengine.o C++ engines/cryomni3d/mouse_boxes.o C++ engines/cryomni3d/objects.o C++ engines/cryomni3d/omni3d.o C++ engines/cryomni3d/sprites.o C++ engines/cryomni3d/wam_parser.o C++ engines/cryomni3d/versailles/data.o C++ engines/cryomni3d/versailles/dialogs_manager.o C++ engines/cryomni3d/versailles/dialogs.o C++ engines/cryomni3d/versailles/documentation.o C++ engines/cryomni3d/versailles/engine.o C++ engines/cryomni3d/versailles/logic.o C++ engines/cryomni3d/versailles/menus.o C++ engines/cryomni3d/versailles/music.o C++ engines/cryomni3d/versailles/saveload.o C++ engines/cryomni3d/versailles/toolbar.o C++ engines/darkseed/adlib_worx.o C++ engines/darkseed/animation.o C++ engines/darkseed/anm.o C++ engines/darkseed/console.o C++ engines/darkseed/cursor.o C++ engines/darkseed/cutscene.o C++ engines/darkseed/darkseed.o C++ engines/darkseed/debugconsole.o C++ engines/darkseed/gamefont.o C++ engines/darkseed/img.o C++ engines/darkseed/inventory.o C++ engines/darkseed/metaengine.o C++ engines/darkseed/morph.o C++ engines/darkseed/music.o C++ engines/darkseed/nsp.o C++ engines/darkseed/objects.o C++ engines/darkseed/pal.o C++ engines/darkseed/pic.o C++ engines/darkseed/player.o C++ engines/darkseed/room.o C++ engines/darkseed/sound.o C++ engines/darkseed/sprites.o C++ engines/darkseed/titlefont.o C++ engines/darkseed/tostext.o C++ engines/darkseed/usecode.o C++ engines/dgds/ads.o C++ engines/dgds/clock.o C++ engines/dgds/console.o C++ engines/dgds/decompress.o C++ engines/dgds/dgds.o C++ engines/dgds/dgds_rect.o C++ engines/dgds/dialog.o C++ engines/dgds/dragon_native.o C++ engines/dgds/drawing.o C++ engines/dgds/font.o C++ engines/dgds/game_palettes.o C++ engines/dgds/globals.o C++ engines/dgds/hoc_intro.o C++ engines/dgds/image.o C++ engines/dgds/inventory.o C++ engines/dgds/menu.o C++ engines/dgds/metaengine.o C++ engines/dgds/parser.o C++ engines/dgds/request.o C++ engines/dgds/resource.o C++ engines/dgds/scene.o C++ engines/dgds/scripts.o C++ engines/dgds/sound.o C++ engines/dgds/sound_raw.o C++ engines/dgds/ttm.o C++ engines/dgds/minigames/china_tank.o C++ engines/dgds/minigames/china_train.o C++ engines/dgds/minigames/dragon_arcade.o C++ engines/dgds/minigames/dragon_arcade_ttm.o C++ engines/dgds/minigames/shell_game.o C++ engines/dgds/sound/midiparser_sci.o In file included from ./engines/dgds/sound/scispan.h:25, from ./engines/dgds/sound/drivers/mididriver.h:25, from ./engines/dgds/sound/music.h:40, from ./engines/dgds/sound/midiparser_sci.h:25, from engines/dgds/sound/midiparser_sci.cpp:24: ./common/span.h: In instantiation of ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocate(size_type, const Common::String&) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’: engines/dgds/sound/midiparser_sci.cpp:146:46: required from here 146 | SciSpan outData = _mixedData->allocate(totalSize * 2, Common::String::format("mixed sound.%d", _pSnd ? _pSnd->resourceId : -1)); // FIXME: creates overhead and still may be not enough to hold all data | ~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./common/span.h:831:24: warning: casting ‘Dgds::SciSpan’ to ‘Common::NamedSpanImpl::mutable_value_derived_type&’ {aka ‘Dgds::SciSpan&’} does not use ‘Dgds::SciSpan::SciSpan(const Other&) [with Other = Dgds::SciSpan; ValueType = unsigned char]’ [-Wcast-user-defined] 831 | return (mutable_value_derived_type &)const_cast &>(this->impl()); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./common/span.h: In instantiation of ‘Common::SpanImpl::mutable_value_derived_type& Common::SpanImpl::allocate(size_type) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’: ./common/span.h:828:23: required from ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocate(size_type, const Common::String&) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’ 828 | super_type::allocate(numEntries); | ~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ engines/dgds/sound/midiparser_sci.cpp:146:46: required from here 146 | SciSpan outData = _mixedData->allocate(totalSize * 2, Common::String::format("mixed sound.%d", _pSnd ? _pSnd->resourceId : -1)); // FIXME: creates overhead and still may be not enough to hold all data | ~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./common/span.h:656:24: warning: casting ‘Dgds::SciSpan’ to ‘Common::SpanImpl::mutable_value_derived_type&’ {aka ‘Dgds::SciSpan&’} does not use ‘Dgds::SciSpan::SciSpan(const Other&) [with Other = Dgds::SciSpan; ValueType = unsigned char]’ [-Wcast-user-defined] 656 | return (mutable_value_derived_type &)const_cast &>(this->impl()); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/dgds/sound/music.o C++ engines/dgds/sound/drivers/adlib.o C++ engines/dgds/sound/drivers/amigamac1.o C++ engines/dgds/sound/drivers/cms.o In file included from ./engines/dgds/sound/scispan.h:25, from ./engines/dgds/sound/resource/sci_resource.h:30, from engines/dgds/sound/drivers/adlib.cpp:29: ./common/span.h: In instantiation of ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromSpan(const Common::NamedSpanImpl&) [with OtherValueType = const unsigned char; ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan]’: engines/dgds/sound/drivers/adlib.cpp:840:34: required from here 840 | _rhythmKeyMap->allocateFromSpan(data.subspan(5320, kRhythmKeys)); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./common/span.h:839:24: warning: casting ‘Dgds::SciSpan’ to ‘Common::NamedSpanImpl::mutable_value_derived_type&’ {aka ‘Dgds::SciSpan&’} does not use ‘Dgds::SciSpan::SciSpan(const Other&) [with Other = Dgds::SciSpan; ValueType = unsigned char]’ [-Wcast-user-defined] 839 | return (mutable_value_derived_type &)const_cast &>(this->impl()); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./common/span.h: In instantiation of ‘Common::SpanImpl::mutable_value_derived_type& Common::SpanImpl::allocateFromSpan(const Other&) [with Other = Common::NamedSpanImpl; ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan]’: ./common/span.h:836:31: required from ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromSpan(const Common::NamedSpanImpl&) [with OtherValueType = const unsigned char; ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan]’ 836 | super_type::allocateFromSpan(other); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~ engines/dgds/sound/drivers/adlib.cpp:840:34: required from here 840 | _rhythmKeyMap->allocateFromSpan(data.subspan(5320, kRhythmKeys)); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./common/span.h:666:24: warning: casting ‘Dgds::SciSpan’ to ‘Common::SpanImpl::mutable_value_derived_type&’ {aka ‘Dgds::SciSpan&’} does not use ‘Dgds::SciSpan::SciSpan(const Other&) [with Other = Dgds::SciSpan; ValueType = unsigned char]’ [-Wcast-user-defined] 666 | return (mutable_value_derived_type &)const_cast &>(this->impl()); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./common/span.h: In instantiation of ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromStream(Common::SeekableReadStream&, size_type, const Common::String&) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’: ./common/span.h:856:28: required from ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromStream(Common::File&, size_type) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’ 856 | return allocateFromStream(file, numEntries, file.getName()); | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dgds/sound/drivers/adlib.cpp:883:35: required from here 883 | patchData->allocateFromStream(f, patchSize); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~ ./common/span.h:852:24: warning: casting ‘Dgds::SciSpan’ to ‘Common::NamedSpanImpl::mutable_value_derived_type&’ {aka ‘Dgds::SciSpan&’} does not use ‘Dgds::SciSpan::SciSpan(const Other&) [with Other = Dgds::SciSpan; ValueType = unsigned char]’ [-Wcast-user-defined] 852 | return (mutable_value_derived_type &)const_cast &>(this->impl()); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./common/span.h: In instantiation of ‘Common::SpanImpl::mutable_value_derived_type& Common::SpanImpl::allocateFromStream(Common::SeekableReadStream&, size_type) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’: ./common/span.h:849:33: required from ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromStream(Common::SeekableReadStream&, size_type, const Common::String&) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’ 849 | super_type::allocateFromStream(stream, numEntries); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~ ./common/span.h:856:28: required from ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromStream(Common::File&, size_type) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’ 856 | return allocateFromStream(file, numEntries, file.getName()); | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dgds/sound/drivers/adlib.cpp:883:35: required from here 883 | patchData->allocateFromStream(f, patchSize); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~ ./common/span.h:679:24: warning: casting ‘Dgds::SciSpan’ to ‘Common::SpanImpl::mutable_value_derived_type&’ {aka ‘Dgds::SciSpan&’} does not use ‘Dgds::SciSpan::SciSpan(const Other&) [with Other = Dgds::SciSpan; ValueType = unsigned char]’ [-Wcast-user-defined] 679 | return (mutable_value_derived_type &)const_cast &>(this->impl()); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./common/span.h: In instantiation of ‘Common::SpanImpl::mutable_value_derived_type& Common::SpanImpl::allocate(size_type) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’: ./common/span.h:676:3: required from ‘Common::SpanImpl::mutable_value_derived_type& Common::SpanImpl::allocateFromStream(Common::SeekableReadStream&, size_type) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’ 676 | allocate(numEntries); | ^~~~~~~~ ./common/span.h:849:33: required from ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromStream(Common::SeekableReadStream&, size_type, const Common::String&) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’ 849 | super_type::allocateFromStream(stream, numEntries); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~ ./common/span.h:856:28: required from ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromStream(Common::File&, size_type) [with ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan; size_type = unsigned int]’ 856 | return allocateFromStream(file, numEntries, file.getName()); | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dgds/sound/drivers/adlib.cpp:883:35: required from here 883 | patchData->allocateFromStream(f, patchSize); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~ ./common/span.h:656:24: warning: casting ‘Dgds::SciSpan’ to ‘Common::SpanImpl::mutable_value_derived_type&’ {aka ‘Dgds::SciSpan&’} does not use ‘Dgds::SciSpan::SciSpan(const Other&) [with Other = Dgds::SciSpan; ValueType = unsigned char]’ [-Wcast-user-defined] 656 | return (mutable_value_derived_type &)const_cast &>(this->impl()); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from ./engines/dgds/sound/scispan.h:25, from ./engines/dgds/sound/drivers/mididriver.h:25, from engines/dgds/sound/drivers/cms.cpp:22: ./common/span.h: In instantiation of ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromSpan(const Common::NamedSpanImpl&) [with OtherValueType = const unsigned char; ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan]’: engines/dgds/sound/drivers/cms.cpp:738:30: required from here 738 | _patchData->allocateFromSpan(*res); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~ ./common/span.h:839:24: warning: casting ‘Dgds::SciSpan’ to ‘Common::NamedSpanImpl::mutable_value_derived_type&’ {aka ‘Dgds::SciSpan&’} does not use ‘Dgds::SciSpan::SciSpan(const Other&) [with Other = Dgds::SciSpan; ValueType = unsigned char]’ [-Wcast-user-defined] 839 | return (mutable_value_derived_type &)const_cast &>(this->impl()); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/dgds/sound/drivers/midi.o ./common/span.h: In instantiation of ‘Common::SpanImpl::mutable_value_derived_type& Common::SpanImpl::allocateFromSpan(const Other&) [with Other = Common::NamedSpanImpl; ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan]’: ./common/span.h:836:31: required from ‘Common::NamedSpanImpl::mutable_value_derived_type& Common::NamedSpanImpl::allocateFromSpan(const Common::NamedSpanImpl&) [with OtherValueType = const unsigned char; ValueType = const unsigned char; Derived = Dgds::SciSpan; mutable_value_derived_type = Dgds::SciSpan]’ 836 | super_type::allocateFromSpan(other); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~ engines/dgds/sound/drivers/cms.cpp:738:30: required from here 738 | _patchData->allocateFromSpan(*res); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~ ./common/span.h:666:24: warning: casting ‘Dgds::SciSpan’ to ‘Common::SpanImpl::mutable_value_derived_type&’ {aka ‘Dgds::SciSpan&’} does not use ‘Dgds::SciSpan::SciSpan(const Other&) [with Other = Dgds::SciSpan; ValueType = unsigned char]’ [-Wcast-user-defined] 666 | return (mutable_value_derived_type &)const_cast &>(this->impl()); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/dgds/sound/drivers/midipatch.o C++ engines/dgds/sound/resource/sci_resource.o C++ engines/dgds/sound/resource/resource_audio.o C++ engines/director/archive.o C++ engines/director/cast.o C++ engines/director/channel.o C++ engines/director/cursor.o C++ engines/director/debugger.o C++ engines/director/director.o C++ engines/director/events.o C++ engines/director/fonts.o C++ engines/director/frame.o C++ engines/director/game-quirks.o C++ engines/director/graphics.o C++ engines/director/images.o C++ engines/director/metaengine.o C++ engines/director/movie.o C++ engines/director/picture.o C++ engines/director/resource.o C++ engines/director/rte.o C++ engines/director/score.o C++ engines/director/sound.o C++ engines/director/sprite.o C++ engines/director/stxt.o C++ engines/director/tests.o C++ engines/director/transitions.o C++ engines/director/types.o C++ engines/director/util.o C++ engines/director/window.o C++ engines/director/castmember/castmember.o In file included from ./graphics/macgui/macwindowmanager.h:34, from engines/director/window.cpp:27: ./graphics/macgui/macwindow.h: In instantiation of ‘Director::AbstractObject* Director::Object::clone() [with Derived = Director::Window]’: ./engines/director/lingo/lingo-object.h:144:18: required from here 144 | AbstractObject *clone() override { | ^~~~~ ./graphics/macgui/macwindow.h:192:7: warning: ‘Graphics::ManagedSurface::ManagedSurface(const Graphics::ManagedSurface&)’ is deprecated: Use copyFrom(), a move constructor or supply bounds [-Wdeprecated-declarations] 192 | class MacWindow : public BaseMacWindow { | ^~~~~~~~~ In file included from ./graphics/macgui/macwindow.h:27: ./graphics/managed_surface.h:135:9: note: declared here 135 | ManagedSurface(const ManagedSurface &surf); | ^~~~~~~~~~~~~~ In file included from engines/director/window.cpp:35: ./engines/director/window.h:103:7: note: synthesized method ‘Graphics::MacWindow::MacWindow(const Graphics::MacWindow&)’ first required here 103 | class Window : public Graphics::MacWindow, public Object { | ^~~~~~ In file included from ./engines/director/window.h:25: ./engines/director/lingo/lingo-object.h:145:24: note: synthesized method ‘Director::Window::Window(const Director::Window&)’ first required here 145 | return new Derived(static_cast(*this)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/director/castmember/bitmap.o C++ engines/director/castmember/digitalvideo.o C++ engines/director/castmember/filmloop.o C++ engines/director/castmember/movie.o C++ engines/director/castmember/palette.o C++ engines/director/castmember/script.o C++ engines/director/castmember/shape.o C++ engines/director/castmember/sound.o C++ engines/director/castmember/text.o C++ engines/director/castmember/transition.o C++ engines/director/lingo/lingo.o C++ engines/director/lingo/lingo-builtins.o engines/director/lingo/lingo.cpp: In member function ‘Common::String Director::Lingo::decodeInstruction(Director::ScriptData*, uint, uint*)’: engines/director/lingo/lingo.cpp:525:53: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 525 | double d = *(double *)(&i); | ^~~~~~~~~~~~~~ C++ engines/director/lingo/lingo-bytecode.o C++ engines/director/lingo/lingo-code.o C++ engines/director/lingo/lingo-codegen.o C++ engines/director/lingo/lingo-events.o C++ engines/director/lingo/lingo-funcs.o C++ engines/director/lingo/lingo-gr.o C++ engines/director/lingo/lingo-lex.o C++ engines/director/lingo/lingo-mci.o C++ engines/director/lingo/lingo-object.o C++ engines/director/lingo/lingo-patcher.o C++ engines/director/lingo/lingo-preprocessor.o C++ engines/director/lingo/lingo-the.o C++ engines/director/lingo/lingo-utils.o C++ engines/director/lingo/lingodec/ast.o C++ engines/director/lingo/lingodec/context.o C++ engines/director/lingo/lingodec/codewritervisitor.o C++ engines/director/lingo/lingodec/handler.o C++ engines/director/lingo/lingodec/names.o C++ engines/director/lingo/lingodec/script.o engines/director/lingo/lingodec/handler.cpp: In member function ‘uint32 LingoDec::Handler::translateBytecode(LingoDec::Bytecode&, uint32)’: engines/director/lingo/lingodec/handler.cpp:680:70: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 680 | auto f = Common::SharedPtr(new Datum(*(float *)(&bytecode.obj))); | ^~~~~~~~~~~~~~~~~~~~~~~~ engines/director/lingo/lingodec/handler.cpp: In member function ‘void LingoDec::Handler::writeBytecodeText(LingoDec::CodeWriterVisitor&) const’: engines/director/lingo/lingodec/handler.cpp:1290:67: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1290 | code.write(Common::String::format("%g", (*(const float *)(&bytecode.obj)))); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/director/lingo/xlibs/aiff.o C++ engines/director/lingo/xlibs/applecdxobj.o C++ engines/director/lingo/xlibs/askuser.o C++ engines/director/lingo/xlibs/backdrop.o C++ engines/director/lingo/xlibs/barakeobj.o C++ engines/director/lingo/xlibs/batqt.o C++ engines/director/lingo/xlibs/bimxobj.o C++ engines/director/lingo/xlibs/blitpict.o C++ engines/director/lingo/xlibs/cdromxobj.o C++ engines/director/lingo/xlibs/closebleedwindowxcmd.o C++ engines/director/lingo/xlibs/colorxobj.o C++ engines/director/lingo/xlibs/colorcursorxobj.o C++ engines/director/lingo/xlibs/consumer.o C++ engines/director/lingo/xlibs/cursorxobj.o C++ engines/director/lingo/xlibs/darkenscreen.o C++ engines/director/lingo/xlibs/dateutil.o C++ engines/director/lingo/xlibs/developerStack.o C++ engines/director/lingo/xlibs/dialogsxobj.o C++ engines/director/lingo/xlibs/dirutil.o C++ engines/director/lingo/xlibs/dllglue.o C++ engines/director/lingo/xlibs/dpwavi.o C++ engines/director/lingo/xlibs/dpwqtw.o C++ engines/director/lingo/xlibs/draw.o C++ engines/director/lingo/xlibs/ednox.o C++ engines/director/lingo/xlibs/eventq.o C++ engines/director/lingo/xlibs/fadegammadownxcmd.o C++ engines/director/lingo/xlibs/fadegammaupxcmd.o C++ engines/director/lingo/xlibs/fadegammaxcmd.o C++ engines/director/lingo/xlibs/fedracul.o C++ engines/director/lingo/xlibs/feimasks.o C++ engines/director/lingo/xlibs/feiprefs.o C++ engines/director/lingo/xlibs/fileexists.o C++ engines/director/lingo/xlibs/fileio.o C++ engines/director/lingo/xlibs/findereventsxcmd.o C++ engines/director/lingo/xlibs/findfolder.o C++ engines/director/lingo/xlibs/findsys.o C++ engines/director/lingo/xlibs/findwin.o C++ engines/director/lingo/xlibs/flushxobj.o C++ engines/director/lingo/xlibs/fplayxobj.o C++ engines/director/lingo/xlibs/fsutil.o C++ engines/director/lingo/xlibs/genutils.o C++ engines/director/lingo/xlibs/getscreenrectsxfcn.o C++ engines/director/lingo/xlibs/getscreensizexfcn.o C++ engines/director/lingo/xlibs/gpid.o C++ engines/director/lingo/xlibs/henry.o C++ engines/director/lingo/xlibs/hitmap.o C++ engines/director/lingo/xlibs/inixobj.o C++ engines/director/lingo/xlibs/instobj.o C++ engines/director/lingo/xlibs/iscd.o C++ engines/director/lingo/xlibs/ispippin.o C++ engines/director/lingo/xlibs/jitdraw3.o C++ engines/director/lingo/xlibs/jwxini.o C++ engines/director/lingo/xlibs/labeldrvxobj.o C++ engines/director/lingo/xlibs/maniacbg.o C++ engines/director/lingo/xlibs/mapnavigatorxobj.o C++ engines/director/lingo/xlibs/memcheckxobj.o C++ engines/director/lingo/xlibs/memoryxobj.o C++ engines/director/lingo/xlibs/misc.o C++ engines/director/lingo/xlibs/miscx.o C++ engines/director/lingo/xlibs/mmaskxobj.o C++ engines/director/lingo/xlibs/mmovie.o C++ engines/director/lingo/xlibs/moovxobj.o C++ engines/director/lingo/xlibs/movemousejp.o C++ engines/director/lingo/xlibs/movemousexobj.o C++ engines/director/lingo/xlibs/movieidxxobj.o C++ engines/director/lingo/xlibs/movutils.o C++ engines/director/lingo/xlibs/mystisle.o C++ engines/director/lingo/xlibs/openbleedwindowxcmd.o C++ engines/director/lingo/xlibs/orthoplayxobj.o C++ engines/director/lingo/xlibs/paco.o C++ engines/director/lingo/xlibs/palxobj.o C++ engines/director/lingo/xlibs/panel.o C++ engines/director/lingo/xlibs/popupmenuxobj.o C++ engines/director/lingo/xlibs/porta.o C++ engines/director/lingo/xlibs/prefpath.o C++ engines/director/lingo/xlibs/printomatic.o C++ engines/director/lingo/xlibs/processxobj.o C++ engines/director/lingo/xlibs/qtcatmovieplayerxobj.o C++ engines/director/lingo/xlibs/qtmovie.o C++ engines/director/lingo/xlibs/qtvr.o C++ engines/director/lingo/xlibs/quicktime.o C++ engines/director/lingo/xlibs/registercomponent.o C++ engines/director/lingo/xlibs/remixxcmd.o C++ engines/director/lingo/xlibs/serialportxobj.o C++ engines/director/lingo/xlibs/soundjam.o C++ engines/director/lingo/xlibs/spacemgr.o C++ engines/director/lingo/xlibs/stagetc.o C++ engines/director/lingo/xlibs/syscolor.o C++ engines/director/lingo/xlibs/unittest.o C++ engines/director/lingo/xlibs/valkyrie.o C++ engines/director/lingo/xlibs/videodiscxobj.o C++ engines/director/lingo/xlibs/vmisonxfcn.o C++ engines/director/lingo/xlibs/volumelist.o C++ engines/director/lingo/xlibs/widgetxobj.o C++ engines/director/lingo/xlibs/window.o C++ engines/director/lingo/xlibs/winxobj.o C++ engines/director/lingo/xlibs/wininfo.o C++ engines/director/lingo/xlibs/xcmdglue.o C++ engines/director/lingo/xlibs/xio.o C++ engines/director/lingo/xlibs/xplayanim.o C++ engines/director/lingo/xlibs/xsoundxfcn.o C++ engines/director/lingo/xlibs/xwin.o C++ engines/director/lingo/xlibs/yasix.o C++ engines/director/lingo/xtras/directsound.o C++ engines/director/lingo/xtras/keypoll.o C++ engines/director/lingo/xtras/qtvrxtra.o C++ engines/director/lingo/xtras/scrnutil.o C++ engines/director/lingo/xtras/timextra.o C++ engines/director/debugger/debugtools.o C++ engines/director/debugger/dt-cast.o C++ engines/director/debugger/dt-controlpanel.o C++ engines/director/debugger/dt-lists.o C++ engines/director/debugger/dt-score.o C++ engines/director/debugger/dt-script-d2.o C++ engines/director/debugger/dt-script-d4.o C++ engines/director/debugger/dt-scripts.o engines/director/debugger/dt-script-d4.cpp: In member function ‘void Director::DT::RenderScriptVisitor::byteCode(const LingoDec::HandlerNode&)’: engines/director/debugger/dt-script-d4.cpp:1055:75: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1055 | code.write(Common::String::format("%g", (*(const float *)(&bytecode.obj)))); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/dm/champion.o C++ engines/dm/console.o C++ engines/dm/dialog.o C++ engines/dm/dm.o C++ engines/dm/dmglobals.o C++ engines/dm/dungeonman.o C++ engines/dm/eventman.o C++ engines/dm/gfx.o C++ engines/dm/group.o C++ engines/dm/inventory.o C++ engines/dm/loadsave.o C++ engines/dm/lzw.o C++ engines/dm/menus.o C++ engines/dm/metaengine.o C++ engines/dm/movesens.o C++ engines/dm/objectman.o C++ engines/dm/projexpl.o C++ engines/dm/sounds.o C++ engines/dm/text.o C++ engines/dm/timeline.o C++ engines/draci/animation.o C++ engines/draci/barchive.o C++ engines/draci/console.o C++ engines/draci/draci.o C++ engines/draci/font.o C++ engines/draci/game.o C++ engines/draci/metaengine.o C++ engines/draci/mouse.o C++ engines/draci/music.o C++ engines/draci/saveload.o C++ engines/draci/screen.o C++ engines/draci/script.o C++ engines/draci/sound.o C++ engines/draci/sprite.o C++ engines/draci/surface.o C++ engines/draci/walking.o C++ engines/dragons/actor.o C++ engines/dragons/actorresource.o C++ engines/dragons/background.o C++ engines/dragons/bag.o C++ engines/dragons/bigfile.o C++ engines/dragons/credits.o C++ engines/dragons/cursor.o C++ engines/dragons/cutscene.o C++ engines/dragons/dragonflg.o C++ engines/dragons/dragonimg.o C++ engines/dragons/dragonini.o C++ engines/dragons/dragonobd.o C++ engines/dragons/dragonrms.o C++ engines/dragons/dragonvar.o C++ engines/dragons/dragons.o C++ engines/dragons/font.o C++ engines/dragons/inventory.o C++ engines/dragons/metaengine.o C++ engines/dragons/midimusicplayer.o C++ engines/dragons/minigame1.o C++ engines/dragons/minigame2.o C++ engines/dragons/minigame3.o C++ engines/dragons/minigame4.o engines/dragons/minigame3.cpp: In member function ‘void Dragons::Minigame3::run()’: engines/dragons/minigame3.cpp:360:72: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 360 | local_56 = local_56 - *(int16 *)&UnkStruct_ARRAY_800931a0[local_50].field_0x14; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/dragons/minigame5.o C++ engines/dragons/saveload.o C++ engines/dragons/scene.o C++ engines/dragons/screen.o C++ engines/dragons/scriptopcodes.o C++ engines/dragons/sequenceopcodes.o C++ engines/dragons/specialopcodes.o C++ engines/dragons/sound.o C++ engines/dragons/talk.o C++ engines/dragons/vabsound.o C++ engines/dragons/strplayer.o C++ engines/drascula/actors.o C++ engines/drascula/animation.o C++ engines/drascula/console.o C++ engines/drascula/converse.o C++ engines/drascula/drascula.o C++ engines/drascula/graphics.o C++ engines/drascula/interface.o C++ engines/drascula/metaengine.o C++ engines/drascula/objects.o C++ engines/drascula/palette.o C++ engines/drascula/resource.o C++ engines/drascula/rooms.o C++ engines/drascula/saveload.o C++ engines/drascula/sound.o C++ engines/drascula/talk.o C++ engines/dreamweb/backdrop.o C++ engines/dreamweb/console.o C++ engines/dreamweb/dreamweb.o C++ engines/dreamweb/keypad.o C++ engines/dreamweb/metaengine.o C++ engines/dreamweb/monitor.o C++ engines/dreamweb/mouse.o C++ engines/dreamweb/newplace.o C++ engines/dreamweb/object.o C++ engines/dreamweb/pathfind.o C++ engines/dreamweb/people.o C++ engines/dreamweb/print.o C++ engines/dreamweb/rain.o C++ engines/dreamweb/rnca_archive.o C++ engines/dreamweb/saveload.o C++ engines/dreamweb/sound.o C++ engines/dreamweb/sprite.o C++ engines/dreamweb/stubs.o C++ engines/dreamweb/talk.o C++ engines/dreamweb/titles.o C++ engines/dreamweb/use.o C++ engines/dreamweb/vgafades.o C++ engines/dreamweb/vgagrafx.o C++ engines/efh/constants.o C++ engines/efh/efh.o C++ engines/efh/fight.o C++ engines/efh/files.o C++ engines/efh/graphics.o C++ engines/efh/init.o C++ engines/efh/menu.o C++ engines/efh/metaengine.o C++ engines/efh/savegames.o C++ engines/efh/script.o C++ engines/efh/sound.o C++ engines/efh/utils.o C++ engines/freescape/area.o C++ engines/freescape/assets.o C++ engines/freescape/font.o C++ engines/freescape/events.o C++ engines/freescape/demo.o C++ engines/freescape/freescape.o C++ engines/freescape/games/castle/castle.o C++ engines/freescape/games/castle/amiga.o C++ engines/freescape/games/castle/dos.o C++ engines/freescape/games/castle/zx.o C++ engines/freescape/games/dark/amiga.o C++ engines/freescape/games/dark/atari.o C++ engines/freescape/games/dark/cpc.o C++ engines/freescape/games/dark/dark.o C++ engines/freescape/games/dark/dos.o C++ engines/freescape/games/dark/zx.o C++ engines/freescape/games/driller/amiga.o C++ engines/freescape/games/driller/atari.o C++ engines/freescape/games/driller/c64.o C++ engines/freescape/games/driller/cpc.o C++ engines/freescape/games/driller/dos.o C++ engines/freescape/games/driller/driller.o C++ engines/freescape/games/driller/zx.o C++ engines/freescape/games/eclipse/atari.o C++ engines/freescape/games/eclipse/dos.o C++ engines/freescape/games/eclipse/eclipse.o C++ engines/freescape/games/eclipse/cpc.o C++ engines/freescape/games/eclipse/zx.o C++ engines/freescape/games/palettes.o C++ engines/freescape/gfx.o C++ engines/freescape/loaders/8bitImage.o C++ engines/freescape/loaders/8bitBinaryLoader.o C++ engines/freescape/language/8bitDetokeniser.o C++ engines/freescape/language/instruction.o C++ engines/freescape/metaengine.o C++ engines/freescape/movement.o C++ engines/freescape/objects/geometricobject.o C++ engines/freescape/objects/group.o C++ engines/freescape/objects/sensor.o C++ engines/freescape/sweepAABB.o C++ engines/freescape/sound.o C++ engines/freescape/ui.o C++ engines/freescape/unpack.o C++ engines/freescape/gfx_tinygl.o C++ engines/freescape/gfx_tinygl_texture.o C++ engines/freescape/gfx_opengl_shaders.o C++ engines/freescape/gfx_opengl.o C++ engines/freescape/gfx_opengl_texture.o C++ engines/glk/blorb.o C++ engines/glk/conf.o C++ engines/glk/debugger.o C++ engines/glk/events.o C++ engines/glk/fonts.o C++ engines/glk/glk.o C++ engines/glk/glk_api.o C++ engines/glk/glk_dispa.o C++ engines/glk/metaengine.o C++ engines/glk/pc_speaker.o C++ engines/glk/picture.o C++ engines/glk/quetzal.o C++ engines/glk/raw_decoder.o C++ engines/glk/screen.o C++ engines/glk/selection.o C++ engines/glk/sound.o C++ engines/glk/speech.o C++ engines/glk/streams.o C++ engines/glk/time.o C++ engines/glk/unicode.o C++ engines/glk/unicode_gen.o C++ engines/glk/utils.o C++ engines/glk/windows.o C++ engines/glk/window_graphics.o C++ engines/glk/window_pair.o C++ engines/glk/window_text_buffer.o C++ engines/glk/window_text_grid.o C++ engines/glk/adrift/adrift.o C++ engines/glk/adrift/os_glk.o C++ engines/glk/adrift/scdebug.o C++ engines/glk/adrift/scevents.o C++ engines/glk/adrift/scexpr.o C++ engines/glk/adrift/scgamest.o C++ engines/glk/adrift/scinterf.o C++ engines/glk/adrift/sclibrar.o C++ engines/glk/adrift/sclocale.o C++ engines/glk/adrift/scmemos.o C++ engines/glk/adrift/scnpcs.o C++ engines/glk/adrift/scobjcts.o C++ engines/glk/adrift/scparser.o C++ engines/glk/adrift/scprintf.o C++ engines/glk/adrift/scprops.o C++ engines/glk/adrift/scresour.o C++ engines/glk/adrift/screstrs.o C++ engines/glk/adrift/scrunner.o C++ engines/glk/adrift/sctaffil.o C++ engines/glk/adrift/sctafpar.o C++ engines/glk/adrift/sctasks.o C++ engines/glk/adrift/scutils.o C++ engines/glk/adrift/scvars.o C++ engines/glk/adrift/serialization.o C++ engines/glk/adrift/sxfile.o C++ engines/glk/adrift/sxglob.o C++ engines/glk/adrift/sxutils.o C++ engines/glk/advsys/advsys.o C++ engines/glk/advsys/game.o C++ engines/glk/advsys/glk_interface.o C++ engines/glk/advsys/vm.o C++ engines/glk/agt/agil.o C++ engines/glk/agt/agt.o C++ engines/glk/agt/agtread.o C++ engines/glk/agt/agxfile.o C++ engines/glk/agt/auxfile.o C++ engines/glk/agt/debugcmd.o C++ engines/glk/agt/disassemble.o C++ engines/glk/agt/exec.o C++ engines/glk/agt/filename.o C++ engines/glk/agt/gamedata.o C++ engines/glk/agt/interface.o C++ engines/glk/agt/metacommand.o C++ engines/glk/agt/object.o C++ engines/glk/agt/os_glk.o C++ engines/glk/agt/parser.o C++ engines/glk/agt/runverb.o C++ engines/glk/agt/savegame.o C++ engines/glk/agt/token.o C++ engines/glk/agt/util.o C++ engines/glk/agt/vars.o C++ engines/glk/alan2/alan2.o C++ engines/glk/alan2/alan_version.o C++ engines/glk/alan2/args.o C++ engines/glk/alan2/debug.o C++ engines/glk/alan2/decode.o C++ engines/glk/alan2/exe.o C++ engines/glk/alan2/glkio.o C++ engines/glk/alan2/inter.o C++ engines/glk/alan2/main.o C++ engines/glk/alan2/params.o C++ engines/glk/alan2/parse.o C++ engines/glk/alan2/reverse.o C++ engines/glk/alan2/rules.o C++ engines/glk/alan2/stack.o C++ engines/glk/alan2/sysdep.o C++ engines/glk/alan2/types.o C++ engines/glk/alan3/acode.o C++ engines/glk/alan3/act.o C++ engines/glk/alan3/actor.o C++ engines/glk/alan3/alan3.o C++ engines/glk/alan3/alan_version.o C++ engines/glk/alan3/alt_info.o C++ engines/glk/alan3/attribute.o C++ engines/glk/alan3/checkentry.o C++ engines/glk/alan3/class.o C++ engines/glk/alan3/compatibility.o C++ engines/glk/alan3/container.o C++ engines/glk/alan3/current.o C++ engines/glk/alan3/debug.o C++ engines/glk/alan3/decode.o C++ engines/glk/alan3/dictionary.o C++ engines/glk/alan3/event.o C++ engines/glk/alan3/exe.o C++ engines/glk/alan3/fnmatch.o C++ engines/glk/alan3/glkio.o C++ engines/glk/alan3/instance.o C++ engines/glk/alan3/inter.o C++ engines/glk/alan3/lists.o C++ engines/glk/alan3/literal.o C++ engines/glk/alan3/location.o C++ engines/glk/alan3/main.o C++ engines/glk/alan3/memory.o C++ engines/glk/alan3/msg.o C++ engines/glk/alan3/options.o C++ engines/glk/alan3/output.o C++ engines/glk/alan3/parameter_position.o C++ engines/glk/alan3/params.o C++ engines/glk/alan3/parse.o C++ engines/glk/alan3/reverse.o C++ engines/glk/alan3/rules.o C++ engines/glk/alan3/save.o C++ engines/glk/alan3/scan.o C++ engines/glk/alan3/score.o C++ engines/glk/alan3/set.o C++ engines/glk/alan3/stack.o C++ engines/glk/alan3/state.o C++ engines/glk/alan3/state_stack.o C++ engines/glk/alan3/syntax.o C++ engines/glk/alan3/sysdep.o C++ engines/glk/alan3/syserr.o C++ engines/glk/alan3/types.o C++ engines/glk/alan3/utils.o C++ engines/glk/alan3/word.o C++ engines/glk/archetype/archetype.o C++ engines/glk/archetype/array.o C++ engines/glk/archetype/crypt.o C++ engines/glk/archetype/error.o C++ engines/glk/archetype/expression.o C++ engines/glk/archetype/game_stat.o C++ engines/glk/archetype/heap_sort.o C++ engines/glk/archetype/id_table.o C++ engines/glk/archetype/interpreter.o C++ engines/glk/archetype/keywords.o C++ engines/glk/archetype/linked_list.o C++ engines/glk/archetype/misc.o C++ engines/glk/archetype/parser.o C++ engines/glk/archetype/saveload.o C++ engines/glk/archetype/semantic.o C++ engines/glk/archetype/string.o C++ engines/glk/archetype/sys_object.o C++ engines/glk/archetype/timestamp.o C++ engines/glk/archetype/token.o C++ engines/glk/comprehend/charset.o C++ engines/glk/comprehend/comprehend.o C++ engines/glk/comprehend/debugger.o C++ engines/glk/comprehend/debugger_dumper.o C++ engines/glk/comprehend/dictionary.o C++ engines/glk/comprehend/draw_surface.o C++ engines/glk/comprehend/file_buf.o C++ engines/glk/comprehend/game.o C++ engines/glk/comprehend/game_cc.o C++ engines/glk/comprehend/game_data.o C++ engines/glk/comprehend/game_oo.o C++ engines/glk/comprehend/game_opcodes.o C++ engines/glk/comprehend/game_tm.o C++ engines/glk/comprehend/game_tr1.o C++ engines/glk/comprehend/game_tr2.o C++ engines/glk/comprehend/pics.o C++ engines/glk/glulx/accel.o C++ engines/glk/glulx/exec.o C++ engines/glk/glulx/float.o C++ engines/glk/glulx/funcs.o C++ engines/glk/glulx/gestalt.o C++ engines/glk/glulx/glkop.o C++ engines/glk/glulx/glulx.o C++ engines/glk/glulx/heap.o C++ engines/glk/glulx/operand.o C++ engines/glk/glulx/search.o C++ engines/glk/glulx/serial.o C++ engines/glk/glulx/string.o C++ engines/glk/glulx/vm.o C++ engines/glk/hugo/heexpr.o C++ engines/glk/hugo/heglk.o C++ engines/glk/hugo/hemedia.o C++ engines/glk/hugo/hemisc.o C++ engines/glk/hugo/heobject.o C++ engines/glk/hugo/heparse.o C++ engines/glk/hugo/heres.o C++ engines/glk/hugo/herun.o C++ engines/glk/hugo/heset.o C++ engines/glk/hugo/htokens.o C++ engines/glk/hugo/hugo.o C++ engines/glk/hugo/resource_archive.o C++ engines/glk/hugo/stringfn.o C++ engines/glk/jacl/display.o C++ engines/glk/jacl/encapsulate.o C++ engines/glk/jacl/errors.o C++ engines/glk/jacl/findroute.o C++ engines/glk/jacl/glk_saver.o C++ engines/glk/jacl/interpreter.o C++ engines/glk/jacl/jacl.o C++ engines/glk/jacl/jacl_main.o C++ engines/glk/jacl/jpp.o C++ engines/glk/jacl/libcsv.o C++ engines/glk/jacl/loader.o C++ engines/glk/jacl/logging.o C++ engines/glk/jacl/parser.o C++ engines/glk/jacl/resolvers.o C++ engines/glk/jacl/utils.o C++ engines/glk/level9/bitmap.o C++ engines/glk/level9/level9.o C++ engines/glk/level9/level9_main.o C++ engines/glk/level9/os_glk.o C++ engines/glk/magnetic/emu.o C++ engines/glk/magnetic/glk.o C++ engines/glk/magnetic/magnetic.o C++ engines/glk/quest/geas_file.o C++ engines/glk/quest/geas_glk.o C++ engines/glk/quest/geas_runner.o C++ engines/glk/quest/geas_state.o C++ engines/glk/quest/geas_util.o C++ engines/glk/quest/quest.o C++ engines/glk/quest/read_file.o C++ engines/glk/quest/string.o C++ engines/glk/quest/streams.o C++ engines/glk/scott/c64_checksums.o C++ engines/glk/scott/command_parser.o C++ engines/glk/scott/decompress_text.o C++ engines/glk/scott/decompress_z80.o C++ engines/glk/scott/definitions.o C++ engines/glk/scott/disk_image.o C++ engines/glk/scott/load_game.o C++ engines/glk/scott/game_info.o C++ engines/glk/scott/game_specific.o C++ engines/glk/scott/globals.o C++ engines/glk/scott/gremlins.o C++ engines/glk/scott/hulk.o C++ engines/glk/scott/layout_text.o C++ engines/glk/scott/line_drawing.o C++ engines/glk/scott/load_ti99_4a.o C++ engines/glk/scott/resource.o C++ engines/glk/scott/restore_state.o C++ engines/glk/scott/ring_buffer.o C++ engines/glk/scott/robin_of_sherwood.o C++ engines/glk/scott/saga_draw.o C++ engines/glk/scott/scott.o C++ engines/glk/scott/seas_of_blood.o C++ engines/glk/scott/ti99_4a_terp.o C++ engines/glk/scott/unp64/unp64.o C++ engines/glk/scott/unp64/6502_emu.o C++ engines/glk/scott/unp64/exo_util.o C++ engines/glk/scott/unp64/scanners/scanners.o C++ engines/glk/scott/unp64/scanners/action_packer.o C++ engines/glk/scott/unp64/scanners/byte_boiler.o C++ engines/glk/scott/unp64/scanners/caution.o C++ engines/glk/scott/unp64/scanners/ccs.o C++ engines/glk/scott/unp64/scanners/cruel.o C++ engines/glk/scott/unp64/scanners/eca.o C++ engines/glk/scott/unp64/scanners/exomizer.o C++ engines/glk/scott/unp64/scanners/expert.o C++ engines/glk/scott/unp64/scanners/master_compressor.o C++ engines/glk/scott/unp64/scanners/megabyte.o C++ engines/glk/scott/unp64/scanners/pu_crunch.o C++ engines/glk/scott/unp64/scanners/section8.o C++ engines/glk/scott/unp64/scanners/tbc_multicomp.o C++ engines/glk/scott/unp64/scanners/tcs_crunch.o C++ engines/glk/scott/unp64/scanners/xtc.o C++ engines/glk/tads/os_banners.o C++ engines/glk/tads/os_buffer.o C++ engines/glk/tads/os_glk.o C++ engines/glk/tads/os_frob_tads.o C++ engines/glk/tads/os_parse.o C++ engines/glk/tads/tads.o C++ engines/glk/tads/tads2/built_in.o C++ engines/glk/tads/tads2/character_map.o C++ engines/glk/tads/tads2/command_line.o C++ engines/glk/tads/tads2/data.o C++ engines/glk/tads/tads2/debug.o C++ engines/glk/tads/tads2/error.o C++ engines/glk/tads/tads2/error_handling.o C++ engines/glk/tads/tads2/error_message.o C++ engines/glk/tads/tads2/execute_command.o C++ engines/glk/tads/tads2/file_io.o C++ engines/glk/tads/tads2/get_string.o C++ engines/glk/tads/tads2/line_source_file.o C++ engines/glk/tads/tads2/list.o C++ engines/glk/tads/tads2/ltk.o C++ engines/glk/tads/tads2/memory_cache.o C++ engines/glk/tads/tads2/memory_cache_heap.o C++ engines/glk/tads/tads2/memory_cache_swap.o C++ engines/glk/tads/tads2/object.o C++ engines/glk/tads/tads2/os.o C++ engines/glk/tads/tads2/output.o C++ engines/glk/tads/tads2/play.o C++ engines/glk/tads/tads2/post_compilation.o C++ engines/glk/tads/tads2/qa_scriptor.o C++ engines/glk/tads/tads2/regex.o C++ engines/glk/tads/tads2/run.o C++ engines/glk/tads/tads2/runstat.o C++ engines/glk/tads/tads2/runtime_app.o C++ engines/glk/tads/tads2/runtime_driver.o C++ engines/glk/tads/tads2/tads2.o C++ engines/glk/tads/tads2/tokenizer.o C++ engines/glk/tads/tads2/tokenizer_hash.o C++ engines/glk/tads/tads2/vocabulary.o C++ engines/glk/tads/tads2/vocabulary_parser.o C++ engines/glk/tads/tads3/tads3.o C++ engines/glk/zcode/bitmap_font.o C++ engines/glk/zcode/config.o C++ engines/glk/zcode/zcode.o C++ engines/glk/zcode/glk_interface.o C++ engines/glk/zcode/mem.o C++ engines/glk/zcode/pics.o C++ engines/glk/zcode/pics_decoder.o C++ engines/glk/zcode/processor.o C++ engines/glk/zcode/processor_buffer.o C++ engines/glk/zcode/processor_input.o C++ engines/glk/zcode/processor_maths.o C++ engines/glk/zcode/processor_mem.o C++ engines/glk/zcode/processor_objects.o C++ engines/glk/zcode/processor_screen.o C++ engines/glk/zcode/processor_streams.o C++ engines/glk/zcode/processor_table.o C++ engines/glk/zcode/processor_text.o C++ engines/glk/zcode/processor_variables.o C++ engines/glk/zcode/processor_windows.o C++ engines/glk/zcode/quetzal.o C++ engines/glk/zcode/screen.o C++ engines/glk/zcode/sound_folder.o C++ engines/glk/zcode/windows.o C++ engines/glk/detection.o C++ engines/glk/adrift/detection.o C++ engines/glk/advsys/detection.o C++ engines/glk/agt/detection.o C++ engines/glk/alan2/detection.o C++ engines/glk/alan3/detection.o C++ engines/glk/archetype/detection.o C++ engines/glk/comprehend/detection.o C++ engines/glk/glulx/detection.o C++ engines/glk/hugo/detection.o C++ engines/glk/jacl/detection.o C++ engines/glk/level9/detection.o C++ engines/glk/magnetic/detection.o C++ engines/glk/quest/detection.o C++ engines/glk/scott/detection.o C++ engines/glk/tads/detection.o C++ engines/glk/zcode/detection.o C++ engines/gnap/character.o C++ engines/gnap/datarchive.o C++ engines/gnap/debugger.o C++ engines/gnap/gamesys.o C++ engines/gnap/gnap.o C++ engines/gnap/grid.o C++ engines/gnap/menu.o C++ engines/gnap/metaengine.o C++ engines/gnap/music.o C++ engines/gnap/resource.o C++ engines/gnap/sound.o C++ engines/gnap/scenes/arcade.o C++ engines/gnap/scenes/groupcs.o C++ engines/gnap/scenes/group0.o C++ engines/gnap/scenes/group1.o C++ engines/gnap/scenes/group2.o C++ engines/gnap/scenes/group3.o C++ engines/gnap/scenes/group4.o C++ engines/gnap/scenes/group5.o C++ engines/gnap/scenes/intro.o C++ engines/gnap/scenes/scenecore.o C++ engines/gob/anifile.o C++ engines/gob/aniobject.o C++ engines/gob/backbuffer.o C++ engines/gob/cheater.o C++ engines/gob/cheater_geisha.o C++ engines/gob/cmpfile.o C++ engines/gob/console.o C++ engines/gob/databases.o C++ engines/gob/dataio.o C++ engines/gob/dbase.o C++ engines/gob/decfile.o C++ engines/gob/draw.o C++ engines/gob/draw_v1.o C++ engines/gob/draw_v2.o C++ engines/gob/draw_v7.o C++ engines/gob/draw_bargon.o C++ engines/gob/draw_fascin.o C++ engines/gob/draw_playtoons.o C++ engines/gob/expression.o C++ engines/gob/game.o C++ engines/gob/global.o C++ engines/gob/gob.o C++ engines/gob/goblin.o C++ engines/gob/goblin_v1.o C++ engines/gob/goblin_v2.o C++ engines/gob/goblin_v3.o C++ engines/gob/goblin_v4.o C++ engines/gob/goblin_v7.o C++ engines/gob/hotspots.o C++ engines/gob/iniconfig.o C++ engines/gob/init.o C++ engines/gob/init_v1.o C++ engines/gob/init_geisha.o C++ engines/gob/init_v2.o C++ engines/gob/init_fascin.o C++ engines/gob/init_v3.o C++ engines/gob/init_v4.o C++ engines/gob/init_v6.o C++ engines/gob/init_v7.o C++ engines/gob/inter.o C++ engines/gob/inter_v1.o C++ engines/gob/inter_geisha.o C++ engines/gob/inter_v2.o C++ engines/gob/inter_adibou1.o C++ engines/gob/inter_bargon.o C++ engines/gob/inter_fascin.o C++ engines/gob/inter_littlered.o C++ engines/gob/inter_inca2.o C++ engines/gob/inter_playtoons.o C++ engines/gob/inter_v3.o C++ engines/gob/inter_v4.o C++ engines/gob/inter_v5.o C++ engines/gob/inter_v6.o C++ engines/gob/inter_v7.o C++ engines/gob/map.o C++ engines/gob/map_v1.o C++ engines/gob/map_v2.o C++ engines/gob/metaengine.o C++ engines/gob/mult.o C++ engines/gob/mult_v1.o C++ engines/gob/mult_v2.o C++ engines/gob/palanim.o C++ engines/gob/resources.o C++ engines/gob/rxyfile.o C++ engines/gob/scenery.o C++ engines/gob/scenery_v1.o C++ engines/gob/scenery_v2.o C++ engines/gob/script.o C++ engines/gob/surface.o C++ engines/gob/totfile.o C++ engines/gob/util.o C++ engines/gob/variables.o C++ engines/gob/video.o C++ engines/gob/video_v1.o C++ engines/gob/video_v2.o C++ engines/gob/video_v6.o C++ engines/gob/videoplayer.o C++ engines/gob/demos/demoplayer.o C++ engines/gob/demos/scnplayer.o C++ engines/gob/demos/batplayer.o C++ engines/gob/pregob/pregob.o C++ engines/gob/pregob/txtfile.o C++ engines/gob/pregob/gctfile.o C++ engines/gob/pregob/seqfile.o C++ engines/gob/pregob/onceupon/onceupon.o C++ engines/gob/pregob/onceupon/abracadabra.o C++ engines/gob/pregob/onceupon/babayaga.o C++ engines/gob/pregob/onceupon/title.o C++ engines/gob/pregob/onceupon/parents.o C++ engines/gob/pregob/onceupon/stork.o C++ engines/gob/pregob/onceupon/chargenchild.o C++ engines/gob/minigames/geisha/evilfish.o C++ engines/gob/minigames/geisha/oko.o C++ engines/gob/minigames/geisha/meter.o C++ engines/gob/minigames/geisha/diving.o C++ engines/gob/minigames/geisha/mouth.o C++ engines/gob/minigames/geisha/submarine.o C++ engines/gob/minigames/geisha/penetration.o C++ engines/gob/save/savefile.o C++ engines/gob/save/savehandler.o C++ engines/gob/save/saveload.o C++ engines/gob/save/saveload_v2.o C++ engines/gob/save/saveload_v3.o C++ engines/gob/save/saveload_v4.o C++ engines/gob/save/saveload_v6.o C++ engines/gob/save/saveload_v7.o C++ engines/gob/save/saveload_adibou1.o C++ engines/gob/save/saveload_geisha.o C++ engines/gob/save/saveload_fascin.o C++ engines/gob/save/saveload_inca2.o C++ engines/gob/save/saveload_playtoons.o C++ engines/gob/save/saveconverter.o C++ engines/gob/save/saveconverter_v2.o C++ engines/gob/save/saveconverter_v3.o C++ engines/gob/save/saveconverter_v4.o C++ engines/gob/sound/sound.o C++ engines/gob/sound/sounddesc.o C++ engines/gob/sound/pcspeaker.o C++ engines/gob/sound/adlib.o C++ engines/gob/sound/musplayer.o C++ engines/gob/sound/adlplayer.o C++ engines/gob/sound/infogrames.o C++ engines/gob/sound/protracker.o C++ engines/gob/sound/soundmixer.o C++ engines/gob/sound/soundblaster.o C++ engines/gob/sound/cdrom.o C++ engines/gob/sound/bgatmosphere.o C++ engines/griffon/combat.o C++ engines/griffon/console.o C++ engines/griffon/cutscenes.o C++ engines/griffon/dialogs.o C++ engines/griffon/draw.o C++ engines/griffon/engine.o C++ engines/griffon/gfx.o C++ engines/griffon/griffon.o C++ engines/griffon/input.o C++ engines/griffon/logic.o C++ engines/griffon/metaengine.o C++ engines/griffon/resources.o C++ engines/griffon/saveload.o C++ engines/griffon/sound.o C++ engines/grim/costume/bitmap_component.o C++ engines/grim/costume/chore.o C++ engines/grim/costume/colormap_component.o C++ engines/grim/costume/component.o C++ engines/grim/costume/head.o C++ engines/grim/costume/keyframe_component.o C++ engines/grim/costume/lua_var_component.o C++ engines/grim/costume/main_model_component.o C++ engines/grim/costume/material_component.o C++ engines/grim/costume/mesh_component.o C++ engines/grim/costume/model_component.o C++ engines/grim/costume/sound_component.o C++ engines/grim/costume/sprite_component.o C++ engines/grim/costume/anim_component.o C++ engines/grim/emi/costume/emianim_component.o C++ engines/grim/emi/costume/emichore.o C++ engines/grim/emi/costume/emihead.o C++ engines/grim/emi/costume/emiluavar_component.o C++ engines/grim/emi/costume/emiluacode_component.o C++ engines/grim/emi/costume/emimesh_component.o C++ engines/grim/emi/costume/emiskel_component.o C++ engines/grim/emi/costume/emisprite_component.o C++ engines/grim/emi/costume/emitexi_component.o C++ engines/grim/emi/sound/aifftrack.o C++ engines/grim/emi/sound/mp3track.o C++ engines/grim/emi/sound/scxtrack.o C++ engines/grim/emi/sound/vimatrack.o C++ engines/grim/emi/sound/track.o C++ engines/grim/emi/sound/emisound.o C++ engines/grim/emi/sound/codecs/scx.o C++ engines/grim/emi/animationemi.o C++ engines/grim/emi/costumeemi.o C++ engines/grim/emi/emi.o C++ engines/grim/emi/modelemi.o C++ engines/grim/emi/skeleton.o C++ engines/grim/emi/poolsound.o C++ engines/grim/emi/layer.o C++ engines/grim/emi/lua_v2.o C++ engines/grim/emi/lua_v2_actor.o C++ engines/grim/emi/lua_v2_sound.o C++ engines/grim/emi/emi_registry.o C++ engines/grim/imuse/imuse.o C++ engines/grim/imuse/imuse_mcmp_mgr.o C++ engines/grim/imuse/imuse_music.o C++ engines/grim/imuse/imuse_script.o C++ engines/grim/imuse/imuse_sndmgr.o C++ engines/grim/imuse/imuse_tables.o C++ engines/grim/imuse/imuse_track.o C++ engines/grim/lua/lapi.o C++ engines/grim/lua/lauxlib.o C++ engines/grim/lua/lbuffer.o C++ engines/grim/lua/lbuiltin.o C++ engines/grim/lua/ldo.o C++ engines/grim/lua/lfunc.o C++ engines/grim/lua/lgc.o C++ engines/grim/lua/liolib.o C++ engines/grim/lua/llex.o C++ engines/grim/lua/lmathlib.o C++ engines/grim/lua/lmem.o C++ engines/grim/lua/lobject.o C++ engines/grim/lua/lrestore.o C++ engines/grim/lua/lsave.o C++ engines/grim/lua/lstate.o C++ engines/grim/lua/lstring.o C++ engines/grim/lua/lstrlib.o C++ engines/grim/lua/lstx.o C++ engines/grim/lua/ltable.o C++ engines/grim/lua/ltask.o C++ engines/grim/lua/ltm.o C++ engines/grim/lua/lundump.o C++ engines/grim/lua/lvm.o C++ engines/grim/lua/lzio.o C++ engines/grim/movie/codecs/codec48.o C++ engines/grim/movie/codecs/blocky8.o C++ engines/grim/movie/codecs/blocky16.o C++ engines/grim/movie/codecs/vima.o C++ engines/grim/movie/codecs/smush_decoder.o C++ engines/grim/movie/bink.o C++ engines/grim/movie/mpeg.o C++ engines/grim/movie/movie.o C++ engines/grim/movie/quicktime.o C++ engines/grim/movie/smush.o C++ engines/grim/remastered/commentary.o C++ engines/grim/remastered/hotspot.o C++ engines/grim/remastered/lua_remastered.o C++ engines/grim/remastered/overlay.o C++ engines/grim/update/packfile.o C++ engines/grim/update/mscab.o C++ engines/grim/update/lang_filter.o C++ engines/grim/update/update.o C++ engines/grim/actor.o C++ engines/grim/animation.o C++ engines/grim/bitmap.o C++ engines/grim/costume.o C++ engines/grim/color.o C++ engines/grim/colormap.o C++ engines/grim/debug.o C++ engines/grim/font.o C++ engines/grim/gfx_base.o C++ engines/grim/gfx_opengl_shaders.o C++ engines/grim/gfx_opengl.o C++ engines/grim/grim.o C++ engines/grim/grim_controls.o C++ engines/grim/inputdialog.o C++ engines/grim/iris.o C++ engines/grim/keyframe.o C++ engines/grim/lab.o C++ engines/grim/lipsync.o C++ engines/grim/localize.o C++ engines/grim/lua.o C++ engines/grim/lua_grim_patch.o C++ engines/grim/lua_v1.o C++ engines/grim/lua_v1_actor.o C++ engines/grim/lua_v1_graphics.o C++ engines/grim/lua_v1_set.o C++ engines/grim/lua_v1_sound.o C++ engines/grim/lua_v1_text.o C++ engines/grim/metaengine.o C++ engines/grim/material.o C++ engines/grim/model.o C++ engines/grim/objectstate.o C++ engines/grim/primitives.o C++ engines/grim/patchr.o C++ engines/grim/registry.o C++ engines/grim/resource.o C++ engines/grim/savegame.o C++ engines/grim/set.o C++ engines/grim/sector.o C++ engines/grim/sound.o C++ engines/grim/sprite.o C++ engines/grim/textobject.o C++ engines/grim/textsplit.o C++ engines/grim/object.o C++ engines/grim/debugger.o C++ engines/grim/md5check.o C++ engines/grim/md5checkdialog.o C++ engines/grim/gfx_tinygl.o C++ engines/groovie/logic/cell.o C++ engines/groovie/video/player.o C++ engines/groovie/video/vdx.o C++ engines/groovie/cursor.o C++ engines/groovie/debug.o C++ engines/groovie/font.o C++ engines/groovie/graphics.o C++ engines/groovie/groovie.o C++ engines/groovie/lzss.o C++ engines/groovie/metaengine.o C++ engines/groovie/music.o C++ engines/groovie/resource.o C++ engines/groovie/saveload.o C++ engines/groovie/script.o C++ engines/groovie/logic/beehive.o C++ engines/groovie/logic/cake.o C++ engines/groovie/logic/gallery.o C++ engines/groovie/logic/mousetrap.o C++ engines/groovie/logic/othello.o C++ engines/groovie/logic/pente.o C++ engines/groovie/logic/tlcgame.o C++ engines/groovie/logic/triangle.o C++ engines/groovie/logic/winerack.o C++ engines/groovie/video/roq.o C++ engines/hadesch/metaengine.o C++ engines/hadesch/pod_file.o C++ engines/hadesch/tag_file.o C++ engines/hadesch/pod_image.o C++ engines/hadesch/video.o C++ engines/hadesch/hadesch.o C++ engines/hadesch/baptr.o C++ engines/hadesch/rooms/olympus.o C++ engines/hadesch/rooms/walloffame.o C++ engines/hadesch/rooms/argo.o C++ engines/hadesch/rooms/crete.o C++ engines/hadesch/rooms/minos.o C++ engines/hadesch/rooms/daedalus.o C++ engines/hadesch/rooms/seriphos.o C++ engines/hadesch/rooms/medisle.o C++ engines/hadesch/rooms/troy.o C++ engines/hadesch/rooms/quiz.o C++ engines/hadesch/rooms/minotaur.o C++ engines/hadesch/rooms/catacombs.o C++ engines/hadesch/rooms/priam.o C++ engines/hadesch/rooms/athena.o C++ engines/hadesch/rooms/volcano.o C++ engines/hadesch/rooms/riverstyx.o C++ engines/hadesch/rooms/hadesthrone.o C++ engines/hadesch/rooms/credits.o C++ engines/hadesch/rooms/intro.o C++ engines/hadesch/rooms/ferry.o C++ engines/hadesch/rooms/options.o C++ engines/hadesch/rooms/monster.o C++ engines/hadesch/rooms/monster/projectile.o C++ engines/hadesch/rooms/monster/typhoon.o C++ engines/hadesch/rooms/monster/cyclops.o C++ engines/hadesch/rooms/monster/illusion.o C++ engines/hadesch/rooms/medusa.o C++ engines/hadesch/rooms/trojan.o C++ engines/hadesch/gfx_context.o C++ engines/hadesch/ambient.o C++ engines/hadesch/herobelt.o C++ engines/hadesch/hotzone.o C++ engines/hadesch/table.o C++ engines/hadesch/persistent.o C++ engines/hdb/ai-bots.o C++ engines/hdb/ai-cinematic.o C++ engines/hdb/ai-funcs.o C++ engines/hdb/ai-init.o C++ engines/hdb/ai-inventory.o C++ engines/hdb/ai-lists.o C++ engines/hdb/ai-player.o C++ engines/hdb/ai-use.o C++ engines/hdb/ai-waypoint.o C++ engines/hdb/file-manager.o C++ engines/hdb/gfx.o C++ engines/hdb/hdb.o C++ engines/hdb/input.o C++ engines/hdb/lua-script.o C++ engines/hdb/map.o C++ engines/hdb/menu.o C++ engines/hdb/metaengine.o C++ engines/hdb/sound.o C++ engines/hdb/saveload.o C++ engines/hdb/window.o C++ engines/hopkins/anim.o C++ engines/hopkins/computer.o C++ engines/hopkins/debugger.o C++ engines/hopkins/dialogs.o C++ engines/hopkins/events.o C++ engines/hopkins/files.o C++ engines/hopkins/font.o C++ engines/hopkins/graphics.o C++ engines/hopkins/globals.o C++ engines/hopkins/hopkins.o C++ engines/hopkins/lines.o C++ engines/hopkins/menu.o C++ engines/hopkins/metaengine.o C++ engines/hopkins/objects.o C++ engines/hopkins/saveload.o C++ engines/hopkins/script.o C++ engines/hopkins/sound.o C++ engines/hopkins/talk.o C++ engines/hpl1/string.o C++ engines/hpl1/opengl.o C++ engines/hpl1/graphics.o C++ engines/hpl1/serialize.o C++ engines/hpl1/engine/ai/AI.o C++ engines/hpl1/engine/ai/AINodeContainer.o C++ engines/hpl1/engine/ai/AINodeGenerator.o C++ engines/hpl1/engine/ai/AStar.o C++ engines/hpl1/engine/ai/StateMachine.o C++ engines/hpl1/engine/game/Game.o C++ engines/hpl1/engine/game/GameTypes.o C++ engines/hpl1/engine/game/SaveGame.o C++ engines/hpl1/engine/game/ScriptFuncs.o C++ engines/hpl1/engine/game/Updater.o C++ engines/hpl1/engine/game/low_level_game_setup.o C++ engines/hpl1/engine/graphics/Animation.o C++ engines/hpl1/engine/graphics/AnimationTrack.o C++ engines/hpl1/engine/graphics/BackgroundImage.o C++ engines/hpl1/engine/graphics/Beam.o C++ engines/hpl1/engine/graphics/BillBoard.o C++ engines/hpl1/engine/graphics/Bone.o C++ engines/hpl1/engine/graphics/BoneState.o C++ engines/hpl1/engine/graphics/Color.o C++ engines/hpl1/engine/graphics/font_data.o C++ engines/hpl1/engine/graphics/GPUProgram.o C++ engines/hpl1/engine/graphics/GfxObject.o C++ engines/hpl1/engine/graphics/Graphics.o C++ engines/hpl1/engine/graphics/GraphicsDrawer.o C++ engines/hpl1/engine/graphics/ImageEntityData.o C++ engines/hpl1/engine/graphics/Material.o C++ engines/hpl1/engine/graphics/MaterialHandler.o C++ engines/hpl1/engine/graphics/Material_Additive.o C++ engines/hpl1/engine/graphics/Material_Alpha.o C++ engines/hpl1/engine/graphics/Material_BaseLight.o C++ engines/hpl1/engine/graphics/Material_Bump.o C++ engines/hpl1/engine/graphics/Material_BumpColorSpec.o C++ engines/hpl1/engine/graphics/Material_BumpSpec.o C++ engines/hpl1/engine/graphics/Material_BumpSpec2D.o C++ engines/hpl1/engine/graphics/Material_Diffuse.o C++ engines/hpl1/engine/graphics/Material_Diffuse2D.o C++ engines/hpl1/engine/graphics/Material_DiffuseAdditive2D.o C++ engines/hpl1/engine/graphics/Material_DiffuseAlpha2D.o C++ engines/hpl1/engine/graphics/Material_DiffuseSpec.o C++ engines/hpl1/engine/graphics/Material_EnvMap_Reflect.o C++ engines/hpl1/engine/graphics/Material_Fallback01_BaseLight.o C++ engines/hpl1/engine/graphics/Material_Fallback02_BaseLight.o C++ engines/hpl1/engine/graphics/Material_Flat.o C++ engines/hpl1/engine/graphics/Material_FontNormal.o C++ engines/hpl1/engine/graphics/Material_Modulative.o C++ engines/hpl1/engine/graphics/Material_ModulativeX2.o C++ engines/hpl1/engine/graphics/Material_Smoke2D.o C++ engines/hpl1/engine/graphics/Material_Water.o C++ engines/hpl1/engine/graphics/Mesh.o C++ engines/hpl1/engine/graphics/Mesh2d.o C++ engines/hpl1/engine/graphics/MeshCreator.o C++ engines/hpl1/engine/graphics/ParticleEmitter.o C++ engines/hpl1/engine/graphics/ParticleEmitter2D.o C++ engines/hpl1/engine/graphics/ParticleEmitter3D.o C++ engines/hpl1/engine/graphics/ParticleEmitter3D_UserData.o C++ engines/hpl1/engine/graphics/ParticleSystem3D.o C++ engines/hpl1/engine/graphics/RenderList.o C++ engines/hpl1/engine/graphics/RenderObject2D.o C++ engines/hpl1/engine/graphics/RenderState.o C++ engines/hpl1/engine/graphics/Renderable.o C++ engines/hpl1/engine/graphics/Renderer2D.o C++ engines/hpl1/engine/graphics/Renderer3D.o C++ engines/hpl1/engine/graphics/RendererPostEffects.o C++ engines/hpl1/engine/graphics/Skeleton.o C++ engines/hpl1/engine/graphics/SubMesh.o C++ engines/hpl1/engine/graphics/bitmap2D.o C++ engines/hpl1/engine/gui/Gui.o C++ engines/hpl1/engine/gui/GuiGfxElement.o C++ engines/hpl1/engine/gui/GuiMaterialBasicTypes.o C++ engines/hpl1/engine/gui/GuiPopUp.o C++ engines/hpl1/engine/gui/GuiPopUpMessageBox.o C++ engines/hpl1/engine/gui/GuiSet.o C++ engines/hpl1/engine/gui/GuiSkin.o C++ engines/hpl1/engine/gui/Widget.o C++ engines/hpl1/engine/gui/WidgetBaseClasses.o C++ engines/hpl1/engine/gui/WidgetButton.o C++ engines/hpl1/engine/gui/WidgetCheckBox.o C++ engines/hpl1/engine/gui/WidgetComboBox.o C++ engines/hpl1/engine/gui/WidgetFrame.o C++ engines/hpl1/engine/gui/WidgetImage.o C++ engines/hpl1/engine/gui/WidgetLabel.o C++ engines/hpl1/engine/gui/WidgetListBox.o C++ engines/hpl1/engine/gui/WidgetSlider.o C++ engines/hpl1/engine/gui/WidgetTextBox.o C++ engines/hpl1/engine/gui/WidgetWindow.o C++ engines/hpl1/engine/impl/CGProgram.o C++ engines/hpl1/engine/impl/CharacterBodyNewton.o C++ engines/hpl1/engine/impl/CollideShapeNewton.o C++ engines/hpl1/engine/impl/LowLevelGraphicsSDL.o C++ engines/hpl1/engine/impl/LowLevelPhysicsNewton.o C++ engines/hpl1/engine/impl/LowLevelSoundOpenAL.o C++ engines/hpl1/engine/impl/MeshLoaderCollada.o C++ engines/hpl1/engine/impl/MeshLoaderColladaHelpers.o C++ engines/hpl1/engine/impl/MeshLoaderColladaLoader.o C++ engines/hpl1/engine/impl/MeshLoaderMSH.o C++ engines/hpl1/engine/impl/OcclusionQueryOGL.o C++ engines/hpl1/engine/impl/OpenALSoundChannel.o C++ engines/hpl1/engine/impl/OpenALSoundData.o C++ engines/hpl1/engine/impl/OpenALSoundEnvironment.o C++ engines/hpl1/engine/impl/PhysicsBodyNewton.o C++ engines/hpl1/engine/impl/PhysicsControllerNewton.o C++ engines/hpl1/engine/impl/PhysicsJointBallNewton.o C++ engines/hpl1/engine/impl/PhysicsJointHingeNewton.o C++ engines/hpl1/engine/impl/PhysicsJointScrewNewton.o C++ engines/hpl1/engine/impl/PhysicsJointSliderNewton.o C++ engines/hpl1/engine/impl/PhysicsMaterialNewton.o C++ engines/hpl1/engine/impl/PhysicsWorldNewton.o C++ engines/hpl1/engine/impl/SDLTexture.o C++ engines/hpl1/engine/impl/SqScript.o C++ engines/hpl1/engine/impl/VertexBufferOGL.o C++ engines/hpl1/engine/impl/VertexBufferVBO.o C++ engines/hpl1/engine/libraries/angelscript/add-ons/scriptstdstring.o C++ engines/hpl1/engine/libraries/angelscript/add-ons/scripthelper.o C++ engines/hpl1/engine/libraries/angelscript/add-ons/scriptarray.o C++ engines/hpl1/engine/impl/tinyXML/tinyxml.o C++ engines/hpl1/engine/impl/tinyXML/tinyxmlerror.o C++ engines/hpl1/engine/impl/tinyXML/tinyxmlparser.o C++ engines/hpl1/engine/input/Action.o C++ engines/hpl1/engine/input/ActionKeyboard.o C++ engines/hpl1/engine/input/ActionMouseButton.o C++ engines/hpl1/engine/input/Input.o C++ engines/hpl1/engine/input/InputDevice.o C++ engines/hpl1/engine/input/Keyboard.o C++ engines/hpl1/engine/input/LowLevelInput.o C++ engines/hpl1/engine/input/Mouse.o C++ engines/hpl1/engine/math/BoundingVolume.o C++ engines/hpl1/engine/math/Frustum.o C++ engines/hpl1/engine/math/Math.o C++ engines/hpl1/engine/math/MathTypes.o C++ engines/hpl1/engine/math/MeshTypes.o C++ engines/hpl1/engine/math/Quaternion.o C++ engines/hpl1/engine/math/Spring.o C++ engines/hpl1/engine/physics/Body2D.o C++ engines/hpl1/engine/physics/CharacterBody.o C++ engines/hpl1/engine/physics/Collider2D.o C++ engines/hpl1/engine/physics/Physics.o C++ engines/hpl1/engine/physics/PhysicsBody.o C++ engines/hpl1/engine/physics/PhysicsController.o C++ engines/hpl1/engine/physics/PhysicsJoint.o C++ engines/hpl1/engine/physics/PhysicsJointBall.o C++ engines/hpl1/engine/physics/PhysicsJointHinge.o C++ engines/hpl1/engine/physics/PhysicsJointScrew.o C++ engines/hpl1/engine/physics/PhysicsJointSlider.o C++ engines/hpl1/engine/physics/PhysicsWorld.o C++ engines/hpl1/engine/physics/SurfaceData.o C++ engines/hpl1/engine/resources/AnimationManager.o C++ engines/hpl1/engine/resources/ConfigFile.o C++ engines/hpl1/engine/resources/EntityLoader_Object.o C++ engines/hpl1/engine/resources/FileSearcher.o C++ engines/hpl1/engine/resources/FontManager.o C++ engines/hpl1/engine/resources/FrameBitmap.o C++ engines/hpl1/engine/resources/FrameTexture.o C++ engines/hpl1/engine/resources/GpuProgramManager.o C++ engines/hpl1/engine/resources/ImageEntityManager.o C++ engines/hpl1/engine/resources/ImageManager.o C++ engines/hpl1/engine/resources/LanguageFile.o C++ engines/hpl1/engine/resources/MaterialManager.o C++ engines/hpl1/engine/resources/MeshLoaderHandler.o C++ engines/hpl1/engine/resources/MeshManager.o C++ engines/hpl1/engine/resources/ParticleManager.o C++ engines/hpl1/engine/resources/ResourceBase.o C++ engines/hpl1/engine/resources/ResourceImage.o C++ engines/hpl1/engine/resources/ResourceManager.o C++ engines/hpl1/engine/resources/Resources.o C++ engines/hpl1/engine/resources/ScriptManager.o C++ engines/hpl1/engine/resources/SoundEntityManager.o C++ engines/hpl1/engine/resources/SoundManager.o C++ engines/hpl1/engine/resources/TextureManager.o C++ engines/hpl1/engine/resources/TileSetManager.o C++ engines/hpl1/engine/resources/VideoManager.o C++ engines/hpl1/engine/resources/low_level_resources.o C++ engines/hpl1/engine/scene/AnimationState.o C++ engines/hpl1/engine/scene/Area2D.o C++ engines/hpl1/engine/scene/Camera2D.o C++ engines/hpl1/engine/scene/Camera3D.o C++ engines/hpl1/engine/scene/ColliderEntity.o C++ engines/hpl1/engine/scene/Entity.o C++ engines/hpl1/engine/scene/Entity2D.o C++ engines/hpl1/engine/scene/Entity3D.o C++ engines/hpl1/engine/scene/GridMap2D.o C++ engines/hpl1/engine/scene/ImageEntity.o C++ engines/hpl1/engine/scene/Light.o C++ engines/hpl1/engine/scene/Light2D.o C++ engines/hpl1/engine/scene/Light2DPoint.o C++ engines/hpl1/engine/scene/Light3D.o C++ engines/hpl1/engine/scene/Light3DPoint.o C++ engines/hpl1/engine/scene/Light3DSpot.o C++ engines/hpl1/engine/scene/MeshEntity.o C++ engines/hpl1/engine/scene/MultiImageEntity.o C++ engines/hpl1/engine/scene/Node.o C++ engines/hpl1/engine/scene/Node2D.o C++ engines/hpl1/engine/scene/Node3D.o C++ engines/hpl1/engine/scene/NodeState.o C++ engines/hpl1/engine/scene/PortalContainer.o C++ engines/hpl1/engine/scene/Scene.o C++ engines/hpl1/engine/scene/SectorVisibility.o C++ engines/hpl1/engine/scene/SoundEntity.o C++ engines/hpl1/engine/scene/SoundSource.o C++ engines/hpl1/engine/scene/SubMeshEntity.o C++ engines/hpl1/engine/scene/Tile.o C++ engines/hpl1/engine/scene/TileData.o C++ engines/hpl1/engine/scene/TileLayer.o C++ engines/hpl1/engine/scene/TileMap.o C++ engines/hpl1/engine/scene/TileMapLineIt.o C++ engines/hpl1/engine/scene/TileMapRectIt.o C++ engines/hpl1/engine/scene/TileSet.o C++ engines/hpl1/engine/scene/World2D.o C++ engines/hpl1/engine/scene/World3D.o C++ engines/hpl1/engine/sound/LowLevelSound.o C++ engines/hpl1/engine/sound/MusicHandler.o C++ engines/hpl1/engine/sound/Sound.o C++ engines/hpl1/engine/sound/SoundEntityData.o C++ engines/hpl1/engine/sound/SoundHandler.o C++ engines/hpl1/engine/system/Container.o C++ engines/hpl1/engine/system/LogicTimer.o C++ engines/hpl1/engine/system/low_level_system.o C++ engines/hpl1/engine/system/SerializeClass.o C++ engines/hpl1/engine/system/String.o C++ engines/hpl1/engine/system/System.o C++ engines/hpl1/hpl1.o C++ engines/hpl1/metaengine.o C++ engines/hpl1/penumbra-overture/AttackHandler.o C++ engines/hpl1/penumbra-overture/ButtonHandler.o C++ engines/hpl1/penumbra-overture/CharacterMove.o C++ engines/hpl1/penumbra-overture/Credits.o C++ engines/hpl1/penumbra-overture/DeathMenu.o C++ engines/hpl1/penumbra-overture/DemoEndText.o C++ engines/hpl1/penumbra-overture/EffectHandler.o C++ engines/hpl1/penumbra-overture/FadeHandler.o C++ engines/hpl1/penumbra-overture/GameArea.o C++ engines/hpl1/penumbra-overture/GameDamageArea.o C++ engines/hpl1/penumbra-overture/GameEnemy.o C++ engines/hpl1/penumbra-overture/GameEnemy_Dog.o C++ engines/hpl1/penumbra-overture/GameEnemy_Spider.o C++ engines/hpl1/penumbra-overture/GameEnemy_Worm.o C++ engines/hpl1/penumbra-overture/GameEntity.o C++ engines/hpl1/penumbra-overture/GameForceArea.o C++ engines/hpl1/penumbra-overture/GameItem.o C++ engines/hpl1/penumbra-overture/GameItemType.o C++ engines/hpl1/penumbra-overture/GameLadder.o C++ engines/hpl1/penumbra-overture/GameLamp.o C++ engines/hpl1/penumbra-overture/GameLink.o C++ engines/hpl1/penumbra-overture/GameLiquidArea.o C++ engines/hpl1/penumbra-overture/GameMessageHandler.o C++ engines/hpl1/penumbra-overture/GameMusicHandler.o C++ engines/hpl1/penumbra-overture/GameObject.o C++ engines/hpl1/penumbra-overture/GameSaveArea.o C++ engines/hpl1/penumbra-overture/GameScripts.o C++ engines/hpl1/penumbra-overture/GameStickArea.o C++ engines/hpl1/penumbra-overture/GameSwingDoor.o C++ engines/hpl1/penumbra-overture/GameTypes.o C++ engines/hpl1/penumbra-overture/GraphicsHelper.o C++ engines/hpl1/penumbra-overture/HudModel_Throw.o C++ engines/hpl1/penumbra-overture/HudModel_Weapon.o C++ engines/hpl1/penumbra-overture/Init.o C++ engines/hpl1/penumbra-overture/IntroStory.o C++ engines/hpl1/penumbra-overture/Inventory.o C++ engines/hpl1/penumbra-overture/MainMenu.o C++ engines/hpl1/penumbra-overture/MapHandler.o C++ engines/hpl1/penumbra-overture/MapLoadText.o C++ engines/hpl1/penumbra-overture/Notebook.o C++ engines/hpl1/penumbra-overture/NumericalPanel.o C++ engines/hpl1/penumbra-overture/Player.o C++ engines/hpl1/penumbra-overture/PlayerHands.o C++ engines/hpl1/penumbra-overture/PlayerHelper.o C++ engines/hpl1/penumbra-overture/PlayerState_Interact.o C++ engines/hpl1/penumbra-overture/PlayerState_Misc.o C++ engines/hpl1/penumbra-overture/PlayerState_Weapon.o C++ engines/hpl1/penumbra-overture/PreMenu.o C++ engines/hpl1/penumbra-overture/RadioHandler.o C++ engines/hpl1/penumbra-overture/SaveHandler.o C++ engines/hpl1/penumbra-overture/SaveTypes.o C++ engines/hpl1/penumbra-overture/TriggerHandler.o C++ engines/hpl1/penumbra-overture/Triggers.o C++ engines/hpl1/engine/libraries/newton/core/dg.o C++ engines/hpl1/engine/libraries/newton/core/dgAABBPolygonSoup.o C++ engines/hpl1/engine/libraries/newton/core/dgCRC.o C++ engines/hpl1/engine/libraries/newton/core/dgConvexHull3d.o C++ engines/hpl1/engine/libraries/newton/core/dgConvexHull4d.o C++ engines/hpl1/engine/libraries/newton/core/dgDebug.o C++ engines/hpl1/engine/libraries/newton/core/dgDelaunayTetrahedralization.o C++ engines/hpl1/engine/libraries/newton/core/dgGeneralMatrix.o C++ engines/hpl1/engine/libraries/newton/core/dgGeneralVector.o C++ engines/hpl1/engine/libraries/newton/core/dgGoogol.o C++ engines/hpl1/engine/libraries/newton/core/dgIntersections.o C++ engines/hpl1/engine/libraries/newton/core/dgMatrix.o C++ engines/hpl1/engine/libraries/newton/core/dgMemory.o C++ engines/hpl1/engine/libraries/newton/core/dgNode.o C++ engines/hpl1/engine/libraries/newton/core/dgPolygonSoupBuilder.o C++ engines/hpl1/engine/libraries/newton/core/dgPolyhedra.o C++ engines/hpl1/engine/libraries/newton/core/dgPolyhedraMassProperties.o C++ engines/hpl1/engine/libraries/newton/core/dgQuaternion.o C++ engines/hpl1/engine/libraries/newton/core/dgRandom.o C++ engines/hpl1/engine/libraries/newton/core/dgRef.o C++ engines/hpl1/engine/libraries/newton/core/dgRefCounter.o C++ engines/hpl1/engine/libraries/newton/core/dgSPDMatrix.o C++ engines/hpl1/engine/libraries/newton/core/dgSmallDeterminant.o C++ engines/hpl1/engine/libraries/newton/core/dgSphere.o C++ engines/hpl1/engine/libraries/newton/core/dgThreads.o C++ engines/hpl1/engine/libraries/newton/core/dgTree.o C++ engines/hpl1/engine/libraries/newton/core/dgTypes.o C++ engines/hpl1/engine/libraries/newton/Newton.o C++ engines/hpl1/engine/libraries/newton/NewtonClass.o C++ engines/hpl1/engine/libraries/newton/physics/dgBallConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgBilateralConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgBody.o C++ engines/hpl1/engine/libraries/newton/physics/dgBodyMasterList.o C++ engines/hpl1/engine/libraries/newton/physics/dgBroadPhaseCollision.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollision.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionBVH.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionBox.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionCapsule.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionChamferCylinder.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionCompound.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionCompoundBreakable.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionCone.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionConvex.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionConvexHull.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionConvexModifier.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionCylinder.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionEllipse.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionHeightField.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionMesh.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionNull.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionScene.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionSphere.o C++ engines/hpl1/engine/libraries/newton/physics/dgCollisionUserMesh.o C++ engines/hpl1/engine/libraries/newton/physics/dgConnectorConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgContact.o C++ engines/hpl1/engine/libraries/newton/physics/dgCorkscrewConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgHingeConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgMeshEffect.o C++ engines/hpl1/engine/libraries/newton/physics/dgMeshEffect2.o C++ engines/hpl1/engine/libraries/newton/physics/dgMeshEffect3.o C++ engines/hpl1/engine/libraries/newton/physics/dgMeshEffectSolidTree.o C++ engines/hpl1/engine/libraries/newton/physics/dgMinkowskiConv.o C++ engines/hpl1/engine/libraries/newton/physics/dgNarrowPhaseCollision.o C++ engines/hpl1/engine/libraries/newton/physics/dgPointToCurveConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgSlidingConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgUniversalConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgUpVectorConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgUserConstraint.o C++ engines/hpl1/engine/libraries/newton/physics/dgWorld.o C++ engines/hpl1/engine/libraries/newton/physics/dgWorldDynamicUpdate.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_atomic.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_builder.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.o In file included from engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:40: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘bool asCByteCode::RemoveUnusedValue(asCByteInstruction*, asCByteInstruction**)’: engines/hpl1/engine/libraries/angelscript/sources/as_config.h:1350:23: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1350 | #define ARG_DW(b) ((asDWORD*)&b) | ~^~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:473:69: note: in expansion of macro ‘ARG_DW’ 473 | *(((asDWORD *)&curr->arg) + AS_PTR_SIZE) = *ARG_DW(curr->arg); | ^~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::OptimizeLocally(const asCArray&)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:822:34: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 822 | *(asDWORD *)&instr->arg = *(asDWORD *)&instr->next->arg; | ^~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:822:60: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 822 | *(asDWORD *)&instr->arg = *(asDWORD *)&instr->next->arg; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:835:34: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 835 | *(asDWORD *)&instr->arg = *(asDWORD *)&instr->next->arg; | ^~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:835:60: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 835 | *(asDWORD *)&instr->arg = *(asDWORD *)&instr->next->arg; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::Optimize()’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1048:82: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1048 | else if (currOp == asBC_JMP && instrOp == asBC_LABEL && *(int *)&curr->arg == instr->wArg[0]) | ^~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘bool asCByteCode::IsTempVarRead(asCByteInstruction*, int)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1141:47: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1141 | int label = *((int *)ARG_DW(curr->arg)); | ~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1157:47: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1157 | int label = *((int *)ARG_DW(curr->arg)); | ~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1173:55: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1173 | int label = *((int *)ARG_DW(curr->arg)); | ~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::ExtractLineNumbers()’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1331:47: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1331 | lineNumbers.PushLast(*(int *)ARG_DW(curr->arg)); engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::ExtractObjectVariableInfo(asCScriptFunction*)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1376:71: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1376 | info.option = (asEObjVarInfoOption) * (int *)ARG_DW(instr->arg); engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::ExtractTryCatchInfo(asCScriptFunction*)’: engines/hpl1/engine/libraries/angelscript/sources/as_config.h:1350:23: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1350 | #define ARG_DW(b) ((asDWORD*)&b) | ~^~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1409:43: note: in expansion of macro ‘ARG_DW’ 1409 | info.catchPos = *ARG_DW(instr->arg); | ^~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::Call(asEBCInstr, int, int)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1493:11: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1493 | *((int *)ARG_DW(last->arg)) = funcID; | ~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::JmpP(int, asDWORD)’: engines/hpl1/engine/libraries/angelscript/sources/as_config.h:1350:23: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1350 | #define ARG_DW(b) ((asDWORD*)&b) | ~^~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1554:10: note: in expansion of macro ‘ARG_DW’ 1554 | *ARG_DW(last->arg) = max; | ^~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::Line(int, int, int)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1579:11: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1579 | *((int *)ARG_DW(last->arg)) = (line & 0xFFFFF) | ((column & 0xFFF) << 20); | ~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::ObjInfo(int, int)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1596:11: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1596 | *((int *)ARG_DW(last->arg)) = info; | ~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::TryBlock(short int)’: engines/hpl1/engine/libraries/angelscript/sources/as_config.h:1350:23: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1350 | #define ARG_DW(b) ((asDWORD*)&b) | ~^~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1616:10: note: in expansion of macro ‘ARG_DW’ 1616 | *ARG_DW(last->arg) = catchLabel; | ^~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::ResolveJumpAddresses()’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1685:39: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1685 | int label = *((int *) ARG_DW(instr->arg)); | ~^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1689:35: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1689 | *((int *) ARG_DW(instr->arg)) = labelPosOffset; | ~^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1693:39: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1693 | int label = *((int *)ARG_DW(instr->arg)); | ~^~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1698:35: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1698 | *((int *)ARG_DW(instr->arg)) = currPos + labelPosOffset; | ~^~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::Output(asDWORD*)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1748:46: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1748 | *(ap + 1) = *(asDWORD *)&instr->arg; | ^~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1754:46: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1754 | *(ap + 2) = *(asDWORD *)&instr->arg; | ^~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘void asCByteCode::PostProcess()’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1832:47: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1832 | int label = *((int *) ARG_DW(instr->arg)); | ~^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1846:47: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1846 | int label = *((int *) ARG_DW(instr->arg)); | ~^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_config.h:1350:23: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1350 | #define ARG_DW(b) ((asDWORD*)&b) | ~^~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:1860:48: note: in expansion of macro ‘ARG_DW’ 1860 | asDWORD max = *ARG_DW(instr->arg); | ^~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::InsertFirstInstrDWORD(asEBCInstr, asDWORD)’: engines/hpl1/engine/libraries/angelscript/sources/as_config.h:1350:23: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1350 | #define ARG_DW(b) ((asDWORD*)&b) | ~^~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2266:10: note: in expansion of macro ‘ARG_DW’ 2266 | *ARG_DW(first->arg) = param; | ^~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::InstrW_DW(asEBCInstr, asWORD, asDWORD)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2363:11: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2363 | *((int *) ARG_DW(last->arg)) = b; | ~^~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::InstrSHORT_DW_DW(asEBCInstr, short int, asDWORD, asDWORD)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2379:10: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2379 | *(int *)ARG_DW(last->arg) = b; C++ engines/hpl1/engine/libraries/angelscript/sources/as_callfunc.o engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::InstrSHORT_DW(asEBCInstr, short int, asDWORD)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2449:11: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2449 | *((int *) ARG_DW(last->arg)) = b; | ~^~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::InstrW_FLOAT(asEBCInstr, asWORD, float)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2497:11: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2497 | *((float *) ARG_DW(last->arg)) = b; | ~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::InstrINT(asEBCInstr, int)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2529:11: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2529 | *((int *) ARG_DW(last->arg)) = param; | ~^~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::InstrDWORD(asEBCInstr, asDWORD)’: engines/hpl1/engine/libraries/angelscript/sources/as_config.h:1350:23: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1350 | #define ARG_DW(b) ((asDWORD*)&b) | ~^~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2544:10: note: in expansion of macro ‘ARG_DW’ 2544 | *ARG_DW(last->arg) = param; | ^~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::InstrFLOAT(asEBCInstr, float)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2606:11: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2606 | *((float *) ARG_DW(last->arg)) = param; | ~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘int asCByteCode::InstrDOUBLE(asEBCInstr, double)’: engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2621:11: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2621 | *((double *) ARG_QW(last->arg)) = param; | ~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp: In member function ‘asDWORD asCByteCode::GetLastInstrValueDW()’: engines/hpl1/engine/libraries/angelscript/sources/as_config.h:1350:23: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1350 | #define ARG_DW(b) ((asDWORD*)&b) | ~^~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_bytecode.cpp:2655:17: note: in expansion of macro ‘ARG_DW’ 2655 | return *ARG_DW(last->arg); | ^~~~~~ C++ engines/hpl1/engine/libraries/angelscript/sources/as_compiler.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_configgroup.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_context.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_datatype.o engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp: In member function ‘virtual asWORD asCContext::GetReturnWord()’: engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:540:17: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 540 | return *(asWORD *)&m_regs.valueRegister; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp: In member function ‘virtual asDWORD asCContext::GetReturnDWord()’: engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:550:17: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 550 | return *(asDWORD *)&m_regs.valueRegister; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp: In member function ‘virtual float asCContext::GetReturnFloat()’: engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:570:17: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 570 | return *(float *)&m_regs.valueRegister; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp: In member function ‘virtual double asCContext::GetReturnDouble()’: engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:580:17: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 580 | return *(double *)&m_regs.valueRegister; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp: In member function ‘virtual void* asCContext::GetReturnAddress()’: engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:589:25: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 589 | return *(void **)&m_regs.valueRegister; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp: In member function ‘void asCContext::ExecuteNext()’: engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:1779:26: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1779 | *(void **)&m_regs.valueRegister = (void *)asBC_PTRARG(l_bc); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:1780:60: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1780 | *(l_fp - asBC_SWORDARG0(l_bc)) = **(asDWORD **)&m_regs.valueRegister; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:1847:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1847 | if (*(int *)&m_regs.valueRegister == 0) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:1855:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1855 | if (*(int *)&m_regs.valueRegister != 0) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/hpl1/engine/libraries/angelscript/sources/as_gc.o engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:1863:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1863 | if (*(int *)&m_regs.valueRegister < 0) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:1871:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1871 | if (*(int *)&m_regs.valueRegister >= 0) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:1879:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1879 | if (*(int *)&m_regs.valueRegister > 0) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:1887:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 1887 | if (*(int *)&m_regs.valueRegister <= 0) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2083:28: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2083 | (**(short **)&m_regs.valueRegister)++; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2089:28: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2089 | (**(char **)&m_regs.valueRegister)++; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2095:28: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2095 | (**(short **)&m_regs.valueRegister)--; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2101:28: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2101 | (**(char **)&m_regs.valueRegister)--; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2107:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2107 | ++(**(int **)&m_regs.valueRegister); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2113:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2113 | --(**(int **)&m_regs.valueRegister); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2119:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2119 | ++(**(float **)&m_regs.valueRegister); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2125:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2125 | --(**(float **)&m_regs.valueRegister); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2131:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2131 | ++(**(double **)&m_regs.valueRegister); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2137:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2137 | --(**(double **)&m_regs.valueRegister); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2256:48: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2256 | if (dbl1 == dbl2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2257:48: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2257 | else if (dbl1 < dbl2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2258:49: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2258 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2266:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2266 | if (d1 == d2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2267:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2267 | else if (d1 < d2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2268:45: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2268 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2278:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2278 | if (f1 == f2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2279:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2279 | else if (f1 < f2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2280:45: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2280 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2288:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2288 | if (i1 == i2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2289:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2289 | else if (i1 < i2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2290:45: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2290 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2300:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2300 | if (i1 == i2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2301:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2301 | else if (i1 < i2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2302:45: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2302 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2312:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2312 | if (f1 == f2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2313:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2313 | else if (f1 < f2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2314:45: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2314 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2322:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2322 | if (d1 == d2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2323:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2323 | else if (d1 < d2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2324:45: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2324 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2772:26: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2772 | *(asDWORD *)&m_regs.valueRegister = *(asDWORD *)(l_fp - asBC_SWORDARG0(l_bc)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2787:70: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2787 | *(asDWORD *)(l_fp - asBC_SWORDARG0(l_bc)) = *(asDWORD *)&m_regs.valueRegister; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2803:27: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2803 | **(asBYTE **)&m_regs.valueRegister = *(asBYTE *)(l_fp - asBC_SWORDARG0(l_bc)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2809:27: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2809 | **(asWORD **)&m_regs.valueRegister = *(asWORD *)(l_fp - asBC_SWORDARG0(l_bc)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2814:27: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2814 | **(asDWORD **)&m_regs.valueRegister = *(l_fp - asBC_SWORDARG0(l_bc)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2819:27: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2819 | **(asQWORD **)&m_regs.valueRegister = *(asQWORD *)(l_fp - asBC_SWORDARG0(l_bc)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2826:37: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2826 | bPtr[0] = **(asBYTE **)&m_regs.valueRegister; // read the byte | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2837:37: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2837 | wPtr[0] = **(asWORD **)&m_regs.valueRegister; // read the word | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2844:71: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2844 | *(asDWORD *)(l_fp - asBC_SWORDARG0(l_bc)) = **(asDWORD **)&m_regs.valueRegister; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2849:71: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2849 | *(asQWORD *)(l_fp - asBC_SWORDARG0(l_bc)) = **(asQWORD **)&m_regs.valueRegister; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2859:26: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2859 | *(asDWORD **)&m_regs.valueRegister = (l_fp - asBC_SWORDARG0(l_bc)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2874:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2874 | if (p1 == p2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2875:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2875 | else if (p1 < p2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:2876:45: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 2876 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:3399:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 3399 | ++(**(asQWORD **)&m_regs.valueRegister); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:3404:30: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 3404 | --(**(asQWORD **)&m_regs.valueRegister); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:3522:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 3522 | if (i1 == i2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:3523:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 3523 | else if (i1 < i2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:3524:45: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 3524 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:3532:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 3532 | if (d1 == d2) *(int *)&m_regs.valueRegister = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:3533:44: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 3533 | else if (d1 < d2) *(int *)&m_regs.valueRegister = -1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_context.cpp:3534:45: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 3534 | else *(int *)&m_regs.valueRegister = 1; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/hpl1/engine/libraries/angelscript/sources/as_generic.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_globalproperty.o engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp: In member function ‘virtual int asCGeneric::SetReturnWord(asWORD)’: engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp:335:10: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 335 | *(asWORD *)&returnVal = val; | ^~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp: In member function ‘virtual int asCGeneric::SetReturnDWord(asDWORD)’: engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp:350:10: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 350 | *(asDWORD *)&returnVal = val; | ^~~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp: In member function ‘virtual int asCGeneric::SetReturnFloat(float)’: engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp:380:10: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 380 | *(float *)&returnVal = val; | ^~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp: In member function ‘virtual int asCGeneric::SetReturnDouble(double)’: engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp:395:10: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 395 | *(double *)&returnVal = val; | ^~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp: In member function ‘virtual int asCGeneric::SetReturnAddress(void*)’: engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp:405:18: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 405 | *(void **)&returnVal = val; | ^~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp: In member function ‘virtual int asCGeneric::SetReturnObject(void*)’: engines/hpl1/engine/libraries/angelscript/sources/as_generic.cpp:423:18: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 423 | *(void **)&returnVal = obj; | ^~~~~~~~~~~~~~~~~~~ C++ engines/hpl1/engine/libraries/angelscript/sources/as_memory.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_module.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_objecttype.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_outputbuffer.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_parser.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_restore.o engines/hpl1/engine/libraries/angelscript/sources/as_restore.cpp: In member function ‘void asCWriter::WriteByteCode(asCScriptFunction*)’: engines/hpl1/engine/libraries/angelscript/sources/as_restore.cpp:4721:39: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 4721 | asQWORD qw = *(asQWORD *)&tmpBC[1]; | ^~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_restore.cpp:4731:39: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 4731 | asQWORD qw = *(asQWORD *)&tmpBC[1]; | ^~~~~~~~~~~~~~~~~~~~ engines/hpl1/engine/libraries/angelscript/sources/as_restore.cpp:4750:39: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 4750 | asQWORD qw = *(asQWORD *)&tmpBC[1]; | ^~~~~~~~~~~~~~~~~~~~ C++ engines/hpl1/engine/libraries/angelscript/sources/as_scriptcode.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_scriptengine.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_scriptfunction.o engines/hpl1/engine/libraries/angelscript/sources/as_scriptengine.cpp: In member function ‘void* asCScriptEngine::CallGlobalFunctionRetPtr(asSSystemFunctionInterface*, asCScriptFunction*) const’: engines/hpl1/engine/libraries/angelscript/sources/as_scriptengine.cpp:4070:50: warning: ‘stdcall’ attribute directive ignored [-Wattributes] 4070 | typedef void *(STDCALL * func_t)(); | ^ engines/hpl1/engine/libraries/angelscript/sources/as_scriptengine.cpp: In member function ‘void* asCScriptEngine::CallGlobalFunctionRetPtr(asSSystemFunctionInterface*, asCScriptFunction*, void*) const’: engines/hpl1/engine/libraries/angelscript/sources/as_scriptengine.cpp:4086:56: warning: ‘stdcall’ attribute directive ignored [-Wattributes] 4086 | typedef void *(STDCALL * func_t)(void *); | ^ engines/hpl1/engine/libraries/angelscript/sources/as_scriptengine.cpp: In member function ‘void asCScriptEngine::CallGlobalFunction(void*, void*, asSSystemFunctionInterface*, asCScriptFunction*) const’: engines/hpl1/engine/libraries/angelscript/sources/as_scriptengine.cpp:4176:63: warning: ‘stdcall’ attribute directive ignored [-Wattributes] 4176 | typedef void (STDCALL * func_t)(void *, void *); | ^ engines/hpl1/engine/libraries/angelscript/sources/as_scriptengine.cpp: In member function ‘bool asCScriptEngine::CallGlobalFunctionRetBool(void*, void*, asSSystemFunctionInterface*, asCScriptFunction*) const’: engines/hpl1/engine/libraries/angelscript/sources/as_scriptengine.cpp:4196:63: warning: ‘stdcall’ attribute directive ignored [-Wattributes] 4196 | typedef bool (STDCALL * func_t)(void *, void *); | ^ C++ engines/hpl1/engine/libraries/angelscript/sources/as_scriptnode.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_scriptobject.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_string.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_string_util.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_thread.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_tokenizer.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_typeinfo.o C++ engines/hpl1/engine/libraries/angelscript/sources/as_variablescope.o C++ engines/hpl1/engine/impl/low_level_graphics_tgl.o C++ engines/hpl1/engine/impl/texture_tgl.o C++ engines/hpl1/engine/impl/vertex_buffer_tgl.o C++ engines/hugo/console.o C++ engines/hugo/dialogs.o C++ engines/hugo/display.o C++ engines/hugo/file.o C++ engines/hugo/file_v1d.o C++ engines/hugo/file_v2d.o C++ engines/hugo/file_v3d.o C++ engines/hugo/file_v1w.o C++ engines/hugo/file_v2w.o C++ engines/hugo/hugo.o C++ engines/hugo/intro.o C++ engines/hugo/inventory.o C++ engines/hugo/metaengine.o C++ engines/hugo/mouse.o C++ engines/hugo/object.o C++ engines/hugo/object_v1d.o C++ engines/hugo/object_v1w.o C++ engines/hugo/object_v2d.o C++ engines/hugo/object_v3d.o C++ engines/hugo/parser.o C++ engines/hugo/parser_v1w.o C++ engines/hugo/parser_v1d.o C++ engines/hugo/parser_v2d.o C++ engines/hugo/parser_v3d.o C++ engines/hugo/route.o C++ engines/hugo/schedule.o C++ engines/hugo/sound.o C++ engines/hugo/text.o C++ engines/hugo/util.o C++ engines/hypno/actions.o C++ engines/hypno/arcade.o C++ engines/hypno/boyz/arcade.o C++ engines/hypno/boyz/boyz.o C++ engines/hypno/boyz/hard.o C++ engines/hypno/boyz/scene.o C++ engines/hypno/cursors.o C++ engines/hypno/grammar_mis.o C++ engines/hypno/grammar_arc.o C++ engines/hypno/hypno.o C++ engines/hypno/lexer_mis.o C++ engines/hypno/lexer_arc.o C++ engines/hypno/libfile.o C++ engines/hypno/metaengine.o C++ engines/hypno/scene.o C++ engines/hypno/spider/arcade.o C++ engines/hypno/spider/hard.o C++ engines/hypno/spider/spider.o C++ engines/hypno/spider/talk.o C++ engines/hypno/video.o C++ engines/hypno/wet/arcade.o C++ engines/hypno/wet/cursors.o C++ engines/hypno/wet/hard.o C++ engines/hypno/wet/wet.o C++ engines/icb/actor.o C++ engines/icb/actor_fx_pc.o C++ engines/icb/actor_pc.o C++ engines/icb/actor_view_pc.o C++ engines/icb/animation.o C++ engines/icb/animation_mega_set.o C++ engines/icb/async_generic.o C++ engines/icb/barriers.o C++ engines/icb/bone.o C++ engines/icb/breath.o C++ engines/icb/camera.o C++ engines/icb/chi.o C++ engines/icb/cluster_manager_pc.o C++ engines/icb/configfile.o C++ engines/icb/console_pc.o C++ engines/icb/custom_logics.o C++ engines/icb/debug.o C++ engines/icb/debug_pc.o C++ engines/icb/direct_input.o C++ engines/icb/drawpoly_pc.o C++ engines/icb/event_list.o C++ engines/icb/event_manager.o C++ engines/icb/floors.o C++ engines/icb/fn_animation.o C++ engines/icb/fn_event_functions.o C++ engines/icb/fn_fx.o C++ engines/icb/fn_fx_pc.o C++ engines/icb/fn_icon_functions.o C++ engines/icb/fn_interact.o C++ engines/icb/fn_movie_pc.o C++ engines/icb/fn_remora_functions.o C++ engines/icb/fn_routines_ed.o C++ engines/icb/fn_routines_icb.o C++ engines/icb/fn_sound.o C++ engines/icb/fn_sting_pc.o C++ engines/icb/footstep.o C++ engines/icb/function.o C++ engines/icb/game_script.o C++ engines/icb/game_volume.o C++ engines/icb/general_interaction.o C++ engines/icb/general_npc_animation.o C++ engines/icb/global_objects.o C++ engines/icb/global_objects_pc.o C++ engines/icb/global_objects_psx.o C++ engines/icb/global_switches.o C++ engines/icb/global_vars.o C++ engines/icb/graphic_prims.o C++ engines/icb/graphic_prims_pc.o C++ engines/icb/health_bar_pc.o C++ engines/icb/icb.o C++ engines/icb/icon_list.o C++ engines/icb/icon_list_manager.o C++ engines/icb/icon_menu.o C++ engines/icb/icon_menu_pc.o C++ engines/icb/jpeg_decode.o C++ engines/icb/keyboard.o C++ engines/icb/light_pc.o C++ engines/icb/line_of_sight.o C++ engines/icb/loadscrn_pc.o C++ engines/icb/logic.o C++ engines/icb/main_menu_pc.o C++ engines/icb/map_marker.o C++ engines/icb/map_marker_pc.o C++ engines/icb/mega_interaction.o C++ engines/icb/metaengine.o C++ engines/icb/mission.o C++ engines/icb/mission_functions.o C++ engines/icb/mouse.o C++ engines/icb/mouse_pc.o C++ engines/icb/movie_pc.o C++ engines/icb/non_ad_module.o C++ engines/icb/options_manager_pc.o C++ engines/icb/p4.o C++ engines/icb/p4_pc.o C++ engines/icb/player.o C++ engines/icb/player_interaction.o C++ engines/icb/player_pc.o C++ engines/icb/prim_route_builder.o C++ engines/icb/protocol.o C++ engines/icb/remora.o C++ engines/icb/remora_pc.o C++ engines/icb/remora_sprite.o C++ engines/icb/remora_sprite_pc.o C++ engines/icb/res_man.o C++ engines/icb/res_man_pc.o C++ engines/icb/route_manager.o C++ engines/icb/session.o C++ engines/icb/set.o C++ engines/icb/set_pc.o C++ engines/icb/shade_pc.o C++ engines/icb/shadow_pc.o C++ engines/icb/shake.o C++ engines/icb/softskin_pc.o C++ engines/icb/sound.o C++ engines/icb/sound_logic.o C++ engines/icb/sound_logic_entry.o C++ engines/icb/sound_lowlevel_pc.o C++ engines/icb/speech.o C++ engines/icb/speech_pc.o C++ engines/icb/stagedraw_pc_poly.o C++ engines/icb/stage_poly.o C++ engines/icb/string_vest.o C++ engines/icb/surface_manager.o C++ engines/icb/text_pc.o C++ engines/icb/text_sprites.o C++ engines/icb/text_sprites_pc.o C++ engines/icb/timer_func.o C++ engines/icb/tracer.o C++ engines/icb/zsupport.o C++ engines/icb/common/datapacker.o C++ engines/icb/common/ptr_util.o C++ engines/icb/common/px_2drealline.o C++ engines/icb/common/px_bones.o C++ engines/icb/common/px_capri_maths.o C++ engines/icb/common/px_capri_maths_pc.o C++ engines/icb/common/px_clu_api.o C++ engines/icb/common/px_globalvariables.o C++ engines/icb/common/px_linkeddatafile.o C++ engines/icb/common/px_scriptengine.o C++ engines/icb/common/px_string.o C++ engines/icb/gfx/gfxstub.o C++ engines/icb/gfx/gfxstub_dutch.o C++ engines/icb/gfx/gfxstub_rev.o C++ engines/icb/gfx/psx_camera.o C++ engines/icb/gfx/psx_pcgpu.o C++ engines/icb/gfx/psx_tman.o C++ engines/icb/gfx/rab_api.o C++ engines/icb/sound/direct_sound.o C++ engines/icb/sound/fx_manager.o C++ engines/icb/sound/music_manager.o C++ engines/icb/sound/sound_common.o C++ engines/icb/sound/speech_manager.o C++ engines/illusions/actor.o C++ engines/illusions/bbdou/bbdou_bubble.o C++ engines/illusions/bbdou/bbdou_cursor.o C++ engines/illusions/bbdou/bbdou_credits.o C++ engines/illusions/bbdou/bbdou_credits_staticdata.o C++ engines/illusions/bbdou/bbdou_foodctl.o C++ engines/illusions/bbdou/bbdou_inventory.o C++ engines/illusions/bbdou/bbdou_menukeys.o C++ engines/illusions/bbdou/bbdou_specialcode.o C++ engines/illusions/bbdou/bbdou_videoplayer.o C++ engines/illusions/bbdou/gamestate_bbdou.o C++ engines/illusions/bbdou/bbdou_triggerfunctions.o C++ engines/illusions/bbdou/illusions_bbdou.o C++ engines/illusions/bbdou/menusystem_bbdou.o C++ engines/illusions/bbdou/scriptopcodes_bbdou.o C++ engines/illusions/camera.o C++ engines/illusions/console.o C++ engines/illusions/cursor.o C++ engines/illusions/dictionary.o C++ engines/illusions/duckman/duckman_credits.o C++ engines/illusions/duckman/duckman_dialog.o C++ engines/illusions/duckman/duckman_inventory.o C++ engines/illusions/duckman/duckman_screenshakereffects.o C++ engines/illusions/duckman/duckman_specialcode.o C++ engines/illusions/duckman/duckman_videoplayer.o C++ engines/illusions/duckman/gamestate_duckman.o C++ engines/illusions/duckman/illusions_duckman.o C++ engines/illusions/duckman/menusystem_duckman.o C++ engines/illusions/duckman/propertytimers.o C++ engines/illusions/duckman/scriptopcodes_duckman.o C++ engines/illusions/fileresourcereader.o C++ engines/illusions/fixedpoint.o C++ engines/illusions/gamarchive.o C++ engines/illusions/gamestate.o C++ engines/illusions/gamresourcereader.o C++ engines/illusions/graphics.o C++ engines/illusions/illusions.o C++ engines/illusions/input.o C++ engines/illusions/metaengine.o C++ engines/illusions/menusystem.o C++ engines/illusions/pathfinder.o C++ engines/illusions/resources/actorresource.o C++ engines/illusions/resources/backgroundresource.o C++ engines/illusions/resources/fontresource.o C++ engines/illusions/resources/genericresource.o C++ engines/illusions/resources/midiresource.o C++ engines/illusions/resources/scriptresource.o C++ engines/illusions/resources/soundresource.o C++ engines/illusions/resources/talkresource.o C++ engines/illusions/resourcesystem.o C++ engines/illusions/saveload.o C++ engines/illusions/screen.o C++ engines/illusions/screentext.o C++ engines/illusions/scriptstack.o C++ engines/illusions/scriptopcodes.o C++ engines/illusions/sequenceopcodes.o C++ engines/illusions/sound.o C++ engines/illusions/specialcode.o C++ engines/illusions/textdrawer.o C++ engines/illusions/threads/abortablethread.o C++ engines/illusions/threads/causethread_duckman.o C++ engines/illusions/threads/scriptthread.o C++ engines/illusions/threads/talkthread.o C++ engines/illusions/threads/talkthread_duckman.o C++ engines/illusions/threads/timerthread.o C++ engines/illusions/thread.o C++ engines/illusions/time.o C++ engines/illusions/updatefunctions.o C++ engines/immortal/bullet.o C++ engines/immortal/compression.o C++ engines/immortal/cycle.o C++ engines/immortal/door.o C++ engines/immortal/drawChr.o C++ engines/immortal/flameSet.o C++ engines/immortal/immortal.o C++ engines/immortal/kernal.o C++ engines/immortal/level.o C++ engines/immortal/logic.o C++ engines/immortal/metaengine.o C++ engines/immortal/misc.o C++ engines/immortal/room.o C++ engines/immortal/sprites.o C++ engines/immortal/story.o C++ engines/immortal/utilities.o C++ engines/immortal/univ.o C++ engines/kingdom/kingdom.o C++ engines/kingdom/constants.o C++ engines/kingdom/console.o C++ engines/kingdom/logic1.o C++ engines/kingdom/logic2.o C++ engines/kingdom/logic3.o C++ engines/kingdom/logic4.o C++ engines/kingdom/logic.o C++ engines/kingdom/metaengine.o C++ engines/kyra/engine/items_lok.o C++ engines/kyra/engine/items_v2.o C++ engines/kyra/engine/items_hof.o C++ engines/kyra/engine/items_mr.o C++ engines/kyra/engine/kyra_v1.o C++ engines/kyra/engine/kyra_lok.o C++ engines/kyra/engine/kyra_v2.o C++ engines/kyra/engine/kyra_hof.o C++ engines/kyra/engine/kyra_mr.o C++ engines/kyra/engine/scene_v1.o C++ engines/kyra/engine/scene_lok.o C++ engines/kyra/engine/scene_v2.o C++ engines/kyra/engine/scene_hof.o C++ engines/kyra/engine/scene_mr.o C++ engines/kyra/engine/sprites.o C++ engines/kyra/engine/timer.o C++ engines/kyra/engine/timer_lok.o C++ engines/kyra/engine/timer_hof.o C++ engines/kyra/engine/timer_mr.o C++ engines/kyra/engine/util.o C++ engines/kyra/graphics/animator_lok.o C++ engines/kyra/graphics/animator_v2.o C++ engines/kyra/graphics/animator_hof.o C++ engines/kyra/graphics/animator_mr.o C++ engines/kyra/graphics/animator_tim.o C++ engines/kyra/graphics/screen.o C++ engines/kyra/graphics/screen_lok.o C++ engines/kyra/graphics/screen_v2.o C++ engines/kyra/graphics/screen_hof.o C++ engines/kyra/graphics/screen_mr.o C++ engines/kyra/graphics/vqa.o C++ engines/kyra/graphics/wsamovie.o C++ engines/kyra/gui/debugger.o C++ engines/kyra/gui/gui.o C++ engines/kyra/gui/gui_v1.o C++ engines/kyra/gui/gui_lok.o C++ engines/kyra/gui/gui_v2.o C++ engines/kyra/gui/gui_hof.o C++ engines/kyra/gui/gui_mr.o C++ engines/kyra/gui/saveload.o C++ engines/kyra/gui/saveload_lok.o C++ engines/kyra/gui/saveload_hof.o C++ engines/kyra/gui/saveload_mr.o C++ engines/kyra/metaengine.o C++ engines/kyra/resource/resource.o C++ engines/kyra/resource/resource_intern.o C++ engines/kyra/resource/staticres.o C++ engines/kyra/script/script_v1.o C++ engines/kyra/script/script_lok.o C++ engines/kyra/script/script_v2.o C++ engines/kyra/script/script_hof.o C++ engines/kyra/script/script_mr.o C++ engines/kyra/script/script.o C++ engines/kyra/script/script_tim.o C++ engines/kyra/sequence/seqplayer_lok.o C++ engines/kyra/sequence/sequences_lok.o C++ engines/kyra/sequence/sequences_v2.o C++ engines/kyra/sequence/sequences_hof.o C++ engines/kyra/sequence/sequences_mr.o C++ engines/kyra/sound/sound_amiga_lok.o C++ engines/kyra/sound/sound_digital_mr.o C++ engines/kyra/sound/sound_mac_lok.o C++ engines/kyra/sound/sound_pc_midi.o C++ engines/kyra/sound/sound_pc_v1.o C++ engines/kyra/sound/sound_pc98_lok.o C++ engines/kyra/sound/sound_pc98_v2.o C++ engines/kyra/sound/sound_towns_lok.o C++ engines/kyra/sound/sound.o C++ engines/kyra/sound/sound_lok.o C++ engines/kyra/sound/drivers/adlib.o C++ engines/kyra/sound/drivers/audstream.o C++ engines/kyra/sound/drivers/halestorm.o C++ engines/kyra/sound/drivers/pcspeaker_v2.o C++ engines/kyra/text/text.o C++ engines/kyra/text/text_lok.o C++ engines/kyra/text/text_hof.o C++ engines/kyra/text/text_mr.o C++ engines/kyra/engine/kyra_rpg.o C++ engines/kyra/engine/scene_rpg.o C++ engines/kyra/engine/sprites_rpg.o C++ engines/kyra/engine/timer_rpg.o C++ engines/kyra/gui/gui_rpg.o C++ engines/kyra/gui/saveload_rpg.o C++ engines/kyra/resource/staticres_rpg.o C++ engines/kyra/text/text_rpg.o C++ engines/kyra/engine/items_lol.o C++ engines/kyra/engine/lol.o C++ engines/kyra/engine/scene_lol.o C++ engines/kyra/engine/sprites_lol.o C++ engines/kyra/engine/timer_lol.o C++ engines/kyra/graphics/screen_lol.o C++ engines/kyra/gui/gui_lol.o C++ engines/kyra/gui/saveload_lol.o C++ engines/kyra/resource/staticres_lol.o C++ engines/kyra/script/script_lol.o C++ engines/kyra/sequence/sequences_lol.o C++ engines/kyra/sound/sound_lol.o C++ engines/kyra/text/text_lol.o C++ engines/kyra/engine/chargen.o C++ engines/kyra/engine/eobcommon.o C++ engines/kyra/engine/eob.o C++ engines/kyra/engine/darkmoon.o C++ engines/kyra/engine/items_eob.o C++ engines/kyra/engine/magic_eob.o C++ engines/kyra/engine/scene_eob.o C++ engines/kyra/engine/sprites_eob.o C++ engines/kyra/engine/timer_eob.o C++ engines/kyra/graphics/screen_eob.o C++ engines/kyra/graphics/screen_eob_amiga.o C++ engines/kyra/graphics/screen_eob_pc98.o C++ engines/kyra/graphics/screen_eob_segacd.o C++ engines/kyra/graphics/screen_eob_towns.o C++ engines/kyra/gui/gui_eob.o C++ engines/kyra/gui/gui_eob_segacd.o C++ engines/kyra/gui/saveload_eob.o C++ engines/kyra/resource/resource_segacd.o C++ engines/kyra/resource/staticres_eob.o C++ engines/kyra/script/script_eob.o C++ engines/kyra/sequence/seqplayer_eob_segacd.o C++ engines/kyra/sequence/sequences_eob.o C++ engines/kyra/sequence/sequences_darkmoon.o C++ engines/kyra/sound/sound_amiga_eob.o C++ engines/kyra/sound/sound_pc98_eob.o C++ engines/kyra/sound/sound_pc98_darkmoon.o C++ engines/kyra/sound/sound_segacd_eob.o C++ engines/kyra/sound/sound_towns_darkmoon.o C++ engines/kyra/sound/drivers/audiomaster2.o C++ engines/kyra/sound/drivers/mlalf98.o C++ engines/kyra/sound/drivers/capcom98.o C++ engines/kyra/sound/drivers/pcspeaker_v1.o C++ engines/kyra/sound/drivers/segacd.o C++ engines/kyra/text/text_eob_segacd.o C++ engines/lab/anim.o C++ engines/lab/console.o C++ engines/lab/dispman.o C++ engines/lab/engine.o C++ engines/lab/eventman.o C++ engines/lab/image.o C++ engines/lab/interface.o C++ engines/lab/intro.o C++ engines/lab/lab.o C++ engines/lab/labsets.o C++ engines/lab/map.o C++ engines/lab/metaengine.o C++ engines/lab/music.o C++ engines/lab/processroom.o C++ engines/lab/resource.o C++ engines/lab/savegame.o C++ engines/lab/special.o C++ engines/lab/speciallocks.o C++ engines/lab/utils.o C++ engines/lastexpress/data/animation.o C++ engines/lastexpress/data/archive.o C++ engines/lastexpress/data/background.o C++ engines/lastexpress/data/cursor.o C++ engines/lastexpress/data/font.o C++ engines/lastexpress/data/scene.o C++ engines/lastexpress/data/sequence.o C++ engines/lastexpress/data/snd.o C++ engines/lastexpress/data/subtitle.o C++ engines/lastexpress/entities/entity.o C++ engines/lastexpress/entities/abbot.o C++ engines/lastexpress/entities/alexei.o C++ engines/lastexpress/entities/alouan.o C++ engines/lastexpress/entities/anna.o C++ engines/lastexpress/entities/august.o C++ engines/lastexpress/entities/boutarel.o C++ engines/lastexpress/entities/chapters.o C++ engines/lastexpress/entities/cooks.o C++ engines/lastexpress/entities/coudert.o C++ engines/lastexpress/entities/entity39.o C++ engines/lastexpress/entities/francois.o C++ engines/lastexpress/entities/gendarmes.o C++ engines/lastexpress/entities/hadija.o C++ engines/lastexpress/entities/ivo.o C++ engines/lastexpress/entities/kahina.o C++ engines/lastexpress/entities/kronos.o C++ engines/lastexpress/entities/mahmud.o C++ engines/lastexpress/entities/max.o C++ engines/lastexpress/entities/mertens.o C++ engines/lastexpress/entities/milos.o C++ engines/lastexpress/entities/mmeboutarel.o C++ engines/lastexpress/entities/pascale.o C++ engines/lastexpress/entities/rebecca.o C++ engines/lastexpress/entities/salko.o C++ engines/lastexpress/entities/sophie.o C++ engines/lastexpress/entities/tables.o C++ engines/lastexpress/entities/tatiana.o C++ engines/lastexpress/entities/train.o C++ engines/lastexpress/entities/vassili.o C++ engines/lastexpress/entities/verges.o C++ engines/lastexpress/entities/vesna.o C++ engines/lastexpress/entities/waiter1.o C++ engines/lastexpress/entities/waiter2.o C++ engines/lastexpress/entities/yasmin.o C++ engines/lastexpress/fight/fight.o C++ engines/lastexpress/fight/fighter.o C++ engines/lastexpress/fight/fighter_anna.o C++ engines/lastexpress/fight/fighter_ivo.o C++ engines/lastexpress/fight/fighter_milos.o C++ engines/lastexpress/fight/fighter_salko.o C++ engines/lastexpress/fight/fighter_vesna.o C++ engines/lastexpress/game/action.o C++ engines/lastexpress/game/beetle.o C++ engines/lastexpress/game/entities.o C++ engines/lastexpress/game/inventory.o C++ engines/lastexpress/game/logic.o C++ engines/lastexpress/game/object.o C++ engines/lastexpress/game/savegame.o C++ engines/lastexpress/game/savepoint.o C++ engines/lastexpress/game/scenes.o C++ engines/lastexpress/game/state.o C++ engines/lastexpress/menu/clock.o C++ engines/lastexpress/menu/menu.o C++ engines/lastexpress/menu/trainline.o C++ engines/lastexpress/sound/entry.o C++ engines/lastexpress/sound/queue.o C++ engines/lastexpress/sound/sound.o C++ engines/lastexpress/debug.o C++ engines/lastexpress/graphics.o C++ engines/lastexpress/lastexpress.o C++ engines/lastexpress/metaengine.o C++ engines/lastexpress/resource.o C++ engines/lilliput/console.o C++ engines/lilliput/lilliput.o C++ engines/lilliput/metaengine.o C++ engines/lilliput/script.o C++ engines/lilliput/sound.o C++ engines/lilliput/stream.o C++ engines/lure/animseq.o C++ engines/lure/debugger.o C++ engines/lure/decode.o C++ engines/lure/disk.o C++ engines/lure/events.o C++ engines/lure/fights.o C++ engines/lure/game.o C++ engines/lure/hotspots.o C++ engines/lure/intro.o C++ engines/lure/lure.o C++ engines/lure/memory.o C++ engines/lure/menu.o C++ engines/lure/metaengine.o C++ engines/lure/palette.o C++ engines/lure/res.o C++ engines/lure/res_struct.o C++ engines/lure/room.o C++ engines/lure/screen.o C++ engines/lure/scripts.o C++ engines/lure/sound.o C++ engines/lure/strings.o C++ engines/lure/surface.o C++ engines/m4/m4.o C++ engines/m4/console.o C++ engines/m4/metaengine.o C++ engines/m4/vars.o C++ engines/m4/adv_db_r/db_catalog.o C++ engines/m4/adv_r/adv_background.o C++ engines/m4/adv_r/adv_been.o C++ engines/m4/adv_r/adv_chk.o C++ engines/m4/adv_r/adv_control.o C++ engines/m4/adv_r/adv_file.o C++ engines/m4/adv_r/adv_hotspot.o C++ engines/m4/adv_r/adv_interface.o C++ engines/m4/adv_r/adv_inv.o C++ engines/m4/adv_r/adv_player.o C++ engines/m4/adv_r/adv_rails.o C++ engines/m4/adv_r/adv_scale.o C++ engines/m4/adv_r/adv_trigger.o C++ engines/m4/adv_r/adv_walk.o C++ engines/m4/adv_r/chunk_ops.o C++ engines/m4/adv_r/conv.o C++ engines/m4/adv_r/conv_io.o C++ engines/m4/adv_r/db_env.o C++ engines/m4/adv_r/other.o C++ engines/m4/core/cstring.o C++ engines/m4/core/errors.o In file included from /usr/include/string.h:548, from ./common/scummsys.h:121, from ./common/str.h:25, from engines/m4/core/cstring.cpp:22: /usr/include/bits/string_fortified.h: In function ‘void* memcpy(void*, const void*, size_t)’: /usr/include/bits/string_fortified.h:29:10: error: ‘__builtin___memcpy_chk’ was not declared in this scope 29 | return __builtin___memcpy_chk (__dest, __src, __len, | ^~~~~~~~~~~~~~~~~~~~~~ C++ engines/m4/core/imath.o make: *** [Makefile.common:177: engines/m4/core/cstring.o] Error 1 make: *** Waiting for unfinished jobs.... ==> ERROR: A failure occurred in build().  Aborting... ==> ERROR: Build failed, check /var/lib/archbuild/extra-riscv64/felix-0/build [?25h[?25h[?25hreceiving incremental file list scummvm-2.9.0-2-riscv64-build.log sent 43 bytes received 31,604 bytes 21,098.00 bytes/sec total size is 250,648 speedup is 7.92